저항 폭풍
냉각, 동결, 점화, 감전에 걸리지 않습니다. 원소 저항 및 원소 저항 최대치가 추가됩니다.
base_resist_all_elements_%
base_avoid_chill_%
base_avoid_freeze_%
base_avoid_ignite_%
base_avoid_shock_%
additional_maximum_all_elemental_resistances_%
Resisting Tempest
Attribute /4
status_immunity_storm
Key | Value |
---|---|
Acronym | Ignite |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Freeze Avoidance
Code | base avoid freeze % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Chill Avoidance
Code | base avoid chill % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Ignite Avoidance
Code | base avoid ignite % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Shock Avoidance
Code | base avoid shock % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Resist all Elements
Code | base resist all elements % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | additional maximum all elemental resistances % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | PercentageCap |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.