Grandmasters: WhomperStomp /133 ⍟
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
level53
main hand weapon type7
off hand weapon type13
local extra max charges28
shield block %38
block while dual wielding %15
shield armour +%220
local physical damage +%78
attack minimum added physical damage3
attack maximum added physical damage7
local minimum added physical damage10
local maximum added physical damage15
fire damage +%20
attack minimum added fire damage12
attack maximum added fire damage24
local minimum added lightning damage3
local maximum added lightning damage76
attack speed +%42
melee attack speed +%9
accuracy rating153
accuracy rating +%80
old do not use life leech from physical damage %1
base mana gained on enemy death1
maximum physical damage reduction %90
base physical damage reduction rating790
physical damage reduction rating +%50
local physical damage reduction rating +%60
base evasion rating390
local evasion rating +%44
base maximum life131
maximum life +%13
base life regeneration rate per minute645
base maximum mana75
maximum mana +%65
mana regeneration rate per minute %105
mana regeneration rate +%50
base maximum energy shield56
energy shield recharge rate per minute %1200
base resist all elements %25
resist all elements % per endurance charge4
base fire damage resistance %74
base cold damage resistance %117
base lightning damage resistance %86
base item found rarity +%76
base movement velocity +%3
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%12
main hand base weapon attack duration ms714
main hand base maximum attack distance5
main hand quality5
one handed melee physical damage +%26
one handed melee attack speed +%4
one handed melee accuracy rating +%22
local base physical damage reduction rating57
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
local charges added +%26
physical damage reduction % per endurance charge4
life regeneration rate per minute %198
melee physical damage +%102
maximum block %75
base shield physical damage reduction rating367
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
chance to be ignited %25
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating7
base strength182
additional strength84
base intelligence104
additional intelligence10
base dexterity154
additional dexterity41
base critical strike multiplier150
base chance to ignite %9
one handed melee critical strike chance +%10
ignore armour movement penalties20
from armour movement speed +%-8
local armour and energy shield +%30
main hand local physical damage +%78
main hand local minimum added physical damage30
main hand local maximum added physical damage76
main hand local minimum added lightning damage3
main hand local maximum added lightning damage76
main hand local critical strike chance500
main hand local accuracy rating7
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
damage taken goes to mana %3
evasion and physical damage reduction rating +%48
melee range +2
number of equipped uniques2
fire and lightning damage resistance %15
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack speed +% while ignited20
cast speed +% while ignited20
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield22
pvp shield damage +% final-15
object inherent damage +% final per frenzy charge4
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
physical attack damage +% while holding a shield25
stun threshold +%20
physical damage to return to melee attacker50
minion damage taken +% from spike traps final-90
minion damage taken +% from arrow traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
damage taken when hit +% final per fortification-1
base max fortification20
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