冬之碎片
构造体
区域: 危机水道
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fragment of Winter
幽魂 | N |
---|---|
地区 | 危机水道 |
标签 | 施法, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water |
生命
400%
生命转为护盾
100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
330%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.65 秒
伤害分布
±20%
经验值
200%
Model Size
180%
类型
IceElementalMapBoss
Metadata
IceElementalMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
78
生命
4,002,799
护甲
62,934
闪避值
6,667
能量护盾
11,328
伤害
2,538
法术伤害
3,787
命中
428
攻击间隔
1.1055
经验值
136,147
异常状态临界值
1,961,371
冰缓
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 4030–6045
暴击几率: 5%
攻击间隔: 1.65 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalMapBossSpear
投射物, 玩家投射物, 法术, 陷阱技能, 图腾技能, 可触发
冰元素尖矛
施放间隔: 1 秒
造成 416.1 - 624.1 冰霜伤害
投射物贯穿所有目标
有 25% 的几率对敌人造成冻结状态
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
投射物贯穿所有目标
有 25% 的几率对敌人造成冻结状态
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
IceElementalMapBossColdThorns
法术, 增益, 持续时间
施放间隔: 1 秒
冷却时间: 12 秒
免疫致盲
基础持续时间为 6 秒
受到的伤害降低 200%
maximum cold damage to return when hit [676.6]
minimum cold damage to return when hit [451.1]
基础持续时间为 6 秒
受到的伤害降低 200%
maximum cold damage to return when hit [676.6]
minimum cold damage to return when hit [451.1]
IceElementalMapBossIceTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 陷阱, DoT, 冰冷, 范围法术
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
造成 919.4 - 1379 冰霜伤害
陷阱持续 +7 秒
基础持续时间为 12 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
陷阱持续 +7 秒
基础持续时间为 12 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
SummonIceElementalsMapBoss
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 10 秒
alternate minion [19]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonIceElementalsMagicMapBoss
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 14 秒
alternate minion [32]
number of monsters to summon [6]
summoned monster rarity [1]
summoned monsters are minions [1]
number of monsters to summon [6]
summoned monster rarity [1]
summoned monsters are minions [1]
SummonIceElementalsRareMapBoss
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 14 秒
alternate minion [32]
number of monsters to summon [3]
summoned monster rarity [2]
summoned monsters are minions [1]
number of monsters to summon [3]
summoned monster rarity [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 fade_arrows = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElementalMapBoss"] = { name = "Fragment of Winter", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.3, damageSpread = 0.2, attackTime = 1.65, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "IceElementalMapBossIceTrap", "IceElementalMapBossColdThorns", "SummonIceElementalsMapBoss", "SummonIceElementalsMagicMapBoss", "SummonIceElementalsRareMapBoss", "IceElementalMapBossSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalMapBossIceTrap"] = { name = "IceElementalMapBossIceTrap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 7000, 12000, 4, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalMapBossColdThorns"] = { name = "IceElementalMapBossColdThorns", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_cold_damage_to_return_when_hit", "maximum_cold_damage_to_return_when_hit", "base_damage_taken_+%", "base_skill_effect_duration", "cannot_be_blinded", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -200, 6000, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonIceElementalsMapBoss"] = { name = "SummonIceElementalsMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {10, 19, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonIceElementalsMagicMapBoss"] = { name = "SummonIceElementalsMagicMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", }, levels = { [1] = {6, 1, 32, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonIceElementalsRareMapBoss"] = { name = "SummonIceElementalsRareMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", }, levels = { [1] = {3, 2, 32, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalMapBossSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_chance_to_freeze_%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
Id | MonsterImplicitTrapsInvulnerable2 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
冬之碎片
构造体
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fragment of Winter
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water |
生命
400%
生命转为护盾
100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
330%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.65 秒
伤害分布
±20%
经验值
200%
Model Size
180%
类型
IceElementalMapBoss
Metadata
IceElementalMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
557,385
护甲
28,790
闪避值
4,739
能量护盾
6,127
伤害
1,404
法术伤害
2,096
命中
290
攻击间隔
1.1055
经验值
112,805
异常状态临界值
351,153
冰缓
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 2230–3345
暴击几率: 5%
攻击间隔: 1.65 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalMapBossSpear
投射物, 玩家投射物, 法术, 陷阱技能, 图腾技能, 可触发
冰元素尖矛
施放间隔: 1 秒
造成 303.6 - 455.5 冰霜伤害
投射物贯穿所有目标
有 25% 的几率对敌人造成冻结状态
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
投射物贯穿所有目标
有 25% 的几率对敌人造成冻结状态
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
IceElementalMapBossColdThorns
法术, 增益, 持续时间
施放间隔: 1 秒
冷却时间: 12 秒
免疫致盲
基础持续时间为 6 秒
受到的伤害降低 200%
maximum cold damage to return when hit [466]
minimum cold damage to return when hit [310.6]
基础持续时间为 6 秒
受到的伤害降低 200%
maximum cold damage to return when hit [466]
minimum cold damage to return when hit [310.6]
IceElementalMapBossIceTrap
法术, 持续时间, 伤害, 地雷技能, 范围, 陷阱, DoT, 冰冷, 范围法术
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 3 秒
造成 513.4 - 770.1 冰霜伤害
陷阱持续 +7 秒
基础持续时间为 12 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
陷阱持续 +7 秒
基础持续时间为 12 秒
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
SummonIceElementalsMapBoss
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 10 秒
alternate minion [19]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonIceElementalsMagicMapBossStandalone
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 14 秒
alternate minion [32]
number of monsters to summon [6]
summoned monster rarity [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [6]
summoned monster rarity [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonIceElementalsRareMapBossStandalone
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 14 秒
alternate minion [32]
number of monsters to summon [3]
summoned monster rarity [2]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [3]
summoned monster rarity [2]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElementalMapBossStandalone"] = { name = "Fragment of Winter", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.3, damageSpread = 0.2, attackTime = 1.65, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "IceElementalMapBossIceTrap", "IceElementalMapBossColdThorns", "SummonIceElementalsMapBoss", "SummonIceElementalsMagicMapBossStandalone", "SummonIceElementalsRareMapBossStandalone", "IceElementalMapBossSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalMapBossIceTrap"] = { name = "IceElementalMapBossIceTrap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 7000, 12000, 4, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalMapBossColdThorns"] = { name = "IceElementalMapBossColdThorns", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_cold_damage_to_return_when_hit", "maximum_cold_damage_to_return_when_hit", "base_damage_taken_+%", "base_skill_effect_duration", "cannot_be_blinded", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -200, 6000, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonIceElementalsMapBoss"] = { name = "SummonIceElementalsMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {10, 19, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonIceElementalsMagicMapBossStandalone"] = { name = "SummonIceElementalsMagicMapBossStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {6, 1, 32, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonIceElementalsRareMapBossStandalone"] = { name = "SummonIceElementalsRareMapBossStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "summoned_monster_rarity", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {3, 2, 32, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceElementalMapBossSpear"] = { name = "Ice Elemental Spear", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_chance_to_freeze_%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
Id | MonsterImplicitTrapsInvulnerable2 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
冬之碎片
构造体
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fragment of Winter
幽魂 | N |
---|---|
标签 | construct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water |
生命
400%
生命转为护盾
100%
异常状态临界值
400%
抗性
40 40 40 25
伤害
330%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.65 秒
伤害分布
±20%
经验值
200%
Model Size
180%
类型
IceElementalMapBoss
Metadata
IceElementalMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/IceElemental/IceElementalMapBossElder"] = { name = "Fragment of Winter", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.3, damageSpread = 0.2, attackTime = 1.65, attackRange = 9, accuracy = 1, skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
陷阱在投掷后不能造成伤害的时间 +7 秒
地雷在投掷后不会受到伤害的时间 +7 秒
Id | MonsterImplicitTrapsInvulnerable2 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |