일어난 큰턱
언데드
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Maw
SpectreN
Area심연 지하
Tagsabyssal, bludgeoning_weapon, bone_armour, extra_small_height, has_claw, has_one_handed_melee, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead
생명력
300%
방어구
+25%
회피
+25%
Ailment Threshold
300%
저항
30 30 30 20
Damage
90%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
경험치
250%
Model Size
130%
Type
SkeletonCannonAbyss
Metadata
SkeletonCannonAbyssLichMinion
레벨
68
생명력
19,300
방어구
35,988
회피
5,924
에너지 보호막
0
Damage
336
주문 피해
336
정확도
290
Attack Time
1.8
경험치
25,638
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
SkeletonCannonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 269–403
치명타 확률: 5%
공격 피해: 40%
Attack Time: 1.8 초
재사용 대기시간: 3.5 초
주는 공격 피해 60% 감폭
base is projectile [1]
monster projectile variation [29]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
spell maximum action distance +% [-50]

Object Type

version 2
extends "Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"

Object Type Codes

version 2
extends "Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyss"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/Abyss_Lich/shadow_form/shadowslam.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SkeletonCannon/SkeletonCannonAbyssLichMinion"] = {
    name = "Risen Maw",
    life = 3,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 1.8,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Claw",
    skillList = {
        "SkeletonCannonProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonCannonProjectile"] = {
    name = "SkeletonCannonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {29, -50, 30, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
혼백 충전 상실 시 생명력의 % 회복
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
IdSpiritChargeTier1
FamilySpiritCharge
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • spirit charge tier Min: 1 Max: 1 Global
  • maximum spirit charges Min: 0 Max: 0 Global
  • monster spirit charges are infinite Min: 0 Max: 0 Global
  • gain % life when spirit charge expires or consumed Min: 0 Max: 0 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • emerge speed +% [0,20]
    IdVariableEmergeSpeedAbyss
    FamilyVariableEmergeSpeed
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • emerge speed +% Min: 0 Max: 20 Global
  • Edit

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