Fragmento de invierno
Constructo
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
Las trampas no pueden ser dañadas durante +7 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +7 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fragment of Winter
SpectreN
AreaMapa de Canales
TagsLanzador de hechizos, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, slashing_weapon, water
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
330%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.65 Second
Damage Spread
±20%
Experiencia
200%
Model Size
180%
Type
IceElementalMapBoss
Metadata
IceElementalMapBoss
Nivel
73
Vida
1,580,156
Armaduras
42,661
Evasión
5,633
Escudo de energía
8,348
Damage
1,893
Daño de hechizos
2,825
Precisión
352
Attack Time
1.1055
Experiencia
125,268
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 3006–4509
Probabilidad de golpe crítico: 5%
Attack Time: 1.65 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IceElementalMapBossSpear
Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
Lanza elemental de hielo
Tiempo de lanzamiento: 1 seg
Inflige de 335.2 a 502.8 de daño de hielo
Los proyectiles perforan a todos los objetivos
25% de probabilidad de congelar a los enemigos
base is projectile [1]
monster reverse point blank damage -% at minimum range [25]
IceElementalMapBossColdThorns
Spell, Buff, Duration
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 12 seg
No puedes ser cegado
La duración base es de 6 segundos
Daño recibido reducido un 200%
maximum cold damage to return when hit [529.5]
minimum cold damage to return when hit [353]
IceElementalMapBossIceTrap
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Inflige de 647.9 a 971.8 de daño de hielo
La trampa dura +7 segundos
La duración base es de 12 segundos
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
SummonIceElementalsMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
alternate minion [19]
number of monsters to summon [10]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SummonIceElementalsMagicMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 14 seg
alternate minion [32]
number of monsters to summon [6]
summoned monster rarity [1]
summoned monsters are minions [1]
SummonIceElementalsRareMapBoss
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 14 seg
alternate minion [32]
number of monsters to summon [3]
summoned monster rarity [2]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	fade_arrows = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/IceElemental/IceElementalMapBoss"] = {
    name = "Fragment of Winter",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3.3,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "IceElementalMapBossIceTrap",
        "IceElementalMapBossColdThorns",
        "SummonIceElementalsMapBoss",
        "SummonIceElementalsMagicMapBoss",
        "SummonIceElementalsRareMapBoss",
        "IceElementalMapBossSpear",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalMapBossIceTrap"] = {
    name = "IceElementalMapBossIceTrap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "base_skill_effect_duration",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 7000, 12000, 4, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalMapBossColdThorns"] = {
    name = "IceElementalMapBossColdThorns",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minimum_cold_damage_to_return_when_hit",
        "maximum_cold_damage_to_return_when_hit",
        "base_damage_taken_+%",
        "base_skill_effect_duration",
        "cannot_be_blinded",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -200, 6000, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonIceElementalsMapBoss"] = {
    name = "SummonIceElementalsMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {10, 19, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonIceElementalsMagicMapBoss"] = {
    name = "SummonIceElementalsMagicMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summoned_monster_rarity",
        "alternate_minion",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {6, 1, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonIceElementalsRareMapBoss"] = {
    name = "SummonIceElementalsRareMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "summoned_monster_rarity",
        "alternate_minion",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 2, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IceElementalMapBossSpear"] = {
    name = "Ice Elemental Spear",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Las trampas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable2
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 7000 Max: 7000 Global
  • traps invulnerable for duration ms Min: 7000 Max: 7000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Fragmento de invierno
    Constructo
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    Las trampas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Fragment of Winter
    SpectreN
    TagsLanzador de hechizos, cold_affinity, construct, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, slashing_weapon, standalone_map_boss, water
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistencia
    40 40 40 25
    Damage
    330%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    180%
    Type
    IceElementalMapBoss
    Metadata
    IceElementalMapBossStandalone
    Nivel
    68
    Vida
    557,385
    Armaduras
    28,790
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    1,404
    Daño de hechizos
    2,096
    Precisión
    290
    Attack Time
    1.1055
    Experiencia
