진홍색 시장 카다리스
언데드
지역: 진홍색 마을 지도
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kadaris, Crimson Mayor
Spectre | N |
---|---|
Area | 진홍색 마을 지도 |
Tags | 시전, extra_large_height, hard_armour, immobile, is_unarmed, large_model, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, undead, zombie |
생명력
400%
Energy Shield From Life
30%
방어도
+50%
회피
+10%
Ailment Threshold
400%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
140%
Type
CrimsonPriest
Metadata
CrimsonPriestBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
78
생명력
4,002,799
방어도
94,401
회피
7,334
에너지 보호막
3,398
Damage
1,153
주문 피해
1,722
정확도
428
Attack Time
1.005
경험치
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSCrimsonPriestRuneBlast1
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
1037~1555 물리 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast2
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
855.4~1283 물리 피해
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast3
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
855.4~1283 물리 피해
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRunePattern
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
1037~1555 물리 피해
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRunePattern
Triggerable, Spell
시전 속도: 1.63 초
재사용 대기시간: 5 초
EDSCrimsonPriestRuneCascade
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
1037~1555 물리 피해
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRuneCascade
Triggerable, Spell
시전 속도: 2.13 초
재사용 대기시간: 5 초
EGCrimsonPriestSmashBench
Triggerable, Spell
시전 속도: 1 초
EGCrimsonPriestCandlesOut
Triggerable, Spell
시전 속도: 1 초
EGCrimsonPriestLightsOut
Triggerable, Spell
시전 속도: 1 초
GTCrimsonPriestRuneBulletHell
Triggerable, Spell
시전 속도: 3 초
GTCrimsonPriestRuneLine
Triggerable, Spell
시전 속도: 1.5 초
재사용 대기시간: 5 초
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" } Stats { hidden_monster_can_have_auras = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_buff_visual = "corrupted_blood" preload_buff_visual = "debilitate_debuff" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/clone_emerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_03.ao" } Animated { on_crimson_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CrimsonPriestDeath.epk );" } Life { on_death = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_off );" on_spawned_alive = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_on ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrimsonPriest/CrimsonPriestBoss"] = { name = "Kadaris, Crimson Mayor", life = 4, energyShield = 0.3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "EGCrimsonPriestSmashBench", "EGCrimsonPriestCandlesOut", "EGCrimsonPriestLightsOut", "GTCrimsonPriestRunePattern", "GTCrimsonPriestRuneCascade", "GTCrimsonPriestRuneLine", "GTCrimsonPriestRuneBulletHell", "EDSCrimsonPriestRuneBlast1", "EDSCrimsonPriestRuneBlast2", "EDSCrimsonPriestRuneBlast3", "EDSCrimsonPriestRunePattern", "EDSCrimsonPriestRuneCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EGCrimsonPriestSmashBench"] = { name = "EGCrimsonPriestSmashBench", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCrimsonPriestCandlesOut"] = { name = "EGCrimsonPriestCandlesOut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCrimsonPriestLightsOut"] = { name = "EGCrimsonPriestLightsOut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRunePattern"] = { name = "GTCrimsonPriestRunePattern", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRuneCascade"] = { name = "GTCrimsonPriestRuneCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRuneLine"] = { name = "GTCrimsonPriestRuneLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRuneBulletHell"] = { name = "GTCrimsonPriestRuneBulletHell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneBlast1"] = { name = "EDSCrimsonPriestRuneBlast1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneBlast2"] = { name = "EDSCrimsonPriestRuneBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneBlast3"] = { name = "EDSCrimsonPriestRuneBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "debilitate_on_hit_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRunePattern"] = { name = "EDSCrimsonPriestRunePattern", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "debilitate_on_hit_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneCascade"] = { name = "EDSCrimsonPriestRuneCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "debilitate_on_hit_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
진홍색 시장 카다리스
언데드
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kadaris, Crimson Mayor
Spectre | N |
---|---|
Tags | 시전, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, undead, very_slow_movement, zombie |
생명력
400%
Energy Shield From Life
30%
방어도
+50%
회피
+10%
Ailment Threshold
400%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
140%
Type
CrimsonPriestStandalone
Metadata
CrimsonPriestBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
557,385
방어도
43,185
회피
5,213
에너지 보호막
1,838
Damage
638
주문 피해
953
정확도
290
Attack Time
1.005
경험치
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSCrimsonPriestRuneBlast1
