단련된 공허핵
구조물
Wrought Voidcore
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosSpectre |
Tags | bludgeoning_weapon, 시전, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
생명력
210%
Energy Shield From Life
60%
방어도
+50%
Ailment Threshold
210%
저항
0 0 30 30
Damage
80%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
경험치
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaos
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
13,510
방어도
43,185
회피
4,739
에너지 보호막
3,676
Damage
299
주문 피해
299
정확도
290
Attack Time
1.5
경험치
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
213.4~320 카오스 피해
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Monster { } Render { allow_attached_arrows = false } Life { on_death = "RemoveEffects( true );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaos"] = { name = "Wrought Voidcore", life = 2.1, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSUltimatumChaosBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumChaosBasic"] = { name = "MPSUltimatumChaosBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | UltimatumDaemonChaosBeam |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
단련된 공허핵
구조물
Wrought Voidcore
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosSpectre |
Tags | bludgeoning_weapon, 시전, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
생명력
210%
Energy Shield From Life
60%
방어도
+50%
Ailment Threshold
210%
저항
0 0 30 30
Damage
80%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
경험치
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaosRuin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
13,510
방어도
43,185
회피
4,739
에너지 보호막
3,676
Damage
299
주문 피해
299
정확도
290
Attack Time
1.5
경험치
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
213.4~320 카오스 피해
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Monster { } Render { allow_attached_arrows = false } Life { on_death = "RemoveEffects( true );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosRuin"] = { name = "Wrought Voidcore", life = 2.1, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSUltimatumChaosBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumChaosBasic"] = { name = "MPSUltimatumChaosBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | UltimatumDaemonChaosBeamRuin |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
단련된 공허핵
구조물
Wrought Voidcore
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, 시전, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
생명력
210%
Energy Shield From Life
60%
방어도
+50%
Ailment Threshold
210%
저항
0 0 30 30
Damage
80%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
경험치
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaosSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
13,510
방어도
43,185
회피
4,739
에너지 보호막
3,676
Damage
299
주문 피해
299
정확도
290
Attack Time
1.5
경험치
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
213.4~320 카오스 피해
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Monster { } Render { allow_attached_arrows = false } Life { on_death = "RemoveEffects( true );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosSpectre"] = { name = "Wrought Voidcore", life = 2.1, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSUltimatumChaosBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumChaosBasic"] = { name = "MPSUltimatumChaosBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | UltimatumDaemonChaosBeam |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
단련된 공허핵
구조물
Wrought Voidcore
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, 시전, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare |
Packs |
생명력
210%
Energy Shield From Life
60%
방어도
+50%
Ailment Threshold
210%
저항
0 0 30 30
Damage
80%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
경험치
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaosAllFlame
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
13,510
방어도
43,185
회피
4,739
에너지 보호막
3,676
Damage
299
주문 피해
299
정확도
290
Attack Time
1.5
경험치
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1.5 초
213.4~320 카오스 피해
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosAllFlame"] = { name = "Wrought Voidcore", life = 2.1, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSUltimatumChaosBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumChaosBasic"] = { name = "MPSUltimatumChaosBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | UltimatumDaemonChaosBeam |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |