แสงชำระล้าง
มนุษย์
ด่าน: Basilica Map
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned while stunned [1]
The Cleansing Light
Spectre | N |
---|---|
Area | Basilica Map |
Tags | นักเวท, extra_large_height, fire_affinity, ghost_armour, humanoid, innocence_map, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged |
พลังชีวิต
340%
Energy Shield From Life
100%
เกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
40 40 40 25
Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AvariusCasticusDivineMap
Metadata
AvariusCasticusDivineMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
73
พลังชีวิต
36,898
เกราะ
85,322
การหลบหลีก
5,633
โล่พลังงาน
8,348
Damage
906
ความเสียหายเวท
906
ความแม่นยำ
352
Attack Time
1.995
ค่าประสบการณ์
22,776
Ailment Threshold
36,898
Chill
117
Shock
117
Brittle
660
Scorch
117
Sap
322
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AvariusSuperProjectileInnocenceMap
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 20 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย ไฟ 3188 ถึง 3643
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [15]
สร้างความเสียหาย ไฟ 3188 ถึง 3643
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [15]
AvariusDelayedBlastMap
Spell, Damage, Area, AreaSpell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 1447 ถึง 2170
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
AvariusDivineCallMap
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 1 วินาที
สร้างความเสียหาย ไฟ 1235 ถึง 1853
ลูกไฟตก 1 ลูก ทุก 0.2 วินาที
รัศมีพื้นฐาน 1 เมตร
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
สร้างความเสียหาย ไฟ 1235 ถึง 1853
ลูกไฟตก 1 ลูก ทุก 0.2 วินาที
รัศมีพื้นฐาน 1 เมตร
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
AvariusOffsetProjectile
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
สร้างความเสียหาย ไฟ 890.7 ถึง 1336
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusSummonTemplars2Map
Spell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 4 วินาที
expend consume charges on skill use [1]
expend consume charges on skill use [1]
AvariusDivineBeamMap
Spell, Area, Fire, Channel, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 18 วินาที
เพิ่มความเสียหาย ไฟ ที่ได้รับ 10%
สร้างความเสียหาย ไฟ พื้นฐาน 1667.4 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
ระยะเวลารองพื้นฐาน 0.75 วินาที
เพิ่มความยาวของลำแสง 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
สร้างความเสียหาย ไฟ พื้นฐาน 1667.4 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
ระยะเวลารองพื้นฐาน 0.75 วินาที
เพิ่มความยาวของลำแสง 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
AvariusDivineCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 5 วินาที
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
cyclone has triggered skill [1]
เพิ่มความเร็วในการโจมตี อีก 400%
cyclone has triggered skill [1]
AvariusDivineChargeSlamMap
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 40%
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
monster penalty against minions damage +% final vs player minions [-50]
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
monster penalty against minions damage +% final vs player minions [-50]
AvariusHolySpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ประกายสายฟ้า (Spark)
โอกาสคริติคอล: 5%
ประสิทธิภาพการเสริมความเสียหาย: 70%
เวลาร่าย: 0.65 วินาที
ยิงประกายไฟที่คาดเดาไม่ได้ซึ่งเคลื่อนไปแบบสุ่มจนกว่าจะปะทะศัตรูหรือหมดเวลา
สร้างความเสียหาย สายฟ้า 425.9 ถึง 1278
ระยะเวลาพื้นฐาน 2 วินาที
ยิงกระสุน เพิ่มเติม 4 ลูก
เพิ่มความเร็วกระสุน 25%
avarius cast on charge contact [1]
base is projectile [1]
ระยะเวลาพื้นฐาน 2 วินาที
ยิงกระสุน เพิ่มเติม 4 ลูก
เพิ่มความเร็วกระสุน 25%
avarius cast on charge contact [1]
base is projectile [1]
AvariusKillStatues
Spell
เวลาร่าย: 1 วินาที
AvariusOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
สร้างความเสียหาย ไฟ 890.7 ถึง 1336
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 725–1088
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
สร้างความเสียหาย ไฟ 890.7 ถึง 1336
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusRaiseStatues
Spell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 20 วินาที
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
AvariusSummonTemplars3Map
Spell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 4 วินาที
expend consume charges on skill use [1]
expend consume charges on skill use [1]
AvariusRaiseStatuesFaster
Spell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
AvariusRaiseStatuesFastest
Spell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 4 วินาที
gain consume charges on skill use [1]
spell maximum action distance +% [100]
spell maximum action distance +% [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" slow_animations_go_to_idle = false } Life { corpse_usable = false } Transitionable { num_states = 3 } Stats { set_maximum_consume_charges = 1 } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true //turn_duration = 0.5 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusDivineMap"] = { name = "The Cleansing Light", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AvariusHolySpark", "AvariusDivineCallMap", "AvariusDelayedBlastMap", "AvariusOffsetProjectile", "AvariusOffsetProjectileForward", "AvariusOffsetProjectileRight", "AvariusSuperProjectileInnocenceMap", "AvariusSummonTemplars2Map", "AvariusSummonTemplars3Map", "AvariusRaiseStatues", "AvariusRaiseStatuesFaster", "AvariusRaiseStatuesFastest", "AvariusDivineBeamMap", "AvariusDivineCharge", "AvariusDivineChargeSlamMap", "AvariusKillStatues", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusHolySpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCallMap"] = { name = "AvariusDivineCallMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 1000, 200, -64, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDelayedBlastMap"] = { name = "AvariusDelayedBlastMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 120, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectile"] = { name = "AvariusOffsetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileForward"] = { name = "AvariusOffsetProjectileForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileRight"] = { name = "AvariusOffsetProjectileRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileInnocenceMap"] = { name = "AvariusSuperProjectileInnocenceMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 15, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSummonTemplars2Map"] = { name = "AvariusSummonTemplars2Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "expend_consume_charges_on_skill_use", }, levels = { [1] = {4000, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSummonTemplars3Map"] = { name = "AvariusSummonTemplars3Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "expend_consume_charges_on_skill_use", }, levels = { [1] = {4000, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatues"] = { name = "AvariusRaiseStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatuesFaster"] = { name = "AvariusRaiseStatuesFaster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusRaiseStatuesFastest"] = { name = "AvariusRaiseStatuesFastest", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "gain_consume_charges_on_skill_use", "spell_maximum_action_distance_+%", }, levels = { [1] = {1, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineBeamMap"] = { name = "AvariusDivineBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.0800000429153, 10, 5000, 750, 150, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCharge"] = { name = "AvariusDivineCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "cyclone_has_triggered_skill", }, levels = { [1] = {600, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineChargeSlamMap"] = { name = "AvariusDivineChargeSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {600, 400, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusKillStatues"] = { name = "AvariusKillStatues", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
แสงชำระล้าง
มนุษย์
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The Cleansing Light
Spectre | N |
---|---|
Tags | นักเวท, extra_large_height, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, lightning_affinity, medium_movement, melee, not_dex, physical_affinity, ranged, standalone_map_boss |
พลังชีวิต
340%
Energy Shield From Life
100%
เกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
40 40 40 25
Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AvariusCasticusDivineMap
Metadata
AvariusCasticusDivineMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
473,778
เกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
766
ความเสียหายเวท
1,143
ความแม่นยำ
290
Attack Time
1.33665
ค่าประสบการณ์
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AvariusSuperProjectileInnocenceMapStandalone
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 20 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย ไฟ 2620 ถึง 2994
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
สร้างความเสียหาย ไฟ 2620 ถึง 2994
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
AvariusDelayedBlastMap
Spell, Damage, Area, AreaSpell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 1189 ถึง 1783
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
AvariusDivineCallMap
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 1 วินาที
สร้างความเสียหาย ไฟ 1050 ถึง 1576
ลูกไฟตก 1 ลูก ทุก 0.2 วินาที
รัศมีพื้นฐาน 1 เมตร
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
สร้างความเสียหาย ไฟ 1050 ถึง 1576
ลูกไฟตก 1 ลูก ทุก 0.2 วินาที
รัศมีพื้นฐาน 1 เมตร
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-64]
is area damage [1]
AvariusOffsetProjectile
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
สร้างความเสียหาย ไฟ 768.3 ถึง 1152
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusDivineBeamMap
Spell, Area, Fire, Channel, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 18 วินาที
เพิ่มความเสียหาย ไฟ ที่ได้รับ 10%
สร้างความเสียหาย ไฟ พื้นฐาน 1306.4 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
ระยะเวลารองพื้นฐาน 0.75 วินาที
เพิ่มความยาวของลำแสง 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
สร้างความเสียหาย ไฟ พื้นฐาน 1306.4 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
ระยะเวลารองพื้นฐาน 0.75 วินาที
เพิ่มความยาวของลำแสง 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
AvariusDivineCharge
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 5 วินาที
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
cyclone has triggered skill [1]
เพิ่มความเร็วในการโจมตี อีก 400%
cyclone has triggered skill [1]
AvariusDivineChargeSlamMap
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 40%
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
monster penalty against minions damage +% final vs player minions [-50]
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
monster penalty against minions damage +% final vs player minions [-50]
AvariusHolySpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
ประกายสายฟ้า (Spark)
โอกาสคริติคอล: 5%
ประสิทธิภาพการเสริมความเสียหาย: 70%
เวลาร่าย: 0.65 วินาที
ยิงประกายไฟที่คาดเดาไม่ได้ซึ่งเคลื่อนไปแบบสุ่มจนกว่าจะปะทะศัตรูหรือหมดเวลา
สร้างความเสียหาย สายฟ้า 367.4 ถึง 1102
ระยะเวลาพื้นฐาน 2 วินาที
ยิงกระสุน เพิ่มเติม 4 ลูก
เพิ่มความเร็วกระสุน 25%
avarius cast on charge contact [1]
base is projectile [1]
ระยะเวลาพื้นฐาน 2 วินาที
ยิงกระสุน เพิ่มเติม 4 ลูก
เพิ่มความเร็วกระสุน 25%
avarius cast on charge contact [1]
base is projectile [1]
AvariusOffsetProjectileForward
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
สร้างความเสียหาย ไฟ 768.3 ถึง 1152
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
AvariusOffsetProjectileRight
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 1216–1824
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
สร้างความเสียหาย ไฟ 768.3 ถึง 1152
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { has_light = true } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/minion_death/miniondeath.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/AvariusCasticusDivine/epk/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusDivineMapStandalone"] = { name = "The Cleansing Light", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AvariusHolySpark", "AvariusDivineCallMap", "AvariusDelayedBlastMap", "AvariusOffsetProjectile", "AvariusOffsetProjectileForward", "AvariusOffsetProjectileRight", "AvariusSuperProjectileInnocenceMapStandalone", "AvariusDivineBeamMap", "AvariusDivineCharge", "AvariusDivineChargeSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusHolySpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "avarius_cast_on_charge_contact", }, levels = { [1] = {0.5, 1.5, 2000, 4, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCallMap"] = { name = "AvariusDivineCallMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {1.2000000476837, 1.7999999523163, 1000, 200, -64, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDelayedBlastMap"] = { name = "AvariusDelayedBlastMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 120, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectile"] = { name = "AvariusOffsetProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileForward"] = { name = "AvariusOffsetProjectileForward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusOffsetProjectileRight"] = { name = "AvariusOffsetProjectileRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileInnocenceMapStandalone"] = { name = "AvariusSuperProjectileInnocenceMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 4, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineBeamMap"] = { name = "AvariusDivineBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.0800000429153, 10, 5000, 750, 150, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineCharge"] = { name = "AvariusDivineCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "cyclone_has_triggered_skill", }, levels = { [1] = {600, 400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineChargeSlamMap"] = { name = "AvariusDivineChargeSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {600, 400, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
แสงชำระล้าง
มนุษย์
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The Cleansing Light
Spectre | N |
---|---|
Tags | นักเวท, fire_affinity, ghost_armour, humanoid, is_unarmed, large_model, medium_movement, not_dex, physical_affinity |
พลังชีวิต
340%
Energy Shield From Life
100%
เกราะ
+100%
Ailment Threshold
340%
ค่าต้านทาน
40 40 40 25
Damage
180%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
AvariusCasticusDivineMap
Metadata
AvariusCasticusDivineMapArchnemesis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
21,873
เกราะ
57,580
การหลบหลีก
4,739
โล่พลังงาน
6,127
Damage
672
ความเสียหายเวท
672
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
20,510
Ailment Threshold
21,873
Chill
69
Shock
69
Brittle
391
Scorch
69
Sap
191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AvariusSuperProjectileInnocenceMapStandalone
Attack, RangedAttack, Projectile, ProjectileSpeed, ProjectilesNotFromUser
Base Damage: 538–807
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 20 วินาที
กระสุน เจาะทะลุ ทุกเป้าหมาย
สร้างความเสียหาย ไฟ 2620 ถึง 2994
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
สร้างความเสียหาย ไฟ 2620 ถึง 2994
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-70]
spell maximum action distance +% [1000]
thrown shield num additional projectiles [4]
AvariusDelayedBlastMap
Spell, Damage, Area, AreaSpell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 1189 ถึง 1783
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
active skill area of effect radius +% final [120]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [100]
AvariusDivineBeamMap
Spell, Area, Fire, Channel, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 18 วินาที
เพิ่มความเสียหาย ไฟ ที่ได้รับ 10%
สร้างความเสียหาย ไฟ พื้นฐาน 1306.4 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
ระยะเวลารองพื้นฐาน 0.75 วินาที
เพิ่มความยาวของลำแสง 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
สร้างความเสียหาย ไฟ พื้นฐาน 1306.4 ต่อวินาที
ระยะเวลาพื้นฐาน 5 วินาที
ระยะเวลารองพื้นฐาน 0.75 วินาที
เพิ่มความยาวของลำแสง 150%
fire beam prioritise players for targeting [1]
monster penalty against minions damage +% final vs player minions [-70]
AvariusDivineChargeSlamMap
Attack, Movement, Area, Damage, Projectile, ProjectilesNotFromUser
Base Damage: 538–807
โอกาสคริติคอล: 5%
Attack Time: 1.995 วินาที
คูลดาวน์: 14 วินาที
สร้างความเสียหาย เพิ่มขึ้น อีก 40%
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
monster penalty against minions damage +% final vs player minions [-50]
ระยะเวลาพื้นฐาน 0.6 วินาที
เพิ่มความเร็วในการโจมตี อีก 400%
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusCasticus/AvariusCasticusDivineMapArchnemesis"] = { name = "The Cleansing Light", life = 3.4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "AvariusDelayedBlastMap", "AvariusSuperProjectileInnocenceMapStandalone", "AvariusDivineBeamMap", "AvariusDivineChargeSlamMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvariusDelayedBlastMap"] = { name = "AvariusDelayedBlastMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -50, 120, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusSuperProjectileInnocenceMapStandalone"] = { name = "AvariusSuperProjectileInnocenceMapStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "thrown_shield_num_additional_projectiles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {1.3999999761581, 1.6000000238419, 4, -70, 1000, levelRequirement = 43, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineBeamMap"] = { name = "AvariusDivineBeamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Channel] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "fire_damage_taken_+%", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "fire_beam_length_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "fire_beam_prioritise_players_for_targeting", }, levels = { [1] = {1.0800000429153, 10, 5000, 750, 150, -70, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvariusDivineChargeSlamMap"] = { name = "AvariusDivineChargeSlamMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesNotFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {600, 400, 40, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
ไม่ถูก ผลักออกไป
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.