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Apóstolo do Fogo Sagrado
Construto
IconEnemyResistanceFireStrong
Receba 60% do Dano Físico como Dano de Fogo Extra
Apostle of Holy Fire
Spectre
Tagsanimal_claw_weapon, Conjurador, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
Vida
220%
Energy Shield From Life
25%
Armadura
+25%
Ailment Threshold
220%
Resistência
IconEnemyResistanceFireStrong75% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
120%
Type
HolyFireElementalCampaignBoss
Metadata
HolyFireElementalCampaignBoss_
Nível
68
Vida
14,153
Armadura
35,988
Evasão
4,739
Escudo de Energia
3,370
Damage
523
Dano Mágico
523
Precisão
580
Attack Time
1.5
Experiência
20,510
Minion Life
3,070
Minion Energy Shield
731
Minion Damage
418
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
Phys Convert Ele
240%
SpecialBeamCannon
Spell, Damage
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Causa 1063 a 1594 de Dano de Fogo
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 0.85 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 776.5 a 1202 de Dano de Fogo
O raio Base é de 0.9 metros
base is projectile [1]
spell maximum action distance +% [-50]
iconfireball

Object Type

version 2
extends "Metadata/Monsters/Monster"

-- src\Data\Spectres.lua
minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalCampaignBoss_"] = {
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Apostle of Holy Fire",
    life = 2.2,
    energyShield = 0.25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "HolyFireElementalFireball",
        "SpecialBeamCannon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyFireElementalFireball"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpecialBeamCannon"] = {
    name = "SpecialBeamCannon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
    },
}
Receba 60% do Dano Físico como Dano de Fogo Extra
FamilyPhysicalAddedAsFire
Domainsmonstro (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • physical damage % to add as fire 60 — 60 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Fogo
    Apóstolo do Fogo Sagrado
    Construto
    IconEnemyResistanceFireStrong
    Receba 60% do Dano Físico como Dano de Fogo Extra
    Apostle of Holy Fire
    Spectre
    Tagsanimal_claw_weapon, Conjurador, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
    Vida
    220%
    Energy Shield From Life
    25%
    Armadura
    +25%
    Ailment Threshold
    220%
    Resistência
    IconEnemyResistanceFireStrong75% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    140%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    120%
    Type
    HolyFireElementalCampaignBoss
    Metadata
    HolyFireElementalCampaignBoss_Standalone
    Nível
    68
    Vida
    14,153
    Armadura
    35,988
    Evasão
    4,739
    Escudo de Energia
    3,370
    Damage
    523
    Dano Mágico
    523
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    3,070
    Minion Energy Shield
    731
    Minion Damage
    418
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Phys Convert Ele
    240%
    SpecialBeamCannon
    Spell, Damage
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Causa 1063 a 1594 de Dano de Fogo
    active skill area of effect radius +% final [-23]
    is area damage [1]
    HolyFireElementalFireball
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Bola de Fogo
    Chance de Crítico: 6%
    Tempo de Conjuração: 0.85 seg
    Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
    Causa 776.5 a 1202 de Dano de Fogo
    O raio Base é de 0.9 metros
    base is projectile [1]
    spell maximum action distance +% [-50]
    iconfireball

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalCampaignBoss_Standalone"] = {
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Apostle of Holy Fire",
        life = 2.2,
        energyShield = 0.25,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "HolyFireElementalFireball",
            "SpecialBeamCannon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HolyFireElementalFireball"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpecialBeamCannon"] = {
        name = "SpecialBeamCannon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Receba 60% do Dano Físico como Dano de Fogo Extra
    FamilyPhysicalAddedAsFire
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • physical damage % to add as fire 60 — 60 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Fogo
    Apóstolo do Fogo Sagrado
    Construto
    IconEnemyResistanceFireStrong
    Receba 60% do Dano Físico como Dano de Fogo Extra
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Apostle of Holy Fire
    Spectre
    Tagsanimal_claw_weapon, Conjurador, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar
    Vida
    220%
    Energy Shield From Life
    25%
    Armadura
    +25%
    Ailment Threshold
    220%
    Resistência
    IconEnemyResistanceFireStrong75% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    140%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    120%
    Type
    HolyFireElementalCampaignBoss
    Metadata
    HolyFireElementalMapBossStandalone
    Nível
    68
    Vida
    14,153
    Armadura
    35,988
    Evasão
    4,739
    Escudo de Energia
    3,370
    Damage
    523
    Dano Mágico
    523
    Precisão
    580
    Attack Time
    1.5
    Experiência
    20,510
    Minion Life
    3,070
    Minion Energy Shield
    731
    Minion Damage
    418
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Phys Convert Ele
    240%
    SpecialBeamCannon
    Spell, Damage
    Tempo de Conjuração: 2.5 seg
    Recarga: 8 seg
    Causa 1063 a 1594 de Dano de Fogo
    active skill area of effect radius +% final [-23]
    is area damage [1]
    HolyFireElementalFireball
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
    Bola de Fogo
    Chance de Crítico: 6%
    Tempo de Conjuração: 0.85 seg
    Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
    Causa 776.5 a 1202 de Dano de Fogo
    O raio Base é de 0.9 metros
    base is projectile [1]
    spell maximum action distance +% [-50]
    iconfireball

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalMapBossStandalone"] = {
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Apostle of Holy Fire",
        life = 2.2,
        energyShield = 0.25,
        damage = 1.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "HolyFireElementalFireball",
            "SpecialBeamCannon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HolyFireElementalFireball"] = {
        name = "Fireball",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpecialBeamCannon"] = {
        name = "SpecialBeamCannon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Receba 60% do Dano Físico como Dano de Fogo Extra
    FamilyPhysicalAddedAsFire
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • physical damage % to add as fire 60 — 60 Global
  • Craft Tagsphysical_damage elemental_damage Dano Físico Elemental Fogo
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 15000 — 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Edit

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