Resisting Tempest
You cannot be Chilled, Frozen, Ignited or Shocked. You have additional Elemental Resistances and maximum Elemental Resistances.
base_resist_all_elements_%
base_avoid_chill_%
base_avoid_freeze_%
base_avoid_ignite_%
base_avoid_shock_%
additional_maximum_all_elemental_resistances_%
Attribute /5

status_immunity_storm

NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 2xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
AcronymIgnite
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase avoid freeze %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase avoid chill %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase avoid ignite %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase avoid shock %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codebase resist all elements %
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codeadditional maximum all elemental resistances %
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics5
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