Gianna
Humanoïde
2% de Vie Régénérée par seconde
SpectreN
TagsLanceur de sorts, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood
Vie
400%
Energy Shield From Life
33%
Armure
+33%
Évasion
+33%
Ailment Threshold
400%
Résistance
40 40 40 25
Damage
400%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
HeistAlliedNPC
Metadata
HeistIllusionist1_
Niveau
68
Vie
25,733
Armure
38,291
Évasion
6,303
Bouclier d'énergie
2,022
Damage
1,494
Dégâts des sorts
1,494
Précision
290
Attack Time
1.755
Expérience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MPSHeistGiannaSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.333 sec.
Temps de recharge: 2 sec.
Inflige 4865 à 9034 Dégâts de foudre
50% de chances d'Électrocuter les Ennemis
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]
MPSHeistGiannaSpellProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.333 sec.
Temps de recharge: 2 sec.
Inflige 4865 à 9034 Dégâts physiques
50% de chances d'Entraver les Ennemis au Toucher
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]
TEMP_EASHeistGiannaTransform
Spell
Temps d'incantation: 1.83 sec.
EGHeistPullLever
Triggerable, Spell
Temps d'incantation: 2.17 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
EGHeistDeceptionTrickGuard
Triggerable, Spell
Temps d'incantation: 1 sec.
spell maximum action distance +% [-40]
EASHeistGiannaDisappear
Spell
Temps d'incantation: 1.83 sec.
EGHeistScoutDetect
Triggerable, Spell
Temps d'incantation: 1.5 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]
EGHeistPerceptionDiscoverHidden
Triggerable, Spell
Temps d'incantation: 1 sec.
Temps de recharge: 1.5 sec.
skill cannot be stunned [1]
HeistFindDoorArt2
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistMindControl
Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]
HeistDisableMagic
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase"

BaseEvents
{
	on_construction_complete =
	"
		IfState( infiltration_monster_variety, >0,
		{
			StartStateTimer( shapeshift_infiltrate, 0.01 );
			PlayAnimationType( Idle );
		} );
	"
}

StateMachine
{
	define_shared_state =
	"
		disguised = 0;
		remove_disguise = 0;
		shapeshift_type;
		infiltration_sequence;
		infiltration_monster_variety;
	"

	on_change_state_remove_disguise = 
	"
		StartStateTimer( unshapeshift, 0.01 );
	"

	on_change_state_infiltration_monster_variety =
	"
		IfState( infiltration_monster_variety, >0,
		{
			StartStateTimer( shapeshift_infiltrate, 0.01 );
			PlayAnimationType( Idle );
		} );
	"

	on_timer_shapeshift =
	"
		TriggerStateBracket( shapeshift, shapeshift_type );
		ChangeStance( stance3 );
		PlayAnimationType( Idle );
	"

	on_timer_shapeshift_infiltrate = "ChangeAppearanceToMonsterVarietyIndex( GetState( infiltration_monster_variety ) );"

	on_timer_unshapeshift =
	"
		TriggerBracket( shapeshift, 0 );
		PlayAnimationType( Idle );
	"

	on_state_abandoned_1 =
	"
		IfState( disguised, 1, { StartStateTimer( unshapeshift, 0.01 ); } );
	"
}

Actor
{
	on_event_contact_for_EmptyActionSpell = "StartStateTimer( shapeshift, 0.01 );"
	disable_play_animation_from_set_stance = true
}

Brackets
{
	define_bracket = "shapeshift"
	shapeshift_0 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_ );"
	shapeshift_1 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
	shapeshift_2 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );"
	shapeshift_3 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );"
	shapeshift_4 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );"
	shapeshift_5 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );"
	shapeshift_6 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );"
	shapeshift_7 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );"
	shapeshift_8 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
	shapeshift_9 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase"

Actor
{
	on_event_contact_for_EmptyActionSpell2 =
	"
		IfState( heist_alert, <2,
		{
			DisableRendering();
			HideMinimapIcon();
		} );
	"

	on_end_or_destroy_HeistLockPick =
	"
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao );
	"

	on_start_EmptyActionSpell2 =
	"
		FaceCamera();
		PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao, 0, 1.0, 0.8, 1.0, inherit );
	"

	on_event_disguise_for_EmptyActionSpell = "PlayEffect( HeistGiannaNowYouDont );"
}

StateMachine
{
	on_timer_unshapeshift = "PlayEffect( HeistGiannaNowYouSeeMe );"

	create_state_infiltration_sequence_1 =
	"
		DisableRendering();
		HideMinimapIcon();
	"

	on_exit_state_infiltration_sequence_1 =
	"
		EnableRendering();
		ShowMinimapIcon();
	"

	on_state_abandoned_1 =
	"
		EnableRendering();
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
	"
}

Animated
{
	on_event_add_hand_reveal_fx =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, jazz_hand_R );
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, jazz_hand_L );
	"

	on_event_loop_hand_reveal_fx =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, loop );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, loop );
	"

	on_event_remove_hand_reveal_fx =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, end );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, end );
		DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_"] = {
    name = "Gianna",
    life = 4,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "MPSHeistGiannaSpellProjectile",
        "MPSHeistGiannaSpellProjectile2",
        "TEMP_EASHeistGiannaTransform",
        "HeistFindDoorArt2",
        "EGHeistScoutDetect",
        "HeistDisableMagic",
        "EGHeistPullLever",
        "HeistMindControl",
        "EGHeistDeceptionTrickGuard",
        "EASHeistGiannaDisappear",
        "EGHeistPerceptionDiscoverHidden",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHeistGiannaSpellProjectile"] = {
    name = "MPSHeistGiannaSpellProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "base_chance_to_shock_%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 153, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHeistGiannaSpellProjectile2"] = {
    name = "MPSHeistGiannaSpellProjectile2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spells_chance_to_hinder_on_hit_%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 161, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TEMP_EASHeistGiannaTransform"] = {
    name = "TEMP_EASHeistGiannaTransform",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistFindDoorArt2"] = {
    name = "[UNUSED] You son of a ****",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[UNUSED  I'm in",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistScoutDetect"] = {
    name = "EGHeistScoutDetect",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistDisableMagic"] = {
    name = "[UNUSED] You son of a ****",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "[UNUSED  I'm in",
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistPullLever"] = {
    name = "EGHeistPullLever",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.17,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HeistMindControl"] = {
    name = "HeistMindControl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistDeceptionTrickGuard"] = {
    name = "EGHeistDeceptionTrickGuard",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHeistGiannaDisappear"] = {
    name = "EASHeistGiannaDisappear",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHeistPerceptionDiscoverHidden"] = {
    name = "EGHeistPerceptionDiscoverHidden",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
2% de Vie Régénérée par seconde
IdHeistNPCLifeRegen
FamilyLifeRegenerationRatePercentage
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    Edit

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