เจียนนา
มนุษย์
ฟื้นฟูพลังชีวิต 2% ต่อวินาที
Gianna
Spectre | N |
---|---|
Tags | นักเวท, human, humanoid, is_unarmed, lightning_affinity, medium_movement, metal_armour, no_pantheon_mod, physical_affinity, puncturing_weapon, red_blood |
พลังชีวิต
400%
Energy Shield From Life
33%
ค่าเกราะ
+33%
การหลบหลีก
+33%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
400%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 11
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
HeistAlliedNPC
Metadata
HeistIllusionist1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
38,291
การหลบหลีก
6,303
โล่พลังงาน
2,022
Damage
1,494
ความเสียหายเวท
1,494
ความแม่นยำ
290
Attack Time
1.755
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSHeistGiannaSpellProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.333 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย สายฟ้า 4865 ถึง 9034
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 50%
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [153]
projectile uses contact position [1]
use scaled contact offset [1]
MPSHeistGiannaSpellProjectile2
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.333 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย กายภาพ 4865 ถึง 9034
มีโอกาสสร้างสถานะ ขัดขวาง ต่อศัตรู 50% เมื่อปะทะ
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]
มีโอกาสสร้างสถานะ ขัดขวาง ต่อศัตรู 50% เมื่อปะทะ
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile uses contact position [1]
use scaled contact offset [1]
TEMP_EASHeistGiannaTransform
Spell
เวลาร่าย: 1.83 วินาที
EGHeistPullLever
Triggerable, Spell
เวลาร่าย: 2.17 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
EGHeistDeceptionTrickGuard
Triggerable, Spell
เวลาร่าย: 1 วินาที
spell maximum action distance +% [-40]
EASHeistGiannaDisappear
Spell
เวลาร่าย: 1.83 วินาที
EGHeistScoutDetect
Triggerable, Spell
เวลาร่าย: 1.5 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EGHeistPerceptionDiscoverHidden
Triggerable, Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 1.5 วินาที
skill cannot be stunned [1]
HeistFindDoorArt2
[UNUSED] You son of a ****
I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistMindControl
Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistDisableMagic
[UNUSED] You son of a ****
I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" BaseEvents { on_construction_complete = " IfState( infiltration_monster_variety, >0, { StartStateTimer( shapeshift_infiltrate, 0.01 ); PlayAnimationType( Idle ); } ); " } StateMachine { define_shared_state = " disguised = 0; remove_disguise = 0; shapeshift_type; infiltration_sequence; infiltration_monster_variety; " on_change_state_remove_disguise = " StartStateTimer( unshapeshift, 0.01 ); " on_change_state_infiltration_monster_variety = " IfState( infiltration_monster_variety, >0, { StartStateTimer( shapeshift_infiltrate, 0.01 ); PlayAnimationType( Idle ); } ); " on_timer_shapeshift = " TriggerStateBracket( shapeshift, shapeshift_type ); ChangeStance( stance3 ); PlayAnimationType( Idle ); " on_timer_shapeshift_infiltrate = "ChangeAppearanceToMonsterVarietyIndex( GetState( infiltration_monster_variety ) );" on_timer_unshapeshift = " TriggerBracket( shapeshift, 0 ); PlayAnimationType( Idle ); " on_state_abandoned_1 = " IfState( disguised, 1, { StartStateTimer( unshapeshift, 0.01 ); } ); " } Actor { on_event_contact_for_EmptyActionSpell = "StartStateTimer( shapeshift, 0.01 );" disable_play_animation_from_set_stance = true } Brackets { define_bracket = "shapeshift" shapeshift_0 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_ );" shapeshift_1 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );" shapeshift_2 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );" shapeshift_3 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );" shapeshift_4 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );" shapeshift_5 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Science/ThaumaturgistFemaleMiniBoss );" shapeshift_6 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Robot/RobotArgusMiniboss );" shapeshift_7 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Thug/ThugMelee2Miniboss );" shapeshift_8 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );" shapeshift_9 = "ChangeAppearanceToMonsterVariety( Metadata/Monsters/LeagueHeist/Military/MilitaryMelee1Miniboss );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { on_event_contact_for_EmptyActionSpell2 = " IfState( heist_alert, <2, { DisableRendering(); HideMinimapIcon(); } ); " on_end_or_destroy_HeistLockPick = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao ); " on_start_EmptyActionSpell2 = " FaceCamera(); PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao, 0, 1.0, 0.8, 1.0, inherit ); " on_event_disguise_for_EmptyActionSpell = "PlayEffect( HeistGiannaNowYouDont );" } StateMachine { on_timer_unshapeshift = "PlayEffect( HeistGiannaNowYouSeeMe );" create_state_infiltration_sequence_1 = " DisableRendering(); HideMinimapIcon(); " on_exit_state_infiltration_sequence_1 = " EnableRendering(); ShowMinimapIcon(); " on_state_abandoned_1 = " EnableRendering(); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao ); " } Animated { on_event_add_hand_reveal_fx = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, jazz_hand_R ); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, jazz_hand_L ); " on_event_loop_hand_reveal_fx = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, loop ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, loop ); " on_event_remove_hand_reveal_fx = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, end ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, end ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Heist/Gianna/onact_transform.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistIllusionist1_"] = { name = "Gianna", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0.2, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "MPSHeistGiannaSpellProjectile", "MPSHeistGiannaSpellProjectile2", "TEMP_EASHeistGiannaTransform", "HeistFindDoorArt2", "EGHeistScoutDetect", "HeistDisableMagic", "EGHeistPullLever", "HeistMindControl", "EGHeistDeceptionTrickGuard", "EASHeistGiannaDisappear", "EGHeistPerceptionDiscoverHidden", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSHeistGiannaSpellProjectile"] = { name = "MPSHeistGiannaSpellProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_chance_to_shock_%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 153, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHeistGiannaSpellProjectile2"] = { name = "MPSHeistGiannaSpellProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spells_chance_to_hinder_on_hit_%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 161, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TEMP_EASHeistGiannaTransform"] = { name = "TEMP_EASHeistGiannaTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistFindDoorArt2"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistScoutDetect"] = { name = "EGHeistScoutDetect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistDisableMagic"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistPullLever"] = { name = "EGHeistPullLever", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistMindControl"] = { name = "HeistMindControl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistDeceptionTrickGuard"] = { name = "EGHeistDeceptionTrickGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistGiannaDisappear"] = { name = "EASHeistGiannaDisappear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistPerceptionDiscoverHidden"] = { name = "EGHeistPerceptionDiscoverHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ฟื้นฟูพลังชีวิต 2% ต่อวินาที
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |