정화의 빛
The Cleansing Light
Spectre | N |
---|---|
Area | 교회당 지도 |
Tags | 시전, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_map_area, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
생명력
340%
Energy Shield From Life
100%
방어도
+100%
Ailment Threshold
340%
저항
40 40 40 25
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AvariusCasticusDivineMap
Metadata
AvariusCasticusDivineMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
76
생명력
50,812
방어도
107,792
회피
6,235
에너지 보호막
10,030
Damage
1,081
주문 피해
1,081
정확도
396
Attack Time
1.995
경험치
24,008
Ailment Threshold
50,812
Chill
161
Shock
161
Brittle
909
Scorch
161
Sap
444
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AvariusSuperProjectileInnocenceMap
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 20 초
투사체가 모든 대상 관통
3716~4247 화염 피해
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [15]
3716~4247 화염 피해
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [15]
AvariusDelayedBlastMap
Spell, Damage, Area, AreaSpell
시전 속도: 1.5 초
재사용 대기시간: 10 초
1686~2529 물리 피해
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
AvariusDivineCallMap
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
치명타 확률: 5%
시전 속도: 1.2 초
재사용 대기시간: 10 초
기본 지속시간 1초
1411~2117 화염 피해
0.2초마다 충돌 1회
기본 반경 1미터
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
1411~2117 화염 피해
0.2초마다 충돌 1회
기본 반경 1미터
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
AvariusOffsetProjectile
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
1009~1513 화염 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusSummonTemplars2Map
Spell
시전 속도: 1 초
기본 지속시간 4초
expend consume charges on skill use [1]
expend consume charges on skill use [1]
AvariusDivineBeamMap
Spell, Area, Fire, Channel, AreaSpell
시전 속도: 1 초
재사용 대기시간: 18 초
받는 화염 피해 10% 증가
1초마다 2000.1의 기본 화염 피해를 줌
기본 지속시간 5초
기본 2차 지속시간 0.75초
광선 사거리 150% 증가
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
1초마다 2000.1의 기본 화염 피해를 줌
기본 지속시간 5초
기본 2차 지속시간 0.75초
광선 사거리 150% 증가
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
AvariusDivineCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 5 초
기본 지속시간 0.6초
공격 속도 400% 증폭
cyclone has triggered skill [1]
공격 속도 400% 증폭
cyclone has triggered skill [1]
AvariusDivineChargeSlamMap
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 14 초
주는 피해 40% 증폭
기본 지속시간 0.6초
공격 속도 400% 증폭
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 0.6초
공격 속도 400% 증폭
monster penalty against minions damage +% final vs player minions [-50]
AvariusHolySpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
전기불꽃
치명타 확률: 5%
추가 피해 효율: 70%
시전 속도: 0.65 초
적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
482.2~1447 번개 피해
기본 지속시간 2초
투사체 4개 추가 발사
투사체 속도 25% 증가
avarius cast on charge contact [1]
base is projectile [1]
기본 지속시간 2초
투사체 4개 추가 발사
투사체 속도 25% 증가
avarius cast on charge contact [1]
base is projectile [1]
AvariusKillStatues
Spell
시전 속도: 1 초
AvariusOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
1009~1513 화염 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 865–1298
치명타 확률: 5%
Attack Time: 1.995 초
1009~1513 화염 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusRaiseStatues
Spell
시전 속도: 1.5 초
재사용 대기시간: 20 초
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
AvariusSummonTemplars3Map
Spell
시전 속도: 1 초
기본 지속시간 4초
expend consume charges on skill use [1]
expend consume charges on skill use [1]
AvariusRaiseStatuesFaster
Spell
시전 속도: 1.5 초
재사용 대기시간: 10 초
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
AvariusRaiseStatuesFastest
Spell
시전 속도: 1.5 초
재사용 대기시간: 4 초
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Life { corpse_usable = false } Transitionable { num_states = 3 } Stats { set_maximum_consume_charges = 1 } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true //turn_duration = 0.5 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusDivineMap"] = { name = "The Cleansing Light", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AvariusHolySpark", "AvariusDivineCallMap", "AvariusDelayedBlastMap", "AvariusOffsetProjectile", "AvariusOffsetProjectileForward", "AvariusOffsetProjectileRight", "AvariusSuperProjectileInnocenceMap", "AvariusSummonTemplars2Map", "AvariusSummonTemplars3Map", "AvariusRaiseStatues", "AvariusRaiseStatuesFaster", "AvariusRaiseStatuesFastest", "AvariusDivineBeamMap", "AvariusDivineCharge", "AvariusDivineChargeSlamMap", "AvariusKillStatues", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusHolySpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCallMap"] = { name = "AvariusDivineCallMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 1000, 200, -64, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDelayedBlastMap"] = { name = "AvariusDelayedBlastMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 120, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectile"] = { name = "AvariusOffsetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileForward"] = { name = "AvariusOffsetProjectileForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileRight"] = { name = "AvariusOffsetProjectileRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileInnocenceMap"] = { name = "AvariusSuperProjectileInnocenceMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 15, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSummonTemplars2Map"] = { name = "AvariusSummonTemplars2Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "expend_consume_charges_on_skill_use", }, levels = { [1] = {4000, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSummonTemplars3Map"] = { name = "AvariusSummonTemplars3Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "expend_consume_charges_on_skill_use", }, levels = { [1] = {4000, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatues"] = { name = "AvariusRaiseStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatuesFaster"] = { name = "AvariusRaiseStatuesFaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatuesFastest"] = { name = "AvariusRaiseStatuesFastest", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineBeamMap"] = { name = "AvariusDivineBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.0800000429153, 10, 5000, 750, 150, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCharge"] = { name = "AvariusDivineCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "cyclone_has_triggered_skill", }, levels = { [1] = {600, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineChargeSlamMap"] = { name = "AvariusDivineChargeSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {600, 400, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusKillStatues"] = { name = "AvariusKillStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
정화의 빛
인간형
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
The Cleansing Light
Spectre | N |
---|---|
Tags | 시전, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
생명력
340%
Energy Shield From Life
100%
방어도
+100%
Ailment Threshold
340%
저항
40 40 40 25
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AvariusCasticusDivineMap
Metadata
AvariusCasticusDivineMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
473,778
방어도
57,580
회피
4,739
에너지 보호막
6,127
Damage
766
주문 피해
1,143
정확도
290
Attack Time
1.33665
경험치
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AvariusSuperProjectileInnocenceMapStandalone
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 20 초
투사체가 모든 대상 관통
2715~3103 화염 피해
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
2715~3103 화염 피해
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
AvariusDelayedBlastMap
Spell, Damage, Area, AreaSpell
시전 속도: 1.5 초
재사용 대기시간: 10 초
1232~1848 물리 피해
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
AvariusDivineCallMap
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
치명타 확률: 5%
시전 속도: 1.2 초
재사용 대기시간: 10 초
기본 지속시간 1초
1088~1633 화염 피해
0.2초마다 충돌 1회
기본 반경 1미터
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
1088~1633 화염 피해
0.2초마다 충돌 1회
기본 반경 1미터
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
AvariusOffsetProjectile
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
796.2~1194 화염 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusDivineBeamMap
Spell, Area, Fire, Channel, AreaSpell
시전 속도: 1 초
재사용 대기시간: 18 초
받는 화염 피해 10% 증가
1초마다 1353.8의 기본 화염 피해를 줌
기본 지속시간 5초
기본 2차 지속시간 0.75초
광선 사거리 150% 증가
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
1초마다 1353.8의 기본 화염 피해를 줌
기본 지속시간 5초
기본 2차 지속시간 0.75초
광선 사거리 150% 증가
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
AvariusDivineCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 5 초
기본 지속시간 0.6초
공격 속도 400% 증폭
cyclone has triggered skill [1]
공격 속도 400% 증폭
cyclone has triggered skill [1]
AvariusDivineChargeSlamMap
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 14 초
주는 피해 40% 증폭
기본 지속시간 0.6초
공격 속도 400% 증폭
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 0.6초
공격 속도 400% 증폭
monster penalty against minions damage +% final vs player minions [-50]
AvariusHolySpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
전기불꽃
치명타 확률: 5%
추가 피해 효율: 70%
시전 속도: 0.65 초
적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
380.7~1142 번개 피해
기본 지속시간 2초
투사체 4개 추가 발사
투사체 속도 25% 증가
avarius cast on charge contact [1]
base is projectile [1]
기본 지속시간 2초
투사체 4개 추가 발사
투사체 속도 25% 증가
avarius cast on charge contact [1]
base is projectile [1]
AvariusOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
796.2~1194 화염 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
치명타 확률: 5%
Attack Time: 1.995 초
