餓えた寄生虫
エリア: 湿地
グループ: 昆虫類
ファミリー: 洞窟
毒持続時間が100%増加する
ヒット時に毒を付与する
Ravenous Parasite
SpectreY
Area湿地
Tagsbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
Packs
  • 湿地: 寄生虫, 餓えた寄生虫
  • ライフ
    70%
    Ailment Threshold
    70%
    耐性
    0 40 0 0
    Damage
    70%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    経験値
    70%
    Model Size
    100%
    Type
    Parasite
    Metadata
    Parasite2
    レベル
    48
    ライフ
    1,180
    アーマー
    5,621
    回避力
    2,239
    エナジーシールド
    0
    Damage
    92
    スペルダメージ
    92
    命中
    129
    Attack Time
    1.695
    経験値
    3,560
    Ailment Threshold
    1,180
    Chill
    4
    Shock
    4
    Brittle
    21
    Scorch
    4
    Sap
    10
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 74–110
    クリティカル率: 5%
    Attack Time: 1.695 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Parasite/Parasite2"] = {
        name = "Ravenous Parasite",
        life = 0.7,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    毒持続時間が100%増加する
    ヒット時に毒を付与する
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    餓えた寄生虫
    エリア: 壊れた橋
    グループ: 昆虫類
    ファミリー: 洞窟
    毒持続時間が100%増加する
    ヒット時に毒を付与する
    Ravenous Parasite
    SpectreY
    Area壊れた橋
    Tagsbeast, extra_extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, melee, physical_affinity, very_slow_movement
    Packs
  • 壊れた橋: 餓えた寄生虫
  • ライフ
    70%
    Ailment Threshold
    70%
    耐性
    0 40 0 0
    Damage
    70%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.695 Second
    Damage Spread
    ±20%
    経験値
    70%
    Model Size
    100%
    Type
    Parasite
    Metadata
    Parasite3_
    レベル
    50
    ライフ
    1,349
    アーマー
    6,656
    回避力
    2,426
    エナジーシールド
    0
    Damage
    103
    スペルダメージ
    103
    命中
    140
    Attack Time
    1.695
    経験値
    3,893
    Ailment Threshold
    1,349
    Chill
    4
    Shock
    4
    Brittle
    24
    Scorch
    4
    Sap
    12
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 82–123
    クリティカル率: 5%
    Attack Time: 1.695 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DanceOnCorpseFaceTarget
    CanTargetUnusableCorpse
    クールダウン時間: 3 秒
    disable skill repeats [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/Bandits/BanditCorpse"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Parasite/Parasite3_"] = {
        name = "Ravenous Parasite",
        life = 0.7,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.2,
        attackTime = 1.695,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "DanceOnCorpseFaceTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpseFaceTarget"] = {
        name = "DanceOnCorpseFaceTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    毒持続時間が100%増加する
    ヒット時に毒を付与する
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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