공포의 집정관
악마
명중 시 적이 50%의 확률로 취약성 저주에 걸림
일반 물리 피해 50% 증가
monster no map drops [1]
Horror Archon
SpectreN
Tagsanimal_claw_weapon, 시전, cold_affinity, demon, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, medium_height, melee, physical_affinity, ranged, red_blood
생명력
99%
Ailment Threshold
99%
저항
0 0 85 0
Damage
88%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
2.445 Second
Damage Spread
±20%
경험치
110%
Model Size
115%
Type
DemonFemaleBossStrIntMission
Metadata
DemonBossStrIntMission
레벨
68
생명력
6,369
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
329
주문 피해
329
정확도
290
Attack Time
2.445
경험치
11,281
Ailment Threshold
6,369
Chill
20
Shock
20
Brittle
114
Scorch
20
Sap
56
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 263–394
치명타 확률: 5%
Attack Time: 2.445 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
MonsterCyclone
Attack, Area, Melee, Movement
회오리바람
Base Damage: 263–394
치명타 확률: 5%
Attack Time: 2.445 초
주변 적들에게 피해를 준 뒤 목표 지점으로 이동하는 동안 연속 회전 공격을 합니다. 무자비 또는 연속타격의 보조는 받을 수 없습니다.
주는 피해 40% 감폭
물리 피해 20% 증가
공격 속도 30% 증가
이동 속도 30% 감폭
base skill number of additional hits [1]
is area damage [1]
BloodNovaStrIntBoss
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire, AreaSpell, Nova
얼음 폭발
치명타 확률: 5%
추가 피해 효율: 130%
시전 속도: 0.8 초
재사용 대기시간: 4 초
시전자를 중심으로 얼음이 원형으로 퍼져나갑니다.
625.7~977.6 냉기 피해
기본 반경 2.6미터
active skill area of effect radius +% final [15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/Monsters/DemonFemale/DemonFemale"

Object Type Codes

version 2
extends "Metadata/Monsters/DemonFemale/DemonFemale"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonFemale/DemonBossStrIntMission"] = {
    name = "Horror Archon",
    life = 0.99,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 0.88,
    damageSpread = 0.2,
    attackTime = 2.445,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "BloodNovaStrIntBoss",
        "Melee",
        "MonsterCyclone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BloodNovaStrIntBoss"] = {
    name = "Ice Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "A circle of ice expands from the caster.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_area_of_effect_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.25, 26, -25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "physical_damage_+%",
        "attack_speed_+%",
        "cyclone_movement_speed_+%_final",
        "active_skill_damage_+%_final",
        "base_skill_number_of_additional_hits",
        "is_area_damage",
    },
    levels = {
        [1] = {20, 30, -30, -40, 1, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
명중 시 적이 50%의 확률로 취약성 저주에 걸림
IdMonsterChanceToVulnerabilityOnHit2
FamilyMonsterChanceToVulnerabilityOnHit
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • curse on hit % vulnerability Min: 50 Max: 50 Global
  • Craft Tagscaster curse
    일반 물리 피해 50% 증가
    IdMonsterImplicitAuraLargeDamage1
    FamilyMonsterAura
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level4 (Effective: 3)
    Stats
  • physical damage +% Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage damage physical
    대형 물리 피해 오라
    적용 반경: 50
    추가 물리 피해 오라
    물리 피해 50% 증가
    Large Physical Damage Aura
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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