796.2~1194 화염 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/minion_death/miniondeath.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusDivineMapStandalone"] = { name = "The Cleansing Light", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AvariusHolySpark", "AvariusDivineCallMap", "AvariusDelayedBlastMap", "AvariusOffsetProjectile", "AvariusOffsetProjectileForward", "AvariusOffsetProjectileRight", "AvariusSuperProjectileInnocenceMapStandalone", "AvariusDivineBeamMap", "AvariusDivineCharge", "AvariusDivineChargeSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusHolySpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCallMap"] = { name = "AvariusDivineCallMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 1000, 200, -64, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDelayedBlastMap"] = { name = "AvariusDelayedBlastMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 120, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectile"] = { name = "AvariusOffsetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileForward"] = { name = "AvariusOffsetProjectileForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileRight"] = { name = "AvariusOffsetProjectileRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileInnocenceMapStandalone"] = { name = "AvariusSuperProjectileInnocenceMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 4, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineBeamMap"] = { name = "AvariusDivineBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.0800000429153, 10, 5000, 750, 150, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCharge"] = { name = "AvariusDivineCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "cyclone_has_triggered_skill", }, levels = { [1] = {600, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineChargeSlamMap"] = { name = "AvariusDivineChargeSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {600, 400, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
정화의 빛
인간형
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
밀려날 수 없음
The Cleansing Light
Spectre | N |
---|---|
Tags | 시전, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, medium_movement, not_dex, pantheon_daemon, physical_affinity |
생명력
340%
Energy Shield From Life
100%
방어도
+100%
Ailment Threshold
340%
저항
40 40 40 25
Damage
180%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AvariusCasticusDivineMap
Metadata
AvariusCasticusDivineMapArchnemesis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
21,873
방어도
57,580
회피
4,739
에너지 보호막
6,127
Damage
672
주문 피해
672
정확도
290
Attack Time
1.995
경험치
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AvariusSuperProjectileInnocenceMapStandalone
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 538–807
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 20 초
투사체가 모든 대상 관통
2715~3103 화염 피해
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
2715~3103 화염 피해
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
AvariusDelayedBlastMap
Spell, Damage, Area, AreaSpell
시전 속도: 1.5 초
재사용 대기시간: 10 초
1232~1848 물리 피해
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
AvariusDivineBeamMap
Spell, Area, Fire, Channel, AreaSpell
시전 속도: 1 초
재사용 대기시간: 18 초
받는 화염 피해 10% 증가
1초마다 1353.8의 기본 화염 피해를 줌
기본 지속시간 5초
기본 2차 지속시간 0.75초
광선 사거리 150% 증가
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
1초마다 1353.8의 기본 화염 피해를 줌
기본 지속시간 5초
기본 2차 지속시간 0.75초
광선 사거리 150% 증가
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
AvariusDivineChargeSlamMap
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 538–807
치명타 확률: 5%
Attack Time: 1.995 초
재사용 대기시간: 14 초
주는 피해 40% 증폭
기본 지속시간 0.6초
공격 속도 400% 증폭
monster penalty against minions damage +% final vs player minions [-50]
기본 지속시간 0.6초
공격 속도 400% 증폭
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusDivineMapArchnemesis"] = { name = "The Cleansing Light", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "AvariusDelayedBlastMap", "AvariusSuperProjectileInnocenceMapStandalone", "AvariusDivineBeamMap", "AvariusDivineChargeSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvariusDelayedBlastMap"] = { name = "AvariusDelayedBlastMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 120, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileInnocenceMapStandalone"] = { name = "AvariusSuperProjectileInnocenceMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 4, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineBeamMap"] = { name = "AvariusDivineBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.0800000429153, 10, 5000, 750, 150, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineChargeSlamMap"] = { name = "AvariusDivineChargeSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {600, 400, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |