Grandmasters: Busterbunny /115
| Stat | Value |
|---|---|
| IsDisabled | 1 |
| Modifier | max fire beam stacks [8] 흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가 흡수로 인한 초당 총 마나 회복량 최대치 100% 증가 스킬의 점유 100% 감소 |
| level | 86 |
| main hand weapon type | 14 |
| off hand weapon type | 14 |
| block while dual wielding % | 15 |
| physical damage +% | 40 |
| attack minimum added physical damage | 3 |
| attack maximum added physical damage | 4 |
| physical bow damage +% | 16 |
| lightning damage +% | 10 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 33 |
| attack speed +% | 40 |
| accuracy rating | 346 |
| accuracy rating +% | 32 |
| base critical strike multiplier + | 148 |
| life leech from physical attack damage permyriad | 2 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 106 |
| base evasion rating | 1468 |
| local evasion rating +% | 188 |
| base maximum life | 569 |
| maximum life +% | 108 |
| base maximum mana | 56 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 40 |
| base maximum energy shield | 18 |
| local energy shield | 18 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | 12 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 127 |
| base cold damage resistance % | 113 |
| base lightning damage resistance % | 211 |
| base projectile speed +% | 10 |
| base movement velocity +% | 44 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid chill % | 25 |
| base avoid freeze % | 100 |
| base mana cost -% | 19 |
| base cast speed +% | 12 |
| base stun recovery +% | 8 |
| main hand base weapon attack duration ms | 833 |
| main hand base maximum attack distance | 4 |
| weapon elemental damage +% | 170 |
| base stun duration +% | 33 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on crit | 4 |
| local recharge on take crit | 3 |
| buff effect on self +% | 5 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 132 |
| elemental damage +% | 86 |
| maximum block % | 75 |
| projectile damage +% | 40 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 431 |
| critical strike chance +% per power charge | 50 |
| bow critical strike chance +% | 122 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 180 |
| additional strength | 29 |
| base intelligence | 110 |
| additional intelligence | 27 |
| base dexterity | 230 |
| additional dexterity | 28 |
| base reduce enemy fire resistance % | 2 |
| base reduce enemy cold resistance % | 2 |
| base reduce enemy lightning resistance % | 2 |
| base critical strike multiplier | 150 |
| bow critical strike multiplier + | 41 |
| minimum physical damage to return to melee attacker | 5 |
| keystone acrobatics | 1 |
| main hand local minimum added physical damage | 2 |
| main hand local maximum added physical damage | 6 |
| keystone phase acrobatics | 1 |
| keystone projectile evasion | 1 |
| base reservation +% | -34 |
| base aura area of effect +% | 24 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| local socketed aura gem level + | 2 |
| keystone vampirism | 1 |
| footstep effect variation | 6 |
| number of equipped uniques | 2 |
| additional strength and intelligence | 10 |
| fire and cold damage resistance % | 14 |
| chance to freeze shock ignite % | 10 |
| map spawn two bosses | 20 |
| aura effect +% | 16 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage +% vs frozen shocked ignited enemies | 25 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.