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 2230–3345
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    IceElementalMapBossSpear
    Projectile, ProjectilesFromUser, Spell, Trappable, Totemable, Triggerable
    Lanza elemental de hielo
    Tiempo de lanzamiento: 1 seg
    Inflige de 286.3 a 429.5 de daño de hielo
    Los proyectiles perforan a todos los objetivos
    25% de probabilidad de congelar a los enemigos
    base is projectile [1]
    monster reverse point blank damage -% at minimum range [25]
    IceElementalMapBossColdThorns
    Spell, Buff, Duration
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 12 seg
    No puedes ser cegado
    La duración base es de 6 segundos
    Daño recibido reducido un 200%
    maximum cold damage to return when hit [439.4]
    minimum cold damage to return when hit [293]
    IceElementalMapBossIceTrap
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Cold, AreaSpell
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 3 seg
    Inflige de 484.1 a 726.2 de daño de hielo
    La trampa dura +7 segundos
    La duración base es de 12 segundos
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [4]
    SummonIceElementalsMapBoss
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    alternate minion [19]
    number of monsters to summon [10]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SummonIceElementalsMagicMapBossStandalone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 14 seg
    alternate minion [32]
    number of monsters to summon [6]
    summoned monster rarity [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SummonIceElementalsRareMapBossStandalone
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 14 seg
    alternate minion [32]
    number of monsters to summon [3]
    summoned monster rarity [2]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/IceElemental/IceElementalMapBossStandalone"] = {
        name = "Fragment of Winter",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3.3,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "IceElementalMapBossIceTrap",
            "IceElementalMapBossColdThorns",
            "SummonIceElementalsMapBoss",
            "SummonIceElementalsMagicMapBossStandalone",
            "SummonIceElementalsRareMapBossStandalone",
            "IceElementalMapBossSpear",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceElementalMapBossIceTrap"] = {
        name = "IceElementalMapBossIceTrap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 7000, 12000, 4, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceElementalMapBossColdThorns"] = {
        name = "IceElementalMapBossColdThorns",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "minimum_cold_damage_to_return_when_hit",
            "maximum_cold_damage_to_return_when_hit",
            "base_damage_taken_+%",
            "base_skill_effect_duration",
            "cannot_be_blinded",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -200, 6000, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsMapBoss"] = {
        name = "SummonIceElementalsMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {10, 19, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsMagicMapBossStandalone"] = {
        name = "SummonIceElementalsMagicMapBossStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summoned_monster_rarity",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {6, 1, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonIceElementalsRareMapBossStandalone"] = {
        name = "SummonIceElementalsRareMapBossStandalone",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "summoned_monster_rarity",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {3, 2, 32, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceElementalMapBossSpear"] = {
        name = "Ice Elemental Spear",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "base_chance_to_freeze_%",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 25, 25, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Las trampas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable2
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 7000 Max: 7000 Global
  • traps invulnerable for duration ms Min: 7000 Max: 7000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Fragmento de invierno
    Constructo
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    Las trampas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Fragment of Winter
    SpectreN
    Tagsconstruct, elder_map_boss, extra_large_height, hard_armour, is_unarmed, large_model, medium_movement, non_attacking, not_dex, not_str, slashing_weapon, water
    Vida
    400%
    Energy Shield From Life
    100%
    Ailment Threshold
    400%
    Resistencia
    40 40 40 25
    Damage
    330%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    180%
    Type
    IceElementalMapBoss
    Metadata
    IceElementalMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/IceElemental/IceElementalMapBossElder"] = {
        name = "Fragment of Winter",
        life = 4,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3.3,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 9,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Las trampas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +7 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable2
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 7000 Max: 7000 Global
  • traps invulnerable for duration ms Min: 7000 Max: 7000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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