トゥルの彼等
悪魔
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
kill traps mines and totems on death [1]
They of Tul
SpectreY
Spectre OverrideMetadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre
End Game物理ダメージの100%を追加冷気ダメージとして獲得する
Tagsbludgeoning_weapon, breach_commander, breach_monster_cold, キャスター, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
Packs
  • トゥルの彼等, トゥルの其, トゥルの其
  • ライフ
    90%
    アーマー
    +50%
    Ailment Threshold
    90%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommanderNormal
    Metadata
    MinerLargeCommanderBreachNormal
    レベル
    68
    ライフ
    5,790
    アーマー
    43,185
    回避力
    4,739
    エナジーシールド
    0
    Damage
    788
    スペルダメージ
    788
    命中
    290
    Attack Time
    1.755
    経験値
    15,383
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 631–946
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachIceGolemFromMortar
    Spell, Projectile, Multicastable, Triggerable
    キャストタイム: 2 秒
    クールダウン時間: 10 秒
    153.2から229.8の冷気ダメージを与える
    追加の投射物を2個放つ
    alternate minion [200]
    base is projectile [1]
    minion dies when parent dies [1]
    monster projectile variation [2]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BreachBlizzard
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを20%の確率で無効化する
    受けるダメージが15%減少する
    active skill area of effect radius +% final [150]
    monster penalty against minions damage +% final vs player minions [-70]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.9
         visual_size_index = 1
    }
    
    Transitionable
    {
    	on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );"
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachNormal"] = {
        name = "They of Tul",
        life = 0.9,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzard",
            "BreachIceGolemFromMortar",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzard"] = {
        name = "BreachBlizzard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1},  cost = { }, },
            [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
            [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceGolemFromMortar"] = {
        name = "BreachIceGolemFromMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • トゥルの彼等
    悪魔
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    kill traps mines and totems on death [1]
    They of Tul
    SpectreY
    Spectre OverrideMetadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre
    End Game物理ダメージの100%を追加冷気ダメージとして獲得する
    Tagsbludgeoning_weapon, breach_commander, breach_monster_cold, キャスター, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
    Packs
  • トゥルの彼等, トゥルの其, トゥルの其
  • トゥルの彼等, トゥルの其, トゥルの其
  • ライフ
    300%
    アーマー
    +50%
    Ailment Threshold
    300%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommander
    Metadata
    MinerLargeCommanderBreach
    レベル
    68
    ライフ
    19,300
    アーマー
    43,185
    回避力
    4,739
    エナジーシールド
    0
    Damage
    788
    スペルダメージ
    788
    命中
    290
    Attack Time
    1.755
    経験値
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 631–946
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachIceGolemFromMortar
    Spell, Projectile, Multicastable, Triggerable
    キャストタイム: 2 秒
    クールダウン時間: 10 秒
    153.2から229.8の冷気ダメージを与える
    追加の投射物を2個放つ
    alternate minion [200]
    base is projectile [1]
    minion dies when parent dies [1]
    monster projectile variation [2]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BreachBlizzard
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを20%の確率で無効化する
    受けるダメージが15%減少する
    active skill area of effect radius +% final [150]
    monster penalty against minions damage +% final vs player minions [-70]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.9
         visual_size_index = 1
    }
    
    Transitionable
    {
    	on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );"
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreach"] = {
        name = "They of Tul",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzard",
            "BreachIceGolemFromMortar",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzard"] = {
        name = "BreachBlizzard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1},  cost = { }, },
            [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
            [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceGolemFromMortar"] = {
        name = "BreachIceGolemFromMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • トゥルの彼等
    悪魔
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    kill traps mines and totems on death [1]
    They of Tul
    SpectreY
    Spectre OverrideMetadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre
    Areaトゥルの領域, トゥルの領域, トゥルの領域, トゥルの領域
    End Game物理ダメージの100%を追加冷気ダメージとして獲得する
    Tagsbludgeoning_weapon, breach_commander, キャスター, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
    Packs
  • トゥルの領域, トゥルの領域, トゥルの領域, トゥルの領域: トゥルの彼等, トゥルの其, トゥルの其
  • ライフ
    300%
    アーマー
    +50%
    Ailment Threshold
    300%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommander
    Metadata
    MinerLargeCommanderBreachMap
    レベル
    81
    ライフ
    76,195
    アーマー
    118,976
    回避力
    7,362
    エナジーシールド
    0
    Damage
    1,694
    スペルダメージ
    1,694
    命中
    480
    Attack Time
    1.755
    経験値
    19,295
    Ailment Threshold
    76,195
    Chill
    241
    Shock
    241
    Brittle
    1,363
    Scorch
    241
    Sap
    666
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 1355–2033
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachIceGolemFromMortar
    Spell, Projectile, Multicastable, Triggerable
    キャストタイム: 2 秒
    クールダウン時間: 10 秒
    236.6から354.8の冷気ダメージを与える
    追加の投射物を2個放つ
    alternate minion [200]
    base is projectile [1]
    minion dies when parent dies [1]
    monster projectile variation [2]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BreachBlizzard
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを20%の確率で無効化する
    受けるダメージが15%減少する
    active skill area of effect radius +% final [150]
    monster penalty against minions damage +% final vs player minions [-70]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.9
         visual_size_index = 1
    }
    
