굶주린 기생충
야수
지역: 습지대
과: 암굴
중독 지속시간 100% 증가
명중 시 중독 유발
Ravenous Parasite
SpectreY
Area습지대
Tagsbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
Packs
  • 습지대: 기생충, 굶주린 기생충
  • 생명력
    70%
    Ailment Threshold
    70%
    저항
    0 40 0 0
    Damage
    70%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    경험치
    70%
    Model Size
    100%
    Type
    Parasite
    Metadata
    Parasite2
    레벨
    48
    생명력
    1,180
    방어구
    5,621
    회피
    2,239
    에너지 보호막
    0
    Damage
    92
    주문 피해
    92
    정확도
    129
    Attack Time
    1.695
    경험치
    3,560
    Ailment Threshold
    1,180
    Chill
    4
    Shock
    4
    Brittle
    21
    Scorch
    4
    Sap
    10
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 74–110
    치명타 확률: 5%
    Attack Time: 1.695 초
    강력한 일격으로 적들을 쓰러트립니다.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Parasite/Parasite2"] = {
        name = "Ravenous Parasite",
        life = 0.7,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    중독 지속시간 100% 증가
    명중 시 중독 유발
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    굶주린 기생충
    야수
    과: 암굴
    중독 지속시간 100% 증가
    명중 시 중독 유발
    Ravenous Parasite
    SpectreY
    Area부서진 다리
    Tagsbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
    Packs
  • 부서진 다리: 굶주린 기생충
  • 생명력
    70%
    Ailment Threshold
    70%
    저항
    0 40 0 0
    Damage
    70%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    경험치
    70%
    Model Size
    100%
    Type
    Parasite
    Metadata
    Parasite3_
    레벨
    50
    생명력
    1,349
    방어구
    6,656
    회피
    2,426
    에너지 보호막
    0
    Damage
    103
    주문 피해
    103
    정확도
    140
    Attack Time
    1.695
    경험치
    3,893
    Ailment Threshold
    1,349
    Chill
    4
    Shock
    4
    Brittle
    24
    Scorch
    4
    Sap
    12
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 82–123
    치명타 확률: 5%
    Attack Time: 1.695 초
    강력한 일격으로 적들을 쓰러트립니다.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DanceOnCorpseFaceTarget
    CanTargetUnusableCorpse
    재사용 대기시간: 3 초
    disable skill repeats [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Bandits/BanditCorpse"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Parasite/Parasite3_"] = {
        name = "Ravenous Parasite",
        life = 0.7,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "DanceOnCorpseFaceTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpseFaceTarget"] = {
        name = "DanceOnCorpseFaceTarget",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    중독 지속시간 100% 증가
    명중 시 중독 유발
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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