익사한 선원
언데드
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Drowned Crew
SpectreN
Tagsbone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
생명력
800%
방어도
+25%
Ailment Threshold
800%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±30%
경험치
100%
Model Size
100%
Type
PirateLordBrutalShipmate
Metadata
BrutalPirateShipmate
레벨
68
생명력
51,467
방어도
35,988
회피
4,739
Damage
560
주문 피해
560
정확도
580
Attack Time
1.605
경험치
10,255
Minion Life
11,164
Minion Damage
447
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
BrutalPirateLordSkeletonGhostfireAura
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
1초마다 772.2의 기본 화염 피해를 줌
infinite skill effect duration [1]
BrutalPirateLordSkeletonGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
1초마다 386.1의 기본 화염 피해를 줌
infinite skill effect duration [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

StateMachine
{
	define_shared_state = "lanternaura"
	define_shared_state = "revealedbymoonlight"
	on_state_revealedbymoonlight_1 = "MakeCollidable();"
}

SectorEvents {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, idle );"
	create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
	create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
	on_state_lanternaura_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, end );"

	create_state_revealedbymoonlight_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); DisableTargetable(); DisableHighlighting();"
	on_state_revealedbymoonlight_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); EnableTargetable(); EnableHighlighting();"
	create_state_revealedbymoonlight_1 = "MakeCollidable();"
}

Life
{
	on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk); AddEffectPack(Metadata/Effects/Spells/monsters_effects/frozen_cabins/ondeath_emissiveMulti.epk); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/skeleton_disappear.epk ); PlayAnimationAttached( Metadata/Monsters/Skeletons/Pirate/GhostLantern.ao, turn_off );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateShipmate"] = {
    name = "Drowned Crew",
    life = 8,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "BrutalPirateLordSkeletonGhostfireAura",
        "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSkeletonGhostfireAura"] = {
    name = "BrutalPirateLordSkeletonGhostfireAura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSkeletonGhostfireAuraNonPlayer"] = {
    name = "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
FamilyMonsterCannotBeSlowed
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tags속도
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.collision_hull_typeprojectile
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    StateMachine.define_shared_statelanternaura, revealedbymoonlight
    StateMachine.on_state_revealedbymoonlight_1MakeCollidable();
    익사한 선원
    언데드
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Drowned Crew
    SpectreN
    Tagsbone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
    생명력
    800%
    방어도
    +25%
    Ailment Threshold
    800%
    저항
    40 40 40 25
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    경험치
    100%
    Model Size
    100%
    Type
    PirateLordBrutalShipmate
    Metadata
    BrutalPirateShipmateStandalone
    레벨
    68
    생명력
    51,467
    방어도
    35,988
    회피
    4,739
    Damage
    560
    주문 피해
    560
    정확도
    580
    Attack Time
    1.605
    경험치
    10,255
    Minion Life
    11,164
    Minion Damage
    447
    Ailment Threshold
    51,467
    Chill
    163
    Shock
    163
    Brittle
    921
    Scorch
    163
    Sap
    450
    BrutalPirateLordSkeletonGhostfireAura
    Buff, Duration, Spell, Triggerable
    시전 속도: 1 초
    1초마다 772.2의 기본 화염 피해를 줌
    infinite skill effect duration [1]
    BrutalPirateLordSkeletonGhostfireAuraNonPlayer
    Buff, Duration, Spell, Triggerable
    시전 속도: 1 초
    1초마다 386.1의 기본 화염 피해를 줌
    infinite skill effect duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    }
    
    StateMachine
    {
    	define_shared_state = "lanternaura"
    	define_shared_state = "revealedbymoonlight"
    	on_state_revealedbymoonlight_1 = "MakeCollidable();"
    }
    
    SectorEvents {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, idle );"
    	create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
    	create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
    	on_state_lanternaura_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, end );"
    
    	create_state_revealedbymoonlight_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); DisableTargetable(); DisableHighlighting();"
    	on_state_revealedbymoonlight_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); EnableTargetable(); EnableHighlighting();"
    	create_state_revealedbymoonlight_1 = "MakeCollidable();"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/skeleton_disappear.epk ); PlayAnimationAttached( Metadata/Monsters/Skeletons/Pirate/GhostLantern.ao, turn_off );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateShipmateStandalone"] = {
        name = "Drowned Crew",
        life = 8,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "BrutalPirateLordSkeletonGhostfireAura",
            "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordSkeletonGhostfireAura"] = {
        name = "BrutalPirateLordSkeletonGhostfireAura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordSkeletonGhostfireAuraNonPlayer"] = {
        name = "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    FamilyMonsterCannotBeSlowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tags속도
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.collision_hull_typeprojectile
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    StateMachine.define_shared_statelanternaura, revealedbymoonlight
    StateMachine.on_state_revealedbymoonlight_1MakeCollidable();
    Edit

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