    Transitionable
    {
    	on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );"
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachMap"] = {
        name = "They of Tul",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzard",
            "BreachIceGolemFromMortar",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzard"] = {
        name = "BreachBlizzard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1},  cost = { }, },
            [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
            [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceGolemFromMortar"] = {
        name = "BreachIceGolemFromMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • トゥルの彼等
    悪魔
    kill traps mines and totems on death [1]
    They of Tul
    SpectreY
    Spectre OverrideMetadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre
    End Game物理ダメージの100%を追加冷気ダメージとして獲得する
    Tagsbludgeoning_weapon, breach_commander, キャスター, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
    Packs
  • トゥルの彼等, トゥルの其, トゥルの其
  • トゥルの彼等, エシュの鱗
  • ライフ
    300%
    アーマー
    +50%
    Ailment Threshold
    300%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommander
    Metadata
    MinerLargeCommanderBreachMapStandalone
    レベル
    68
    ライフ
    19,300
    アーマー
    43,185
    回避力
    4,739
    エナジーシールド
    0
    Damage
    788
    スペルダメージ
    788
    命中
    290
    Attack Time
    1.755
    経験値
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 631–946
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachIceGolemFromMortar
    Spell, Projectile, Multicastable, Triggerable
    キャストタイム: 2 秒
    クールダウン時間: 10 秒
    153.2から229.8の冷気ダメージを与える
    追加の投射物を2個放つ
    alternate minion [200]
    base is projectile [1]
    minion dies when parent dies [1]
    monster projectile variation [2]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BreachBlizzard
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを20%の確率で無効化する
    受けるダメージが15%減少する
    active skill area of effect radius +% final [150]
    monster penalty against minions damage +% final vs player minions [-70]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
    
    Render
    {
         //turn_duration = 0.9
         visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachMapStandalone"] = {
        name = "They of Tul",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzard",
            "BreachIceGolemFromMortar",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzard"] = {
        name = "BreachBlizzard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1},  cost = { }, },
            [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
            [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceGolemFromMortar"] = {
        name = "BreachIceGolemFromMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • トゥルの彼等
    悪魔
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    kill traps mines and totems on death [1]
    They of Tul
    SpectreY
    Spectre OverrideMetadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre
    Areaトゥルの領域
    End Game物理ダメージの100%を追加冷気ダメージとして獲得する
    Tagsbludgeoning_weapon, breach_commander, キャスター, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, ranged, red_blood, very_slow_movement
    Packs
  • トゥルの領域: トゥルの彼等, トゥルの其, トゥルの其
  • ライフ
    675%
    アーマー
    +50%
    Ailment Threshold
    675%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommanderUber
    Metadata
    MinerLargeCommanderBreachMapUber
    レベル
    84
    ライフ
    238,242
    アーマー
    149,751
    回避力
    8,120
    エナジーシールド
    0
    Damage
    2,011
    スペルダメージ
    2,011
    命中
    538
    Attack Time
    1.755
    経験値
    19,875
    Ailment Threshold
    238,242
    Chill
    753
    Shock
    753
    Brittle
    4,262
    Scorch
    753
    Sap
    2,081
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 1609–2414
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachIceGolemFromMortar
    Spell, Projectile, Multicastable, Triggerable
    キャストタイム: 2 秒
    クールダウン時間: 10 秒
    261.5から392.3の冷気ダメージを与える
    追加の投射物を2個放つ
    alternate minion [200]
    base is projectile [1]
    minion dies when parent dies [1]
    monster projectile variation [2]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BreachBlizzard
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを20%の確率で無効化する
    受けるダメージが15%減少する
    active skill area of effect radius +% final [150]
    monster penalty against minions damage +% final vs player minions [-70]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Render
    {
         //turn_duration = 0.9
         visual_size_index = 1
    }
    
    Transitionable
    {
    	on_transition = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao );"
    }
    
    SoundParameterBreach
    {
    parameter = "BreachEdgeDist"
    distance_start = 0.0
    distance_end = 10.0
    value_start = 0.0
    value_end = 10.0
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/commander_spawn/cold/cold_teleport.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachMapUber"] = {
        name = "They of Tul",
        life = 6.75,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzard",
            "BreachIceGolemFromMortar",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzard"] = {
        name = "BreachBlizzard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1},  cost = { }, },
            [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
            [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceGolemFromMortar"] = {
        name = "BreachIceGolemFromMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • トゥルの彼等
    悪魔
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    kill traps mines and totems on death [1]
    They of Tul
    SpectreY
    End Game物理ダメージの100%を追加冷気ダメージとして獲得する
    Tagsbludgeoning_weapon, breach_commander, キャスター, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, very_slow_movement
    ライフ
    300%
    アーマー
    +50%
    Ailment Threshold
    300%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommander
    Metadata
    MinerLargeCommanderBreachSpectre
    レベル
    68
    ライフ
    19,300
    アーマー
    43,185
    回避力
    4,739
    エナジーシールド
    0
    Damage
    788
    スペルダメージ
    788
    命中
    290
    Attack Time
    1.755
    経験値
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 631–946
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachBlizzardSpectre
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを15%の確率で無効化する
    active skill area of effect radius +% final [150]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Render
    {
         //turn_duration = 0.9
         visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachSpectre"] = {
        name = "They of Tul",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzardSpectre",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzardSpectre"] = {
        name = "BreachBlizzardSpectre",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {15, 10000, 150, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • トゥルの彼等
    悪魔
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    kill traps mines and totems on death [1]
    They of Tul
    SpectreN
    End Game物理ダメージの100%を追加冷気ダメージとして獲得する
    Tagsbludgeoning_weapon, breach_commander, キャスター, cold_affinity, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, large_model, medium_height, melee, no_bloodlines, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement
    ライフ
    300%
    アーマー
    +50%
    Ailment Threshold
    300%
    耐性
    30 30 30 20
    Damage
    211%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    経験値
    150%
    Model Size
    100%
    Type
    BreachMinerCommanderAvatar
    Metadata
    MinerLargeCommanderBreachAvatar
    レベル
    68
    ライフ
    19,300
    アーマー
    43,185
    回避力
    4,739
    エナジーシールド
    0
    Damage
    788
    スペルダメージ
    788
    命中
    290
    Attack Time
    1.755
    経験値
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 631–946
    クリティカル率: 5%
    Attack Time: 1.755 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BreachIceGolemFromMortar
    Spell, Projectile, Multicastable, Triggerable
    キャストタイム: 2 秒
    クールダウン時間: 10 秒
    153.2から229.8の冷気ダメージを与える
    追加の投射物を2個放つ
    alternate minion [200]
    base is projectile [1]
    minion dies when parent dies [1]
    monster projectile variation [2]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BreachBlizzard
    Spell, Area, Damage, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 9 秒
    吹雪に守られています。吹雪の中にいる際、ダメージをかわすことができる。
    受けるダメージが#%増加する
    avoid damage % [#]
    基礎持続時間は10
    ヒットによる全てのダメージを20%の確率で無効化する
    受けるダメージが15%減少する
    active skill area of effect radius +% final [150]
    monster penalty against minions damage +% final vs player minions [-70]
    SummonBreachIceTotem
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    alternate minion [201]
    minion dies when parent dies [1]
    number of monsters to summon [2]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Render
    {
         //turn_duration = 0.9
    }
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MinerLarge/MinerLargeCommanderBreachAvatar"] = {
        name = "They of Tul",
        life = 3,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2.11,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BreachBlizzard",
            "BreachIceGolemFromMortar",
            "SummonBreachIceTotem",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBlizzard"] = {
        name = "BreachBlizzard",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_damage_taken_+%",
            "avoid_damage_%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-10, 10, 10000, 150, -70, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
            [2] = {-10, 15, 10000, 150, -70, levelRequirement = 21, statInterpolation = {1, 1},  cost = { }, },
            [3] = {-15, 20, 10000, 150, -70, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
            [4] = {-15, 20, 10000, 150, -70, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
            [5] = {-15, 20, 10000, 150, -70, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachIceGolemFromMortar"] = {
        name = "BreachIceGolemFromMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_additional_projectiles",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0, 1, 200, 15, 2, 20, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1, 1, 200, 15, 2, 20, levelRequirement = 42, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2, 1, 200, 15, 2, 20, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonBreachIceTotem"] = {
        name = "SummonBreachIceTotem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {2, 201, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    cannot be used as minion [1]
    IdCannotBeUsedAsMinion
    FamilyCannotBeUsedAsMinion
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • cannot be used as minion Min: 1 Max: 1 Global
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global