Grandmasters: WhomperStomp /133
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] |
| level | 53 |
| main hand weapon type | 7 |
| off hand weapon type | 13 |
| local extra max charges | 28 |
| shield block % | 38 |
| block while dual wielding % | 15 |
| shield armour +% | 220 |
| local physical damage +% | 78 |
| attack minimum added physical damage | 3 |
| attack maximum added physical damage | 7 |
| local minimum added physical damage | 10 |
| local maximum added physical damage | 15 |
| fire damage +% | 20 |
| attack minimum added fire damage | 12 |
| attack maximum added fire damage | 24 |
| local minimum added lightning damage | 3 |
| local maximum added lightning damage | 76 |
| attack speed +% | 42 |
| melee attack speed +% | 9 |
| accuracy rating | 153 |
| accuracy rating +% | 80 |
| old do not use life leech from physical damage % | 1 |
| base mana gained on enemy death | 1 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 790 |
| physical damage reduction rating +% | 50 |
| local physical damage reduction rating +% | 60 |
| base evasion rating | 390 |
| local evasion rating +% | 44 |
| base maximum life | 131 |
| maximum life +% | 13 |
| base life regeneration rate per minute | 645 |
| base maximum mana | 75 |
| maximum mana +% | 65 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 50 |
| base maximum energy shield | 56 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 25 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 74 |
| base cold damage resistance % | 117 |
| base lightning damage resistance % | 86 |
| base item found rarity +% | 76 |
| base movement velocity +% | 3 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 12 |
| main hand base weapon attack duration ms | 714 |
| main hand base maximum attack distance | 5 |
| main hand quality | 5 |
| one handed melee physical damage +% | 26 |
| one handed melee attack speed +% | 4 |
| one handed melee accuracy rating +% | 22 |
| local base physical damage reduction rating | 57 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local charges added +% | 26 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 198 |
| melee physical damage +% | 102 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 367 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| chance to be ignited % | 25 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| local accuracy rating | 7 |
| base strength | 182 |
| additional strength | 84 |
| base intelligence | 104 |
| additional intelligence | 10 |
| base dexterity | 154 |
| additional dexterity | 41 |
| base critical strike multiplier | 150 |
| base chance to ignite % | 9 |
| one handed melee critical strike chance +% | 10 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -8 |
| local armour and energy shield +% | 30 |
| main hand local physical damage +% | 78 |
| main hand local minimum added physical damage | 30 |
| main hand local maximum added physical damage | 76 |
| main hand local minimum added lightning damage | 3 |
| main hand local maximum added lightning damage | 76 |
| main hand local critical strike chance | 500 |
| main hand local accuracy rating | 7 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| damage taken goes to mana % | 3 |
| evasion and physical damage reduction rating +% | 48 |
| melee range + | 2 |
| number of equipped uniques | 2 |
| fire and lightning damage resistance % | 15 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| attack speed +% while ignited | 20 |
| cast speed +% while ignited | 20 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| melee physical damage +% while holding shield | 22 |
| pvp shield damage +% final | -15 |
| object inherent damage +% final per frenzy charge | 4 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| physical attack damage +% while holding a shield | 25 |
| stun threshold +% | 20 |
| physical damage to return to melee attacker | 50 |
| minion damage taken +% from spike traps final | -90 |
| minion damage taken +% from arrow traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.