Équipage noyé
Mort-vivant
La Vitesse d'action ne peut être abaissée en dessous de sa valeur de base
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
monster no drops or experience [1]
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
monster no drops or experience [1]
Drowned Crew
Spectre | N |
---|---|
Tags | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Vie
800%
Armure
+15%
Ailment Threshold
800%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
100%
Model Size
100%
Type
PirateLordBrutalShipmate
Metadata
BrutalPirateShipmate
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
51,467
Armure
33,109
Évasion
4,739
Bouclier d'énergie
0
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.605
Expérience
10,255
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutalPirateLordSkeletonGhostfireAura
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 772.2 Dégâts de feu de base par seconde
infinite skill effect duration [1]
infinite skill effect duration [1]
BrutalPirateLordSkeletonGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 386.1 Dégâts de feu de base par seconde
infinite skill effect duration [1]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } StateMachine { define_shared_state = "lanternaura" define_shared_state = "revealedbymoonlight" on_state_revealedbymoonlight_1 = "MakeCollidable();" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao,, 1.2 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, idle );" create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );" create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );" on_state_lanternaura_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, end );" create_state_revealedbymoonlight_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); DisableTargetable(); DisableHighlighting();" on_state_revealedbymoonlight_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); EnableTargetable(); EnableHighlighting();" create_state_revealedbymoonlight_1 = "MakeCollidable();" } Life { on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk); AddEffectPack(Metadata/Effects/Spells/monsters_effects/frozen_cabins/ondeath_emissiveMulti.epk); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/skeleton_disappear.epk ); PlayAnimationAttached( Metadata/Monsters/Skeletons/Pirate/GhostLantern.ao, turn_off );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateShipmate"] = { name = "Drowned Crew", life = 8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.3, attackTime = 1.605, attackRange = 12, accuracy = 1, skillList = { "BrutalPirateLordSkeletonGhostfireAura", "BrutalPirateLordSkeletonGhostfireAuraNonPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSkeletonGhostfireAura"] = { name = "BrutalPirateLordSkeletonGhostfireAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "infinite_skill_effect_duration", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSkeletonGhostfireAuraNonPlayer"] = { name = "BrutalPirateLordSkeletonGhostfireAuraNonPlayer", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "infinite_skill_effect_duration", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
La Vitesse d'action ne peut être abaissée en dessous de sa valeur de base
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Équipage noyé
Mort-vivant
La Vitesse d'action ne peut être abaissée en dessous de sa valeur de base
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
monster no drops or experience [1]
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
monster no drops or experience [1]
Drowned Crew
Spectre | N |
---|---|
Tags | bone_armour, bones, cleaving_weapon, is_unarmed, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Vie
800%
Armure
+15%
Ailment Threshold
800%
Résistance
40 40 40 25
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.605 Second
Damage Spread
±30%
Expérience
100%
Model Size
100%
Type
PirateLordBrutalShipmate
Metadata
BrutalPirateShipmateStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
51,467
Armure
33,109
Évasion
4,739
Bouclier d'énergie
0
Damage
560
Dégâts des sorts
560
Précision
290
Attack Time
1.605
Expérience
10,255
Ailment Threshold
51,467
Chill
163
Shock
163
Brittle
921
Scorch
163
Sap
450
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrutalPirateLordSkeletonGhostfireAura
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 772.2 Dégâts de feu de base par seconde
infinite skill effect duration [1]
infinite skill effect duration [1]
BrutalPirateLordSkeletonGhostfireAuraNonPlayer
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 386.1 Dégâts de feu de base par seconde
infinite skill effect duration [1]
infinite skill effect duration [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" } StateMachine { define_shared_state = "lanternaura" define_shared_state = "revealedbymoonlight" on_state_revealedbymoonlight_1 = "MakeCollidable();" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao,, 1.2 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, idle );" create_state_lanternaura_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );" create_state_lanternaura_2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, , 1.2 );" on_state_lanternaura_3 = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/ghostflame_skeleton_aura.ao, end );" create_state_revealedbymoonlight_0 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); DisableTargetable(); DisableHighlighting();" on_state_revealedbymoonlight_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/invisible.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/reveal_skeleton.epk ); EnableTargetable(); EnableHighlighting();" create_state_revealedbymoonlight_1 = "MakeCollidable();" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/skeleton_disappear.epk ); PlayAnimationAttached( Metadata/Monsters/Skeletons/Pirate/GhostLantern.ao, turn_off );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Pirate/BrutalPirateShipmateStandalone"] = { name = "Drowned Crew", life = 8, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.3, attackTime = 1.605, attackRange = 12, accuracy = 1, skillList = { "BrutalPirateLordSkeletonGhostfireAura", "BrutalPirateLordSkeletonGhostfireAuraNonPlayer", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSkeletonGhostfireAura"] = { name = "BrutalPirateLordSkeletonGhostfireAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "infinite_skill_effect_duration", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrutalPirateLordSkeletonGhostfireAuraNonPlayer"] = { name = "BrutalPirateLordSkeletonGhostfireAuraNonPlayer", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "infinite_skill_effect_duration", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
La Vitesse d'action ne peut être abaissée en dessous de sa valeur de base
La Vitesse de déplacement ne peut être modifiée en deçà de sa valeur de base
Id | MonsterCannotBeSlowed |
---|---|
Family | MonsterCannotBeSlowed |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.