완전한 드루이드 연금술사
시신
몬스터 유형: 인간형
독성 혼합물 투척
플라스크 효과 200% 증가
소유자의 생명력 플라스크 3초마다 1 충전
플라스크 효과 200% 증가
소유자의 생명력 플라스크 3초마다 1 충전
이 아이템에 우클릭하여 이 시신을 생성할 수 있습니다.
Perfect Druidic Alchemist
완전한 드루이드 연금술사 FlaskloverHigh /8
이름 | 상세 설명 표시 |
---|---|
DropLevel | 46 |
BaseType | Perfect Druidic Alchemist |
BaseType | 완전한 드루이드 연금술사 |
Class | 시신 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/FlaskloverHigh |
Icon | Art/2DItems/Currency/Azmeri/TawhoaMedicineWomanCorpse |
Reference | Community Wiki |
완전한 드루이드 연금술사
인간형
자신에게 적용된 플라스크의 효과 200% 증가
Perfect Druidic Alchemist
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, medium_movement, melee, not_str, physical_affinity, red_blood |
생명력
175%
Energy Shield From Life
200%
회피
+25%
Ailment Threshold
175%
저항
0 0 0 75
Damage
125%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
경험치
125%
Model Size
100%
Type
AzmeriFlasklover
Metadata
FlaskloverHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
11,258
방어도
28,790
회피
5,924
에너지 보호막
12,254
Damage
467
주문 피해
467
정확도
290
Attack Time
1.5
경험치
12,819
Ailment Threshold
11,258
Chill
36
Shock
36
Brittle
201
Scorch
36
Sap
98
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 374–560
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralDruidFlask
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [235]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
GSAncestralDruidFlaskExplode
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
330.1~495.2 카오스 피해
명중 시 항상 중독 유발
is area damage [1]
visual hit effect chaos is green [1]
명중 시 항상 중독 유발
is area damage [1]
visual hit effect chaos is green [1]
EASAncestralHealTotem
Spell
시전 속도: 1 초
재사용 대기시간: 5 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-88]
spell maximum action distance +% [-88]
EASAncestralHealAlly
Spell
시전 속도: 1 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
spell maximum action distance +% [-80]
GSAncestralDruidTotemChannelHeal
Spell, Triggerable, Channel
시전 속도: 1 초
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
spell maximum action distance +% [-90]
spell maximum action distance +% [-90]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/FlaskloverHigh"] = { name = "Perfect Druidic Alchemist", life = 1.75, energyShield = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralDruidFlask", "GSAncestralDruidFlaskExplode", "GSAncestralDruidTotemChannelHeal", "EASAncestralHealTotem", "EASAncestralHealAlly", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralDruidFlask"] = { name = "MPSAncestralDruidFlask", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "visual_hit_effect_chaos_is_green", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {235, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDruidFlaskExplode"] = { name = "GSAncestralDruidFlaskExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAncestralDruidTotemChannelHeal"] = { name = "GSAncestralDruidTotemChannelHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-90, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralHealTotem"] = { name = "EASAncestralHealTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-88, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralHealAlly"] = { name = "EASAncestralHealAlly", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
자신에게 적용된 플라스크의 효과 200% 증가
Id | AzmeriDruidFlaskEffect |
---|---|
Family | MonsterFlaskEffect |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |