쿠르갈의 오벨리스크
구조물
Kurgal's Obelisk
SpectreN
Tagsabyssal, bones, 시전, chaos_affinity, construct, flesh_armour, is_unarmed, large_height, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
20 20 20 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
80%
Type
AbyssLichObelisk
Metadata
AbyssLichObelisk
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
ObeliskCutoutCircle
Spell, Damage, Area, Triggerable, AreaSpell
시전 속도: 2.9 초
ObeliskDetonateCircle
Spell, Triggerable
시전 속도: 2.9 초
DelveLichObeliskTransitionCascade
Triggerable, Spell
시전 속도: 1 초

Object Type

version 2
extends "Metadata/Monsters/Monster"


Positioned
{
	force_placement = true
}

Actor
{
	basic_action = "Emerge"
}

Pathfinding
{
	immobile = true
}

Life
{
	corpse_usable = false
}

Transitionable
{
	
}

Animated
{
	on_end_end = "Delete();"
}

Stats
{
	set_monster_ignores_delve_darkness_mechanic = 1
	set_untargetable_by_monster_ai = 0
	set_cannot_be_afflicted = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	on_initial_position_set = "FaceObject( owner );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReligiousTemplar/AbyssLichBoss/AbyssLichObelisk"] = {
    name = "Kurgal's Obelisk",
    life = 1,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ObeliskCutoutCircle",
        "ObeliskDetonateCircle",
        "DelveLichObeliskTransitionCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ObeliskCutoutCircle"] = {
    name = "ObeliskCutoutCircle",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, -75, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ObeliskDetonateCircle"] = {
    name = "ObeliskDetonateCircle",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.9,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DelveLichObeliskTransitionCascade"] = {
    name = "DelveLichObeliskTransitionCascade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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