Grandmasters: Busterbunny /115 ⍟
StatValue
IsDisabled1
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level86
main hand weapon type14
off hand weapon type14
block while dual wielding %15
physical damage +%40
attack minimum added physical damage3
attack maximum added physical damage4
physical bow damage +%16
lightning damage +%10
attack minimum added lightning damage1
attack maximum added lightning damage33
attack speed +%40
accuracy rating346
accuracy rating +%32
base critical strike multiplier +148
life leech from physical attack damage permyriad2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating106
base evasion rating1468
local evasion rating +%188
base maximum life569
maximum life +%108
base maximum mana56
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield18
local energy shield18
energy shield recharge rate per minute %2000
base resist all elements %12
resist all elements % per endurance charge4
base fire damage resistance %127
base cold damage resistance %113
base lightning damage resistance %211
base projectile speed +%10
base movement velocity +%44
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
base mana cost -%19
base cast speed +%12
base stun recovery +%8
main hand base weapon attack duration ms833
main hand base maximum attack distance4
weapon elemental damage +%170
base stun duration +%33
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit4
local recharge on take crit3
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %132
elemental damage +%86
maximum block %75
projectile damage +%40
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%431
critical strike chance +% per power charge50
bow critical strike chance +%122
accuracy rating per level2
evasion rating per level300
base strength180
additional strength29
base intelligence110
additional intelligence27
base dexterity230
additional dexterity28
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
base critical strike multiplier150
bow critical strike multiplier +41
minimum physical damage to return to melee attacker5
keystone acrobatics1
main hand local minimum added physical damage2
main hand local maximum added physical damage6
keystone phase acrobatics1
keystone projectile evasion1
base reservation +%-34
base aura area of effect +%24
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
keystone vampirism1
footstep effect variation6
number of equipped uniques2
additional strength and intelligence10
fire and cold damage resistance %14
chance to freeze shock ignite %10
map spawn two bosses20
aura effect +%16
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage +% vs frozen shocked ignited enemies25
damage taken when hit +% final per fortification-1
base max fortification20
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