ジアーナ
人型
毎秒ライフの2%を自動回復する
Gianna
SpectreN
Tagsキャスター, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood
ライフ
400%
Energy Shield From Life
33%
アーマー
+33%
回避力
+33%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
400%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 11
Attack Time
1.755 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
HeistAlliedNPC
Metadata
HeistIllusionist1_
レベル
68
ライフ
25,733
アーマー
38,291
回避力
6,303
エナジーシールド
2,022
Damage
1,494
スペルダメージ
1,494
命中
290
Attack Time
1.755
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MPSHeistGiannaSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.333 秒
クールダウン時間: 2 秒
4865から9034の雷ダメージを与える
50%の確率で敵を感電させる
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]
MPSHeistGiannaSpellProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.333 秒
クールダウン時間: 2 秒
4865から9034の物理ダメージを与える
ヒット時に50%の確率で敵に阻害を与える
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]
TEMP_EASHeistGiannaTransform
Spell
キャストタイム: 1.83 秒
EGHeistPullLever
Triggerable, Spell
キャストタイム: 2.17 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
EGHeistDeceptionTrickGuard
Triggerable, Spell
キャストタイム: 1 秒
spell maximum action distance +% [-40]
EASHeistGiannaDisappear
Spell
キャストタイム: 1.83 秒
EGHeistScoutDetect
Triggerable, Spell
キャストタイム: 1.5 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
EGHeistPerceptionDiscoverHidden
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 1.5 秒
skill cannot be stunned [1]
HeistFindDoorArt2
[UNUSED] You son of a ****
未使用スキル: 中にいます
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistMindControl
Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistDisableMagic
[UNUSED] You son of a ****
未使用スキル: 中にいます
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase"

BaseEvents
{
	on_construction_complete =
	"
		IfState( infiltration_monster_variety, >0,
		{
			StartStateTimer( shapeshift_infiltrate, 0.01 );
			PlayAnimationType( Idle );
		} );
	"
}

StateMachine
{
	define_shared_state =
	"
		disguised = 0;
		remove_disguise = 0;
		shapeshift_type;
		infiltration_sequence;
		infiltration_monster_variety;
	"

	on_change_state_remove_disguise = 
	"
		StartStateTimer( unshapeshift, 0.01 );
	"

	on_change_state_infiltration_monster_variety =
	"
		IfState( infiltration_monster_variety, >0,
		{
			StartStateTimer( shapeshift_infiltrate, 0.01 );
			PlayAnimationType( Idle );
		} );
	"

	on_timer_shapeshift =
	"
		TriggerStateBracket( shapeshift, shapeshift_type );
		ChangeStance( stance3 );
		PlayAnimationType( Idle );
	"

	on_timer_shapeshift_infiltrate = "ChangeAppearanceToMonsterVarietyIndex( GetState( infiltration_monster_variety ) );"

	on_timer_unshapeshift =
	"
		TriggerBracket( shapeshift, 0 );
		PlayAnimationType( Idle );
	"

	on_state_abandoned_1 =
	"
		IfState( disguised, 1, { StartStateTimer( unshapeshift, 0.01 ); } );
	"
}

Actor
{
	on_event_contact_for_EmptyActionSpell = "StartStateTimer( shapeshift, 0.01 );"
	disable_play_animation_from_set_stance = true
}

Brackets
{
	define_bracket = "shapeshift"
	shapeshift_0 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_ );"
	shapeshift_1 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
	shapeshift_2 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );"
	shapeshift_3 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );"
	shapeshift_4 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );"
	shapeshift_5 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );"
	shapeshift_6 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );"
	shapeshift_7 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );"
	shapeshift_8 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
	shapeshift_9 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase"

Actor
{
	on_event_contact_for_EmptyActionSpell2 =
	"
		IfState( heist_alert, <2,
		{
			DisableRendering();
			HideMinimapIcon();
		} );
	"

	on_end_or_destroy_HeistLockPick =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao );
	"

	on_start_EmptyActionSpell2 =
	"
		FaceCamera();
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao, 0, 1.0, 0.8, 1.0, inherit );
	"

	on_event_disguise_for_EmptyActionSpell = "PlayEffect( HeistGiannaNowYouDont );"
}

StateMachine
{
	on_timer_unshapeshift = "PlayEffect( HeistGiannaNowYouSeeMe );"

	create_state_infiltration_sequence_1 =
	"
		DisableRendering();
		HideMinimapIcon();
	"

	on_exit_state_infiltration_sequence_1 =
	"
		EnableRendering();
		ShowMinimapIcon();
	"

	on_state_abandoned_1 =
	"
		EnableRendering();
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
	"
}

Animated
{
	on_event_add_hand_reveal_fx =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, jazz_hand_R );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, jazz_hand_L );
	"

	on_event_loop_hand_reveal_fx =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, loop );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, loop );
	"

	on_event_remove_hand_reveal_fx =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, end );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, end );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_"] = {
    name = "Gianna",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MPSHeistGiannaSpellProjectile",
        "MPSHeistGiannaSpellProjectile2",
        "TEMP_EASHeistGiannaTransform",
        "HeistFindDoorArt2",
        "EGHeistScoutDetect",
        "HeistDisableMagic",
        "EGHeistPullLever",
        "HeistMindControl",
        "EGHeistDeceptionTrickGuard",
        "EASHeistGiannaDisappear",
        "EGHeistPerceptionDiscoverHidden",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHeistGiannaSpellProjectile"] = {
    name = "MPSHeistGiannaSpellProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_chance_to_shock_%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 153, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHeistGiannaSpellProjectile2"] = {
    name = "MPSHeistGiannaSpellProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spells_chance_to_hinder_on_hit_%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 161, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TEMP_EASHeistGiannaTransform"] = {
    name = "TEMP_EASHeistGiannaTransform",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistFindDoorArt2"] = {
    name = "[UNUSED] You son of a ****",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[UNUSED  I'm in",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistScoutDetect"] = {
    name = "EGHeistScoutDetect",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistDisableMagic"] = {
    name = "[UNUSED] You son of a ****",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[UNUSED  I'm in",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistPullLever"] = {
    name = "EGHeistPullLever",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistMindControl"] = {
    name = "HeistMindControl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistDeceptionTrickGuard"] = {
    name = "EGHeistDeceptionTrickGuard",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHeistGiannaDisappear"] = {
    name = "EASHeistGiannaDisappear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistPerceptionDiscoverHidden"] = {
    name = "EGHeistPerceptionDiscoverHidden",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
毎秒ライフの2%を自動回復する
IdHeistNPCLifeRegen
FamilyLifeRegenerationRatePercentage
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life