지아나
인간형
1초마다 생명력의 2% 재생
Gianna
SpectreN
Tags시전, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, physical_affinity, puncturing_weapon, red_blood
생명력
400%
Energy Shield From Life
33%
방어구
+33%
회피
+33%
Ailment Threshold
400%
저항
40 40 40 25
Damage
400%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 11
Attack Time
1.755 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
HeistAlliedNPC
Metadata
HeistIllusionist1_
레벨
68
생명력
25,733
방어구
38,291
회피
6,303
에너지 보호막
2,022
Damage
1,494
주문 피해
1,494
정확도
290
Attack Time
1.755
경험치
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MPSHeistGiannaSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.333 초
재사용 대기시간: 2 초
4865~9034 번개 피해
50%의 확률로 적을 감전
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]
MPSHeistGiannaSpellProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.333 초
재사용 대기시간: 2 초
4865~9034 물리 피해
명중 시 50%의 확률로 적 이동 방해
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]
TEMP_EASHeistGiannaTransform
Spell
시전 속도: 1.83 초
EGHeistPullLever
Triggerable, Spell
시전 속도: 2.17 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
EGHeistDeceptionTrickGuard
Triggerable, Spell
시전 속도: 1 초
spell maximum action distance +% [-40]
EASHeistGiannaDisappear
Spell
시전 속도: 1.83 초
EGHeistScoutDetect
Triggerable, Spell
시전 속도: 1.5 초
skill cannot be knocked back [1]
skill cannot be stunned [1]
EGHeistPerceptionDiscoverHidden
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 1.5 초
skill cannot be stunned [1]
HeistFindDoorArt2
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistMindControl
Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistDisableMagic
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase"

BaseEvents
{
	on_construction_complete =
	"
		IfState( infiltration_monster_variety, >0,
		{
			StartStateTimer( shapeshift_infiltrate, 0.01 );
			PlayAnimationType( Idle );
		} );
	"
}

StateMachine
{
	define_shared_state =
	"
		disguised = 0;
		remove_disguise = 0;
		shapeshift_type;
		infiltration_sequence;
		infiltration_monster_variety;
	"

	on_change_state_remove_disguise = 
	"
		StartStateTimer( unshapeshift, 0.01 );
	"

	on_change_state_infiltration_monster_variety =
	"
		IfState( infiltration_monster_variety, >0,
		{
			StartStateTimer( shapeshift_infiltrate, 0.01 );
			PlayAnimationType( Idle );
		} );
	"

	on_timer_shapeshift =
	"
		TriggerStateBracket( shapeshift, shapeshift_type );
		ChangeStance( stance3 );
		PlayAnimationType( Idle );
	"

	on_timer_shapeshift_infiltrate = "ChangeAppearanceToMonsterVarietyIndex( GetState( infiltration_monster_variety ) );"

	on_timer_unshapeshift =
	"
		TriggerBracket( shapeshift, 0 );
		PlayAnimationType( Idle );
	"

	on_state_abandoned_1 =
	"
		IfState( disguised, 1, { StartStateTimer( unshapeshift, 0.01 ); } );
	"
}

Actor
{
	on_event_contact_for_EmptyActionSpell = "StartStateTimer( shapeshift, 0.01 );"
	disable_play_animation_from_set_stance = true
}

Brackets
{
	define_bracket = "shapeshift"
	shapeshift_0 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_ );"
	shapeshift_1 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
	shapeshift_2 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );"
	shapeshift_3 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );"
	shapeshift_4 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );"
	shapeshift_5 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );"
	shapeshift_6 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );"
	shapeshift_7 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );"
	shapeshift_8 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
	shapeshift_9 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase"

Actor
{
	on_event_contact_for_EmptyActionSpell2 =
	"
		IfState( heist_alert, <2,
		{
			DisableRendering();
			HideMinimapIcon();
		} );
	"

	on_end_or_destroy_HeistLockPick =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao );
	"

	on_start_EmptyActionSpell2 =
	"
		FaceCamera();
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao, 0, 1.0, 0.8, 1.0, inherit );
	"

	on_event_disguise_for_EmptyActionSpell = "PlayEffect( HeistGiannaNowYouDont );"
}

StateMachine
{
	on_timer_unshapeshift = "PlayEffect( HeistGiannaNowYouSeeMe );"

	create_state_infiltration_sequence_1 =
	"
		DisableRendering();
		HideMinimapIcon();
	"

	on_exit_state_infiltration_sequence_1 =
	"
		EnableRendering();
		ShowMinimapIcon();
	"

	on_state_abandoned_1 =
	"
		EnableRendering();
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
	"
}

Animated
{
	on_event_add_hand_reveal_fx =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, jazz_hand_R );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, jazz_hand_L );
	"

	on_event_loop_hand_reveal_fx =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, loop );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, loop );
	"

	on_event_remove_hand_reveal_fx =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, end );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, end );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_"] = {
    name = "Gianna",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MPSHeistGiannaSpellProjectile",
        "MPSHeistGiannaSpellProjectile2",
        "TEMP_EASHeistGiannaTransform",
        "HeistFindDoorArt2",
        "EGHeistScoutDetect",
        "HeistDisableMagic",
        "EGHeistPullLever",
        "HeistMindControl",
        "EGHeistDeceptionTrickGuard",
        "EASHeistGiannaDisappear",
        "EGHeistPerceptionDiscoverHidden",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHeistGiannaSpellProjectile"] = {
    name = "MPSHeistGiannaSpellProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_chance_to_shock_%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 153, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHeistGiannaSpellProjectile2"] = {
    name = "MPSHeistGiannaSpellProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spells_chance_to_hinder_on_hit_%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 161, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TEMP_EASHeistGiannaTransform"] = {
    name = "TEMP_EASHeistGiannaTransform",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistFindDoorArt2"] = {
    name = "[UNUSED] You son of a ****",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[UNUSED  I'm in",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistScoutDetect"] = {
    name = "EGHeistScoutDetect",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistDisableMagic"] = {
    name = "[UNUSED] You son of a ****",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[UNUSED  I'm in",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistPullLever"] = {
    name = "EGHeistPullLever",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistMindControl"] = {
    name = "HeistMindControl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistDeceptionTrickGuard"] = {
    name = "EGHeistDeceptionTrickGuard",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHeistGiannaDisappear"] = {
    name = "EASHeistGiannaDisappear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistPerceptionDiscoverHidden"] = {
    name = "EGHeistPerceptionDiscoverHidden",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
1초마다 생명력의 2% 재생
IdHeistNPCLifeRegen
FamilyLifeRegenerationRatePercentage
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    Edit

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