Colosso de Piche Sangue-negro
Demoníaco
Blackblooded Tarhulk
| Spectre | |
|---|---|
| Tags | abyss_blood, abyssal, demon, large_height, large_model, not_dex, not_int, very_slow_movement |
Vida
285%
Armadura
+40%
Ailment Threshold
285%
Resistência
Damage
190%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
190%
Model Size
130%
Type
AbyssTwoTarhulk
Metadata
Tarhulk
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
18,335
Armadura
40,306
Evasão
4,739
Damage
710
Dano Mágico
710
Precisão
580
Attack Time
1.5
Experiência
19,485
Minion Life
3,977
Minion Damage
567
Ailment Threshold
18,335
Chill
58
Shock
58
Brittle
328
Scorch
58
Sap
160
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 568—852
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTarhulkCrystalSpikes
Spell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
action attack or cast time uses animation length [1]
GSTarhulkSpikeStab
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
spell maximum base physical damage [558.6]
spell minimum base physical damage [372.4]
GATarhulkSlam
Triggerable, Attack
Base Damage: 568—852
Chance de Crítico: 5%
Dano de Ataque: 145%
Dano de Ataque: 145%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 45% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/Tarhulk"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Blackblooded Tarhulk",
life = 2.85,
damage = 1.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSTarhulkSpikeStab",
"GATarhulkSlam",
"EASTarhulkCrystalSpikes",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTarhulkSpikeStab"] = {
name = "GSTarhulkSpikeStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATarhulkSlam"] = {
name = "GATarhulkSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTarhulkCrystalSpikes"] = {
name = "EASTarhulkCrystalSpikes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Colosso de Piche Sangue-negro
Demoníaco
Blackblooded Tarhulk
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/AbyssTwoLeague/Tarhulk |
| Tags | abyss_blood, abyssal, demon, large_height, large_model, not_dex, not_int, very_slow_movement |
Vida
285%
Armadura
+40%
Ailment Threshold
285%
Resistência
Damage
190%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
190%
Model Size
130%
Type
AbyssTwoTarhulk
Metadata
TarhulkDeepwater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
18,335
Armadura
40,306
Evasão
4,739
Damage
710
Dano Mágico
710
Precisão
580
Attack Time
1.5
Experiência
19,485
Minion Life
3,977
Minion Damage
567
Ailment Threshold
18,335
Chill
58
Shock
58
Brittle
328
Scorch
58
Sap
160
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 568—852
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTarhulkCrystalSpikes
Spell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
action attack or cast time uses animation length [1]
GSTarhulkSpikeStab
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
spell maximum base physical damage [558.6]
spell minimum base physical damage [372.4]
GATarhulkSlam
Triggerable, Attack
Base Damage: 568—852
Chance de Crítico: 5%
Dano de Ataque: 145%
Dano de Ataque: 145%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 45% mais Dano de Ataque
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/TarhulkDeepwater"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Blackblooded Tarhulk",
life = 2.85,
damage = 1.9,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 16,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GSTarhulkSpikeStab",
"GATarhulkSlam",
"EASTarhulkCrystalSpikes",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTarhulkSpikeStab"] = {
name = "GSTarhulkSpikeStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATarhulkSlam"] = {
name = "GATarhulkSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTarhulkCrystalSpikes"] = {
name = "EASTarhulkCrystalSpikes",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















