Kadaris, Blutbischof
UntotGebiet: 'Purpurne Gemeinde'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kadaris, Crimson Mayor
| Spectre | N |
|---|---|
| Area | 'Purpurne Gemeinde'-Karte |
| Tags | Zauberer, extra_large_height, hard_armour, immobile, is_unarmed, large_model, non_unique_map_boss, physical_affinity, red_blood, slashing_weapon, undead, zombie |
Leben
400%
Energy Shield From Life
30%
Rüstung
+50%
Ausweichen
+10%
Ailment Threshold
400%
Widerstand
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
CrimsonPriest
Metadata
CrimsonPriestBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
79
Leben
3,227,189
Rüstung
101,985
Ausweichwert
7,581
Energieschild
14,443
Damage
1,222
Zauberschaden
1,824
Genauigkeit
888
Attack Time
1.005
Erfahrung
138,039
Minion Life
636,268
Minion Energy Shield
2,848
Minion Damage
1,016
Ailment Threshold
2,212,929
Chill
6,997
Shock
6,997
Brittle
39,587
Scorch
6,997
Sap
19,332
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSCrimsonPriestRuneBlast1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 1091 bis 1636 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 899.7 bis 1350 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 899.7 bis 1350 physischen Schaden
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRunePattern
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 1091 bis 1636 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRunePattern
Triggerable, Spell
Zauberzeit: 1.63 Sek.
Abklingzeit: 5 Sek.
EDSCrimsonPriestRuneCascade
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 1091 bis 1636 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRuneCascade
Triggerable, Spell
Zauberzeit: 2.13 Sek.
Abklingzeit: 5 Sek.
EGCrimsonPriestSmashBench
Triggerable, Spell
Zauberzeit: 1 Sek.
EGCrimsonPriestCandlesOut
Triggerable, Spell
Zauberzeit: 1 Sek.
EGCrimsonPriestLightsOut
Triggerable, Spell
Zauberzeit: 1 Sek.
GTCrimsonPriestRuneBulletHell
Triggerable, Spell
Zauberzeit: 3 Sek.
GTCrimsonPriestRuneLine
Triggerable, Spell
Zauberzeit: 1.5 Sek.
Abklingzeit: 5 Sek.
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance2"
}
Stats
{
hidden_monster_can_have_auras = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Preload
{
preload_buff_visual = "corrupted_blood"
preload_buff_visual = "debilitate_debuff"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/clone_emerge.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_01.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_02.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_03.ao"
}
Animated
{
on_crimson_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CrimsonPriestDeath.epk );"
}
Life
{
on_death = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_off );"
on_spawned_alive =
"
AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_attach );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_on );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrimsonPriest/CrimsonPriestBoss"] = {
name = "Kadaris, Crimson Mayor",
life = 4,
energyShield = 0.3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"EGCrimsonPriestSmashBench",
"EGCrimsonPriestCandlesOut",
"EGCrimsonPriestLightsOut",
"GTCrimsonPriestRunePattern",
"GTCrimsonPriestRuneCascade",
"GTCrimsonPriestRuneLine",
"GTCrimsonPriestRuneBulletHell",
"EDSCrimsonPriestRuneBlast1",
"EDSCrimsonPriestRuneBlast2",
"EDSCrimsonPriestRuneBlast3",
"EDSCrimsonPriestRunePattern",
"EDSCrimsonPriestRuneCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EGCrimsonPriestSmashBench"] = {
name = "EGCrimsonPriestSmashBench",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCrimsonPriestCandlesOut"] = {
name = "EGCrimsonPriestCandlesOut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCrimsonPriestLightsOut"] = {
name = "EGCrimsonPriestLightsOut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRunePattern"] = {
name = "GTCrimsonPriestRunePattern",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRuneCascade"] = {
name = "GTCrimsonPriestRuneCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.13,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRuneLine"] = {
name = "GTCrimsonPriestRuneLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRuneBulletHell"] = {
name = "GTCrimsonPriestRuneBulletHell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneBlast1"] = {
name = "EDSCrimsonPriestRuneBlast1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneBlast2"] = {
name = "EDSCrimsonPriestRuneBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneBlast3"] = {
name = "EDSCrimsonPriestRuneBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"debilitate_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRunePattern"] = {
name = "EDSCrimsonPriestRunePattern",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"debilitate_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneCascade"] = {
name = "EDSCrimsonPriestRuneCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"debilitate_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kadaris, Blutbischof
UntotMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kadaris, Crimson Mayor
| Spectre | N |
|---|---|
| Tags | Zauberer, extra_large_height, hard_armour, is_unarmed, large_model, physical_affinity, red_blood, slashing_weapon, standalone_map_boss, undead, very_slow_movement, zombie |
Leben
400%
Energy Shield From Life
30%
Rüstung
+50%
Ausweichen
+10%
Ailment Threshold
400%
Widerstand
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
CrimsonPriestStandalone
Metadata
CrimsonPriestBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
390,170
Rüstung
43,185
Ausweichwert
5,213
Energieschild
7,352
Damage
638
Zauberschaden
953
Genauigkeit
580
Attack Time
1.005
Erfahrung
112,805
Minion Life
84,631
Minion Energy Shield
1,595
Minion Damage
510
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSCrimsonPriestRuneBlast1
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 620.7 bis 931 physischen Schaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast2
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 512 bis 768.1 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRuneBlast3
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 512 bis 768.1 physischen Schaden
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EDSCrimsonPriestRunePattern
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 620.7 bis 931 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRunePattern
Triggerable, Spell
Zauberzeit: 1.63 Sek.
Abklingzeit: 5 Sek.
EDSCrimsonPriestRuneCascade
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 620.7 bis 931 physischen Schaden
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [2000]
corrupted blood on hit num stacks [1]
debilitate on hit ms [4000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GTCrimsonPriestRuneCascade
Triggerable, Spell
Zauberzeit: 2.13 Sek.
Abklingzeit: 5 Sek.
EGCrimsonPriestSmashBench
Triggerable, Spell
Zauberzeit: 1 Sek.
EGCrimsonPriestCandlesOut
Triggerable, Spell
Zauberzeit: 1 Sek.
EGCrimsonPriestLightsOut
Triggerable, Spell
Zauberzeit: 1 Sek.
GTCrimsonPriestRuneBulletHell
Triggerable, Spell
Zauberzeit: 3 Sek.
GTCrimsonPriestRuneLine
Triggerable, Spell
Zauberzeit: 1.5 Sek.
Abklingzeit: 5 Sek.
SSMStandaloneCrimsonPriestClone
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
alternate minion [538]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [150]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
hidden_monster_can_have_auras = 1
}
StateMachine
{
define_shared_state = "add_effects;"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Preload
{
preload_buff_visual = "corrupted_blood"
preload_buff_visual = "debilitate_debuff"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/clone_emerge.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_01.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_02.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/telegraph_03.ao"
}
Animated
{
on_crimson_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CrimsonPriestDeath.epk );"
}
Life
{
on_death = "PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_off );"
}
StateMachine
{
on_or_create_state_add_effects_1 =
"
IfAlive(
{
AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_attach );
PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/on_act/boss_light.ao, light_on );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrimsonPriest/CrimsonPriestBossStandalone"] = {
name = "Kadaris, Crimson Mayor",
life = 4,
energyShield = 0.3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"SSMStandaloneCrimsonPriestClone",
"EGCrimsonPriestSmashBench",
"EGCrimsonPriestCandlesOut",
"EGCrimsonPriestLightsOut",
"GTCrimsonPriestRunePattern",
"GTCrimsonPriestRuneCascade",
"GTCrimsonPriestRuneLine",
"GTCrimsonPriestRuneBulletHell",
"EDSCrimsonPriestRuneBlast1",
"EDSCrimsonPriestRuneBlast2",
"EDSCrimsonPriestRuneBlast3",
"EDSCrimsonPriestRunePattern",
"EDSCrimsonPriestRuneCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMStandaloneCrimsonPriestClone"] = {
name = "SSMStandaloneCrimsonPriestClone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 538, 150, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCrimsonPriestSmashBench"] = {
name = "EGCrimsonPriestSmashBench",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCrimsonPriestCandlesOut"] = {
name = "EGCrimsonPriestCandlesOut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCrimsonPriestLightsOut"] = {
name = "EGCrimsonPriestLightsOut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRunePattern"] = {
name = "GTCrimsonPriestRunePattern",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.63,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRuneCascade"] = {
name = "GTCrimsonPriestRuneCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.13,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRuneLine"] = {
name = "GTCrimsonPriestRuneLine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCrimsonPriestRuneBulletHell"] = {
name = "GTCrimsonPriestRuneBulletHell",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneBlast1"] = {
name = "EDSCrimsonPriestRuneBlast1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneBlast2"] = {
name = "EDSCrimsonPriestRuneBlast2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneBlast3"] = {
name = "EDSCrimsonPriestRuneBlast3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"debilitate_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRunePattern"] = {
name = "EDSCrimsonPriestRunePattern",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"debilitate_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSCrimsonPriestRuneCascade"] = {
name = "EDSCrimsonPriestRuneCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"corrupted_blood_on_hit_num_stacks",
"corrupted_blood_on_hit_duration",
"corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
"debilitate_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1, 2000, 600, 4000, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kadaris, Blutbischof
UntotMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kadaris, Crimson Mayor
| Spectre | N |
|---|---|
| Tags | elder_map_boss, hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, slashing_weapon, undead, zombie |
Leben
400%
Energy Shield From Life
30%
Rüstung
+50%
Ausweichen
+10%
Ailment Threshold
400%
Widerstand
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
140%
Type
CrimsonPriest
Metadata
CrimsonPriestBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CrimsonPriest/CrimsonPriestBossElder"] = {
name = "Kadaris, Crimson Mayor",
life = 4,
energyShield = 0.3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kadaris, Blutbischof Text Audio /18
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.