Grandmasters: WhomperStomp /133
| Stat | Value | 
|---|---|
| IsDisabled | 0 | 
| Modifier | max fire beam stacks [8] | 
| level | 53 | 
| main hand weapon type | 7 | 
| off hand weapon type | 13 | 
| local extra max charges | 28 | 
| shield block % | 38 | 
| block while dual wielding % | 15 | 
| shield armour +% | 220 | 
| local physical damage +% | 78 | 
| attack minimum added physical damage | 3 | 
| attack maximum added physical damage | 7 | 
| local minimum added physical damage | 10 | 
| local maximum added physical damage | 15 | 
| fire damage +% | 20 | 
| attack minimum added fire damage | 12 | 
| attack maximum added fire damage | 24 | 
| local minimum added lightning damage | 3 | 
| local maximum added lightning damage | 76 | 
| attack speed +% | 42 | 
| melee attack speed +% | 9 | 
| accuracy rating | 153 | 
| accuracy rating +% | 80 | 
| old do not use life leech from physical damage % | 1 | 
| base mana gained on enemy death | 1 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 790 | 
| physical damage reduction rating +% | 50 | 
| local physical damage reduction rating +% | 60 | 
| base evasion rating | 390 | 
| local evasion rating +% | 44 | 
| base maximum life | 131 | 
| maximum life +% | 13 | 
| base life regeneration rate per minute | 645 | 
| base maximum mana | 75 | 
| maximum mana +% | 65 | 
| mana regeneration rate per minute % | 105 | 
| mana regeneration rate +% | 50 | 
| base maximum energy shield | 56 | 
| energy shield recharge rate per minute % | 1200 | 
| base resist all elements % | 25 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 74 | 
| base cold damage resistance % | 117 | 
| base lightning damage resistance % | 86 | 
| base item found rarity +% | 76 | 
| base movement velocity +% | 3 | 
| max endurance charges | 3 | 
| max frenzy charges | 3 | 
| max power charges | 3 | 
| base mana cost -% | 12 | 
| main hand base weapon attack duration ms | 714 | 
| main hand base maximum attack distance | 5 | 
| main hand quality | 5 | 
| one handed melee physical damage +% | 26 | 
| one handed melee attack speed +% | 4 | 
| one handed melee accuracy rating +% | 22 | 
| local base physical damage reduction rating | 57 | 
| base attack speed +% per frenzy charge | 4 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 6 | 
| local charges added +% | 26 | 
| physical damage reduction % per endurance charge | 4 | 
| life regeneration rate per minute % | 198 | 
| melee physical damage +% | 102 | 
| maximum block % | 75 | 
| base shield physical damage reduction rating | 367 | 
| base cast speed +% per frenzy charge | 4 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| chance to be ignited % | 25 | 
| critical strike chance +% per power charge | 50 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| local accuracy rating | 7 | 
| base strength | 182 | 
| additional strength | 84 | 
| base intelligence | 104 | 
| additional intelligence | 10 | 
| base dexterity | 154 | 
| additional dexterity | 41 | 
| base critical strike multiplier | 150 | 
| base chance to ignite % | 9 | 
| one handed melee critical strike chance +% | 10 | 
| ignore armour movement penalties | 20 | 
| from armour movement speed +% | -8 | 
| local armour and energy shield +% | 30 | 
| main hand local physical damage +% | 78 | 
| main hand local minimum added physical damage | 30 | 
| main hand local maximum added physical damage | 76 | 
| main hand local minimum added lightning damage | 3 | 
| main hand local maximum added lightning damage | 76 | 
| main hand local critical strike chance | 500 | 
| main hand local accuracy rating | 7 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 75 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 75 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| damage taken goes to mana % | 3 | 
| evasion and physical damage reduction rating +% | 48 | 
| melee range + | 2 | 
| number of equipped uniques | 2 | 
| fire and lightning damage resistance % | 15 | 
| map spawn two bosses | 20 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| attack speed +% while ignited | 20 | 
| cast speed +% while ignited | 20 | 
| minion damage +% per 10 rampage stacks | 2 | 
| minion movement velocity +% per 10 rampage stacks | 1 | 
| melee physical damage +% while holding shield | 22 | 
| pvp shield damage +% final | -15 | 
| object inherent damage +% final per frenzy charge | 4 | 
| base dexterity and intelligence | 20 | 
| maximum life leech rate % per minute | 1200 | 
| maximum mana leech rate % per minute | 1200 | 
| physical attack damage +% while holding a shield | 25 | 
| stun threshold +% | 20 | 
| physical damage to return to melee attacker | 50 | 
| minion damage taken +% from spike traps final | -90 | 
| minion damage taken +% from arrow traps final | -90 | 
| minions have labyrinth trap degen effect +% | -90 | 
| minion damage taken +% from guillotine traps final | -90 | 
| max talisman degen stacks | 20 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.