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
700.4~1051 물리 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast2
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
577.9~866.8 물리 피해
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast3
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
577.9~866.8 물리 피해
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRunePattern
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
700.4~1051 물리 피해
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRunePattern
Triggerable, Spell
시전 속도: 1.63 초
재사용 대기시간: 5 초
EDSCrimsonPriestRuneCascade
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
700.4~1051 물리 피해
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRuneCascade
Triggerable, Spell
시전 속도: 2.13 초
재사용 대기시간: 5 초
EGCrimsonPriestSmashBench
Triggerable, Spell
시전 속도: 1 초
EGCrimsonPriestCandlesOut
Triggerable, Spell
시전 속도: 1 초
EGCrimsonPriestLightsOut
Triggerable, Spell
시전 속도: 1 초
GTCrimsonPriestRuneBulletHell
Triggerable, Spell
시전 속도: 3 초
GTCrimsonPriestRuneLine
Triggerable, Spell
시전 속도: 1.5 초
재사용 대기시간: 5 초
SSMStandaloneCrimsonPriestClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
alternate minion [538]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Stats { hidden_monster_can_have_auras = 1 } StateMachine { define_shared_state = "add_effects;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Preload { preload_buff_visual = "corrupted_blood" preload_buff_visual = "debilitate_debuff" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/clone_emerge.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_01.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_02.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_03.ao" } Animated { on_crimson_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CrimsonPriestDeath.epk );" } Life { on_death = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_off );" } StateMachine { on_or_create_state_add_effects_1 = " IfAlive( { AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_on ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrimsonPriest/CrimsonPriestBossStandalone"] = { name = "Kadaris, Crimson Mayor", life = 4, energyShield = 0.3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMStandaloneCrimsonPriestClone", "EGCrimsonPriestSmashBench", "EGCrimsonPriestCandlesOut", "EGCrimsonPriestLightsOut", "GTCrimsonPriestRunePattern", "GTCrimsonPriestRuneCascade", "GTCrimsonPriestRuneLine", "GTCrimsonPriestRuneBulletHell", "EDSCrimsonPriestRuneBlast1", "EDSCrimsonPriestRuneBlast2", "EDSCrimsonPriestRuneBlast3", "EDSCrimsonPriestRunePattern", "EDSCrimsonPriestRuneCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneCrimsonPriestClone"] = { name = "SSMStandaloneCrimsonPriestClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 538, 150, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCrimsonPriestSmashBench"] = { name = "EGCrimsonPriestSmashBench", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCrimsonPriestCandlesOut"] = { name = "EGCrimsonPriestCandlesOut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCrimsonPriestLightsOut"] = { name = "EGCrimsonPriestLightsOut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRunePattern"] = { name = "GTCrimsonPriestRunePattern", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRuneCascade"] = { name = "GTCrimsonPriestRuneCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRuneLine"] = { name = "GTCrimsonPriestRuneLine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCrimsonPriestRuneBulletHell"] = { name = "GTCrimsonPriestRuneBulletHell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneBlast1"] = { name = "EDSCrimsonPriestRuneBlast1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneBlast2"] = { name = "EDSCrimsonPriestRuneBlast2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneBlast3"] = { name = "EDSCrimsonPriestRuneBlast3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "debilitate_on_hit_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRunePattern"] = { name = "EDSCrimsonPriestRunePattern", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "debilitate_on_hit_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCrimsonPriestRuneCascade"] = { name = "EDSCrimsonPriestRuneCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "corrupted_blood_on_hit_num_stacks", "corrupted_blood_on_hit_duration", "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack", "debilitate_on_hit_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
진홍색 시장 카다리스
언데드
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kadaris, Crimson Mayor
Spectre | N |
---|---|
Tags | elder_map_boss, hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
생명력
400%
Energy Shield From Life
30%
방어도
+50%
회피
+10%
Ailment Threshold
400%
저항
40 40 40 25
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
140%
Type
CrimsonPriest
Metadata
CrimsonPriestBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CrimsonPriest/CrimsonPriestBossElder"] = { name = "Kadaris, Crimson Mayor", life = 4, energyShield = 0.3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |