익사한 선원
언데드
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Drowned Crew
SpectreN
Tagsbone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
생명력
800%
방어도
+25%
Ailment Threshold
800%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±30%
경험치
100%
Model Size
100%
Type
PirateLordBrutalShipmate
Metadata
BrutalPirateShipmate
레벨
68
생명력
51,467
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.605
경험치
10,255
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
BrutalPirateLordSkeletonGhostfireAura
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
1초마다 772.2의 기본 화염 피해를 줌
infinite skill effect duration [1]
BrutalPirateLordSkeletonGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
시전 속도: 1 초
1초마다 386.1의 기본 화염 피해를 줌
infinite skill effect duration [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

StateMachine
{
	define_shared_state = "lanternaura"
	define_shared_state = "revealedbymoonlight"
	on_state_revealedbymoonlight_1 = "MakeCollidable();"
}

SectorEvents {}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, idle );"
	create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
	create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
	on_state_lanternaura_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, end );"

	create_state_revealedbymoonlight_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); DisableTargetable(); DisableHighlighting();"
	on_state_revealedbymoonlight_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); EnableTargetable(); EnableHighlighting();"
	create_state_revealedbymoonlight_1 = "MakeCollidable();"
}

Life
{
	on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk); AddEffectPack(Metadata/Effects/Spells/monsters_effects/frozen_cabins/ondeath_emissiveMulti.epk); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/skeleton_disappear.epk ); PlayAnimationAttached( Metadata/Monsters/Skeletons/Pirate/GhostLantern.ao, turn_off );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateShipmate"] = {
    name = "Drowned Crew",
    life = 8,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "BrutalPirateLordSkeletonGhostfireAura",
        "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSkeletonGhostfireAura"] = {
    name = "BrutalPirateLordSkeletonGhostfireAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordSkeletonGhostfireAuraNonPlayer"] = {
    name = "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
동작 속도가 기본 수치 밑으로 내려가지 않음
이동 속도가 기본 수치 밑으로 내려가지 않음
IdMonsterCannotBeSlowed
FamilyMonsterCannotBeSlowed
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 익사한 선원
    언데드
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Drowned Crew
    SpectreN
    Tagsbone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
    생명력
    800%
    방어도
    +25%
    Ailment Threshold
    800%
    저항
    40 40 40 25
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.605 Second
    Damage Spread
    ±30%
    경험치
    100%
    Model Size
    100%
    Type
    PirateLordBrutalShipmate
    Metadata
    BrutalPirateShipmateStandalone
    레벨
    68
    생명력
    51,467
    방어도
    35,988
    회피
    4,739
    에너지 보호막
    0
    Damage
    560
    주문 피해
    560
    정확도
    290
    Attack Time
    1.605
    경험치
    10,255
    Ailment Threshold
    51,467
    Chill
    163
    Shock
    163
    Brittle
    921
    Scorch
    163
    Sap
    450
    BrutalPirateLordSkeletonGhostfireAura
    Buff, Duration, Spell, Triggerable
    시전 속도: 1 초
    1초마다 772.2의 기본 화염 피해를 줌
    infinite skill effect duration [1]
    BrutalPirateLordSkeletonGhostfireAuraNonPlayer
    Buff, Duration, Spell, Triggerable
    시전 속도: 1 초
    1초마다 386.1의 기본 화염 피해를 줌
    infinite skill effect duration [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    }
    
    StateMachine
    {
    	define_shared_state = "lanternaura"
    	define_shared_state = "revealedbymoonlight"
    	on_state_revealedbymoonlight_1 = "MakeCollidable();"
    }
    
    SectorEvents {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, idle );"
    	create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
    	create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );"
    	on_state_lanternaura_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, end );"
    
    	create_state_revealedbymoonlight_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); DisableTargetable(); DisableHighlighting();"
    	on_state_revealedbymoonlight_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); EnableTargetable(); EnableHighlighting();"
    	create_state_revealedbymoonlight_1 = "MakeCollidable();"
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/skeleton_disappear.epk ); PlayAnimationAttached( Metadata/Monsters/Skeletons/Pirate/GhostLantern.ao, turn_off );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateShipmateStandalone"] = {
        name = "Drowned Crew",
        life = 8,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.3,
        attackTime = 1.605,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "BrutalPirateLordSkeletonGhostfireAura",
            "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordSkeletonGhostfireAura"] = {
        name = "BrutalPirateLordSkeletonGhostfireAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutalPirateLordSkeletonGhostfireAuraNonPlayer"] = {
        name = "BrutalPirateLordSkeletonGhostfireAuraNonPlayer",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    
    동작 속도가 기본 수치 밑으로 내려가지 않음
    이동 속도가 기본 수치 밑으로 내려가지 않음
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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