Khaonoyau modelé
Fabrication
Wrought Voidcore
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Golem/GolemChaosSpectre
Tagsbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Vie
210%
Energy Shield From Life
60%
Armure
+50%
Ailment Threshold
210%
Résistance
0 0 30 30
Damage
80%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaos
Niveau
68
Vie
13,510
Armure
43,185
Évasion
4,739
Bouclier d'énergie
3,676
Damage
299
Dégâts des sorts
299
Précision
290
Attack Time
1.5
Expérience
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Inflige 213.4 à 320 Dégâts de chaos
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Monster
{
}

Render
{
	allow_attached_arrows = false
}

Life
{
	on_death = "RemoveEffects( true );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaos"] = {
    name = "Wrought Voidcore",
    life = 2.1,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSUltimatumChaosBasic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumChaosBasic"] = {
    name = "MPSUltimatumChaosBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdUltimatumDaemonChaosBeam
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Khaonoyau modelé
Fabrication
Wrought Voidcore
SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Golem/GolemChaosSpectre
Tagsbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Vie
210%
Energy Shield From Life
60%
Armure
+50%
Ailment Threshold
210%
Résistance
0 0 30 30
Damage
80%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaosRuin
Niveau
68
Vie
13,510
Armure
43,185
Évasion
4,739
Bouclier d'énergie
3,676
Damage
299
Dégâts des sorts
299
Précision
290
Attack Time
1.5
Expérience
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Inflige 213.4 à 320 Dégâts de chaos
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Monster
{
}

Render
{
	allow_attached_arrows = false
}

Life
{
	on_death = "RemoveEffects( true );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosRuin"] = {
    name = "Wrought Voidcore",
    life = 2.1,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSUltimatumChaosBasic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumChaosBasic"] = {
    name = "MPSUltimatumChaosBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdUltimatumDaemonChaosBeamRuin
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Khaonoyau modelé
Fabrication
Wrought Voidcore
SpectreY
Tagsbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Vie
210%
Energy Shield From Life
60%
Armure
+50%
Ailment Threshold
210%
Résistance
0 0 30 30
Damage
80%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
140%
Model Size
60%
Type
VaalSpinnerUltimatum
Metadata
GolemChaosSpectre
Niveau
68
Vie
13,510
Armure
43,185
Évasion
4,739
Bouclier d'énergie
3,676
Damage
299
Dégâts des sorts
299
Précision
290
Attack Time
1.5
Expérience
14,357
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
MPSUltimatumChaosBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Inflige 213.4 à 320 Dégâts de chaos
base is projectile [1]
monster projectile variation [186]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"

Monster
{
}

Render
{
	allow_attached_arrows = false
}

Life
{
	on_death = "RemoveEffects( true );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosSpectre"] = {
    name = "Wrought Voidcore",
    life = 2.1,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 30,
    chaosResist = 30,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MPSUltimatumChaosBasic",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumChaosBasic"] = {
    name = "MPSUltimatumChaosBasic",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdUltimatumDaemonChaosBeam
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Khaonoyau modelé
Fabrication
Wrought Voidcore
SpectreY
Tagsbludgeoning_weapon, Lanceur de sorts, chaos_affinity, construct, golem, is_unarmed, metal_armour, not_dex, ranged, slow_movement, spawner_cannot_spawn_as_rare
Packs
  • Khaonoyau modelé
  • Vie
    210%
    Energy Shield From Life
    60%
    Armure
    +50%
    Ailment Threshold
    210%
    Résistance
    0 0 30 30
    Damage
    80%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    140%
    Model Size
    60%
    Type
    VaalSpinnerUltimatum
    Metadata
    GolemChaosAllFlame
    Niveau
    68
    Vie
    13,510
    Armure
    43,185
    Évasion
    4,739
    Bouclier d'énergie
    3,676
    Damage
    299
    Dégâts des sorts
    299
    Précision
    290
    Attack Time
    1.5
    Expérience
    14,357
    Ailment Threshold
    13,510
    Chill
    43
    Shock
    43
    Brittle
    242
    Scorch
    43
    Sap
    118
    MPSUltimatumChaosBasic
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1.5 sec.
    Inflige 213.4 à 320 Dégâts de chaos
    base is projectile [1]
    monster projectile variation [186]
    projectile uses contact position [1]
    spell maximum action distance +% [-64]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Golem/GolemChaosAllFlame"] = {
        name = "Wrought Voidcore",
        life = 2.1,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 30,
        chaosResist = 30,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MPSUltimatumChaosBasic",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumChaosBasic"] = {
        name = "MPSUltimatumChaosBasic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 186, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdUltimatumDaemonChaosBeam
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Edit

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