툴의 그들
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre |
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, breach_monster_cold, 시전, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
생명력
90%
방어도
+50%
Ailment Threshold
90%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommanderNormal
Metadata
MinerLargeCommanderBreachNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
5,790
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
788
주문 피해
788
정확도
290
Attack Time
1.755
경험치
15,383
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 631–946
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachIceGolemFromMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 10 초
153.2~229.8 냉기 피해
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BreachBlizzard
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.9 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachNormal"] = { name = "They of Tul", life = 0.9, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzard", "BreachIceGolemFromMortar", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzard"] = { name = "BreachBlizzard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1}, cost = { }, }, [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachIceGolemFromMortar"] = { name = "BreachIceGolemFromMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
툴의 그들
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre |
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, breach_monster_cold, 시전, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
생명력
300%
방어도
+50%
Ailment Threshold
300%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommander
Metadata
MinerLargeCommanderBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
788
주문 피해
788
정확도
290
Attack Time
1.755
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 631–946
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachIceGolemFromMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 10 초
153.2~229.8 냉기 피해
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BreachBlizzard
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.9 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreach"] = { name = "They of Tul", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzard", "BreachIceGolemFromMortar", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzard"] = { name = "BreachBlizzard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1}, cost = { }, }, [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachIceGolemFromMortar"] = { name = "BreachIceGolemFromMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
툴의 그들
악마
지역: 툴의 영토
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre |
Area | 툴의 영토, 툴의 영토, 툴의 영토, 툴의 영토 |
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, 시전, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
생명력
300%
방어도
+50%
Ailment Threshold
300%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommander
Metadata
MinerLargeCommanderBreachMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
81
생명력
76,195
방어도
118,976
회피
7,362
에너지 보호막
0
Damage
1,694
주문 피해
1,694
정확도
480
Attack Time
1.755
경험치
19,295
Ailment Threshold
76,195
Chill
241
Shock
241
Brittle
1,363
Scorch
241
Sap
666
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1355–2033
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachIceGolemFromMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 10 초
236.6~354.8 냉기 피해
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BreachBlizzard
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.9 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachMap"] = { name = "They of Tul", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzard", "BreachIceGolemFromMortar", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzard"] = { name = "BreachBlizzard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1}, cost = { }, }, [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachIceGolemFromMortar"] = { name = "BreachIceGolemFromMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
툴의 그들
악마
kill traps mines and totems on death [1]
They of Tul
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre |
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, 시전, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
생명력
300%
방어도
+50%
Ailment Threshold
300%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommander
Metadata
MinerLargeCommanderBreachMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
788
주문 피해
788
정확도
290
Attack Time
1.755
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 631–946
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachIceGolemFromMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 10 초
153.2~229.8 냉기 피해
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BreachBlizzard
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone" Render { //turn_duration = 0.9 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachMapStandalone"] = { name = "They of Tul", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzard", "BreachIceGolemFromMortar", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzard"] = { name = "BreachBlizzard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1}, cost = { }, }, [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachIceGolemFromMortar"] = { name = "BreachIceGolemFromMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
툴의 그들
악마
지역: 툴의 영토
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre |
Area | 툴의 영토 |
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, 시전, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement |
Packs |
생명력
675%
방어도
+50%
Ailment Threshold
675%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommanderUber
Metadata
MinerLargeCommanderBreachMapUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
84
생명력
238,242
방어도
149,751
회피
8,120
에너지 보호막
0
Damage
2,011
주문 피해
2,011
정확도
538
Attack Time
1.755
경험치
19,875
Ailment Threshold
238,242
Chill
753
Shock
753
Brittle
4,262
Scorch
753
Sap
2,081
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1609–2414
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachIceGolemFromMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 10 초
261.5~392.3 냉기 피해
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BreachBlizzard
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonster" Render { //turn_duration = 0.9 visual_size_index = 1 } Transitionable { on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );" } SoundParameterBreach { parameter = "BreachEdgeDist" distance_start = 0.0 distance_end = 10.0 value_start = 0.0 value_end = 10.0 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachMapUber"] = { name = "They of Tul", life = 6.75, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzard", "BreachIceGolemFromMortar", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzard"] = { name = "BreachBlizzard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1}, cost = { }, }, [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachIceGolemFromMortar"] = { name = "BreachIceGolemFromMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
툴의 그들
악마
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
Spectre | Y |
---|---|
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, 시전, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
생명력
300%
방어도
+50%
Ailment Threshold
300%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommander
Metadata
MinerLargeCommanderBreachSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
788
주문 피해
788
정확도
290
Attack Time
1.755
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 631–946
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachBlizzardSpectre
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 15% 확률로 모든 피해 긴급회피
active skill area of effect radius +% final [150]
피격 시 15% 확률로 모든 피해 긴급회피
active skill area of effect radius +% final [150]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre" Render { //turn_duration = 0.9 visual_size_index = 1 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre"] = { name = "They of Tul", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzardSpectre", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzardSpectre"] = { name = "BreachBlizzardSpectre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {15, 10000, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
툴의 그들
악마
cannot be used as minion [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
Spectre | N |
---|---|
End Game | 물리 피해의 100%를 추가 냉기 피해로 획득 |
Tags | bludgeoning_weapon, breach_commander, 시전, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
생명력
300%
방어도
+50%
Ailment Threshold
300%
저항
30 30 30 20
Damage
211%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
BreachMinerCommanderAvatar
Metadata
MinerLargeCommanderBreachAvatar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
788
주문 피해
788
정확도
290
Attack Time
1.755
경험치
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 631–946
치명타 확률: 5%
Attack Time: 1.755 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BreachIceGolemFromMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 2 초
재사용 대기시간: 10 초
153.2~229.8 냉기 피해
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
투사체 2개 추가 발사
alternate minion [200]
base is projectile [1]
minion dies when parent dies [1]
monster projectile variation [2]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
BreachBlizzard
Spell, Area, Damage, AreaSpell
시전 속도: 1 초
재사용 대기시간: 9 초
눈 태풍이 플레이어를 보호합니다. 눈 태풍 속에 있으면 일정 확률로 피해를 회피할 수 있습니다.
받는 피해 #% 증가
avoid damage % [#]
avoid damage % [#]
기본 지속시간 10초
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
피격 시 20% 확률로 모든 피해 긴급회피
받는 피해 15% 감소
active skill area of effect radius +% final [150]
monster penalty against minions damage +% final vs player minions [-70]
SummonBreachIceTotem
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 10 초
alternate minion [201]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster" Render { //turn_duration = 0.9 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachAvatar"] = { name = "They of Tul", life = 3, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2.11, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BreachBlizzard", "BreachIceGolemFromMortar", "SummonBreachIceTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachBlizzard"] = { name = "BreachBlizzard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_damage_taken_+%", "avoid_damage_%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1}, cost = { }, }, [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BreachIceGolemFromMortar"] = { name = "BreachIceGolemFromMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_projectiles", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonBreachIceTotem"] = { name = "SummonBreachIceTotem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, 201, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |