겨울의 조각
구조물
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
투척 후 덫이 피해 면역인 시간 +7
투척 후 지뢰가 피해 면역인 시간 +7
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fragment of Winter
SpectreN
Area수로 지도
Tags시전, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
생명력
400%
Energy Shield From Life
100%
Ailment Threshold
400%
저항
40 40 40 25
Damage
330%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.65 Second
Damage Spread
±20%
경험치
200%
Model Size
180%
Type
IceElementalMapBoss
Metadata
IceElementalMapBoss
레벨
69
생명력
0
방어도
31,158
회피
4,907
에너지 보호막
26,080
Damage
1,491
주문 피해
2,226
정확도
602
Attack Time
1.1055
경험치
115,357
Minion Life
0
Minion Energy Shield
5,608
Minion Damage
1,195
Ailment Threshold
383,104
Chill
1,211
Shock
1,211
Brittle
6,853
Scorch
1,211
Sap
3,347
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 2368–3552
치명타 확률: 5%
Attack Time: 1.65 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalMapBossSpear
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
얼음 정령 창
시전 속도: 1 초
281.2~421.8 냉기 피해
투사체가 모든 대상 관통
25%의 확률로 적을 동결
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
IceElementalMapBossColdThorns
Spell, Buff, Duration
시전 속도: 1 초
재사용 대기시간: 12 초
실명될 수 없음
기본 지속시간 6
받는 피해 200% 감소
maximum cold damage to return when hit [434.1]
minimum cold damage to return when hit [289.4]
IceElementalMapBossIceTrap
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
488.4~732.6 냉기 피해
+7초간 덫 지속
기본 지속시간 12
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
SummonIceElementalsMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [19]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonIceElementalsMagicMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 14 초
alternate minion [32]
number of monsters to summon [6]
summoned monster rarity [1]
summoned monsters are minions [1]
SummonIceElementalsRareMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 14 초
alternate minion [32]
number of monsters to summon [3]
summoned monster rarity [2]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElementalMapBoss"] = {
    name = "Fragment of Winter",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3.3,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "IceElementalMapBossIceTrap",
        "IceElementalMapBossColdThorns",
        "SummonIceElementalsMapBoss",
        "SummonIceElementalsMagicMapBoss",
        "SummonIceElementalsRareMapBoss",
        "IceElementalMapBossSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalMapBossIceTrap"] = {
    name = "IceElementalMapBossIceTrap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "base_skill_effect_duration",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 7000, 12000, 4, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalMapBossColdThorns"] = {
    name = "IceElementalMapBossColdThorns",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minimum_cold_damage_to_return_when_hit",
        "maximum_cold_damage_to_return_when_hit",
        "base_damage_taken_+%",
        "base_skill_effect_duration",
        "cannot_be_blinded",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -200, 6000, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonIceElementalsMapBoss"] = {
    name = "SummonIceElementalsMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {10, 19, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonIceElementalsMagicMapBoss"] = {
    name = "SummonIceElementalsMagicMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summoned_monster_rarity",
        "alternate_minion",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {6, 1, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonIceElementalsRareMapBoss"] = {
    name = "SummonIceElementalsRareMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summoned_monster_rarity",
        "alternate_minion",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 2, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalMapBossSpear"] = {
    name = "Ice Elemental Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 투척 후 덫이 피해 면역인 시간 +7
    투척 후 지뢰가 피해 면역인 시간 +7
    FamilyMonsterTrapsInvulnerable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 7000 Max: 7000 Global
  • traps invulnerable for duration ms Min: 7000 Max: 7000 Global
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%0
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.base_mana_cost_-%0
    Stats.mana_recovery_speed_+%_final_from_map-100
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge
    Actor.slow_animations_go_to_idletrue
    Life.corpse_usablefalse
    겨울의 조각
    구조물
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    투척 후 덫이 피해 면역인 시간 +7
    투척 후 지뢰가 피해 면역인 시간 +7
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Fragment of Winter
    SpectreN
    Tags시전, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water
    생명력
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    저항
    40 40 40 25
    Damage
    330%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    180%
    Type
    IceElementalMapBoss
    Metadata
    IceElementalMapBossStandalone
    레벨
    68
    생명력
    0
    방어도
    28,790
    회피
    4,739
    에너지 보호막
    24,508
    Damage
    1,404
    주문 피해
    2,096
    정확도
    580
    Attack Time
    1.1055
    경험치
    112,805
    Minion Life
    0
    Minion Energy Shield
    5,316
    Minion Damage
    1,121
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 2230–3345
    치명타 확률: 5%
    Attack Time: 1.65 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    IceElementalMapBossSpear
    Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
    얼음 정령 창
    시전 속도: 1 초
    269.1~403.6 냉기 피해
    투사체가 모든 대상 관통
    25%의 확률로 적을 동결
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [25]
    IceElementalMapBossColdThorns
    Spell, Buff, Duration
    시전 속도: 1 초
    재사용 대기시간: 12 초
    실명될 수 없음
    기본 지속시간 6
    받는 피해 200% 감소
    maximum cold damage to return when hit [412.9]
    minimum cold damage to return when hit [275.3]
    IceElementalMapBossIceTrap
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
    치명타 확률: 5%
    시전 속도: 1 초
    재사용 대기시간: 3 초
    454.9~682.3 냉기 피해
    +7초간 덫 지속
    기본 지속시간 12
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [4]
    SummonIceElementalsMapBoss
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    시전 속도: 1 초
    재사용 대기시간: 10 초
    alternate minion [19]
    number of monsters to summon [10]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SummonIceElementalsMagicMapBossStandalone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    시전 속도: 1 초
    재사용 대기시간: 14 초
    alternate minion [32]
    number of monsters to summon [6]
    summoned monster rarity [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SummonIceElementalsRareMapBossStandalone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    시전 속도: 1 초
    재사용 대기시간: 14 초
    alternate minion [32]
    number of monsters to summon [3]
    summoned monster rarity [2]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/IceElemental/IceElementalMapBossStandalone"] = {
        name = "Fragment of Winter",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3.3,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "IceElementalMapBossIceTrap",
            "IceElementalMapBossColdThorns",
            "SummonIceElementalsMapBoss",
            "SummonIceElementalsMagicMapBossStandalone",
            "SummonIceElementalsRareMapBossStandalone",
            "IceElementalMapBossSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceElementalMapBossIceTrap"] = {
        name = "IceElementalMapBossIceTrap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 7000, 12000, 4, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceElementalMapBossColdThorns"] = {
        name = "IceElementalMapBossColdThorns",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "minimum_cold_damage_to_return_when_hit",
            "maximum_cold_damage_to_return_when_hit",
            "base_damage_taken_+%",
            "base_skill_effect_duration",
            "cannot_be_blinded",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -200, 6000, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsMapBoss"] = {
        name = "SummonIceElementalsMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {10, 19, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsMagicMapBossStandalone"] = {
        name = "SummonIceElementalsMagicMapBossStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summoned_monster_rarity",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {6, 1, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsRareMapBossStandalone"] = {
        name = "SummonIceElementalsRareMapBossStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summoned_monster_rarity",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 2, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceElementalMapBossSpear"] = {
        name = "Ice Elemental Spear",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_chance_to_freeze_%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 투척 후 덫이 피해 면역인 시간 +7
    투척 후 지뢰가 피해 면역인 시간 +7
    FamilyMonsterTrapsInvulnerable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 7000 Max: 7000 Global
  • traps invulnerable for duration ms Min: 7000 Max: 7000 Global
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • 겨울의 조각
    구조물
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    투척 후 덫이 피해 면역인 시간 +7
    투척 후 지뢰가 피해 면역인 시간 +7
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Fragment of Winter
    SpectreN
    Tagsconstruct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water
    생명력
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    저항
    40 40 40 25
    Damage
    330%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    경험치
    200%
    Model Size
    180%
    Type
    IceElementalMapBoss
    Metadata
    IceElementalMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/IceElemental/IceElementalMapBossElder"] = {
        name = "Fragment of Winter",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3.3,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 9,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    몬스터가 주는 경험치 100% 증가
    떨어지는 아이템 희귀도 15000% 증가
    FamilyMonsterMapBoss
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • 투척 후 덫이 피해 면역인 시간 +7
    투척 후 지뢰가 피해 면역인 시간 +7
    FamilyMonsterTrapsInvulnerable
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 7000 Max: 7000 Global
  • traps invulnerable for duration ms Min: 7000 Max: 7000 Global
  • kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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