DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Mastogoudron au sang noir
Démon
IconEnemyResistanceCold
Blackblooded Tarhulk
Spectre
Tagsabyss_blood, abyssal, demon, large_height, large_model, not_dex, not_int, very_slow_movement
Vie
286%
Armure
+40%
Ailment Threshold
286%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
189%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
220%
Model Size
130%
Type
AbyssTwoTarhulk
Metadata
Tarhulk
Niveau
68
Vie
18,399
Armure
40,306
Score d'Évasion
4,739
Damage
706
Dégâts des sorts
706
Précision
580
Attack Time
1.5
Expérience
22,561
Minion Life
3,991
Minion Damage
564
Ailment Threshold
18,399
Chill
58
Shock
58
Brittle
329
Scorch
58
Sap
161
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 565—847
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASTarhulkCrystalSpikes
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
GSTarhulkSpikeStab
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 372.4 à 558.6 Dégâts physiques
is area damage [1]
GATarhulkSlam
Triggerable, Attack
Base Damage: 565—847
Chances de coup critique: 5%
Dégâts d'Attaque: 145%
Dégâts d'Attaque: 145%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
45% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/Tarhulk"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Blackblooded Tarhulk",
    life = 2.86,
    damage = 1.89,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSTarhulkSpikeStab",
        "GATarhulkSlam",
        "EASTarhulkCrystalSpikes",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTarhulkSpikeStab"] = {
    name = "GSTarhulkSpikeStab",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATarhulkSlam"] = {
    name = "GATarhulkSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASTarhulkCrystalSpikes"] = {
    name = "EASTarhulkCrystalSpikes",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Mastogoudron au sang noir
Démon
IconEnemyResistanceCold
Blackblooded Tarhulk
Spectre
Spectre OverrideMetadata/Monsters/AbyssTwoLeague/Tarhulk
Tagsabyss_blood, abyssal, demon, large_height, large_model, not_dex, not_int, very_slow_movement
Vie
286%
Armure
+40%
Ailment Threshold
286%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
189%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
220%
Model Size
130%
Type
AbyssTwoTarhulk
Metadata
TarhulkDeepwater
Niveau
68
Vie
18,399
Armure
40,306
Score d'Évasion
4,739
Damage
706
Dégâts des sorts
706
Précision
580
Attack Time
1.5
Expérience
22,561
Minion Life
3,991
Minion Damage
564
Ailment Threshold
18,399
Chill
58
Shock
58
Brittle
329
Scorch
58
Sap
161
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 565—847
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASTarhulkCrystalSpikes
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
GSTarhulkSpikeStab
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 372.4 à 558.6 Dégâts physiques
is area damage [1]
GATarhulkSlam
Triggerable, Attack
Base Damage: 565—847
Chances de coup critique: 5%
Dégâts d'Attaque: 145%
Dégâts d'Attaque: 145%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
45% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AbyssTwoLeague/TarhulkDeepwater"] = {
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    name = "Blackblooded Tarhulk",
    life = 2.86,
    damage = 1.89,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSTarhulkSpikeStab",
        "GATarhulkSlam",
        "EASTarhulkCrystalSpikes",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTarhulkSpikeStab"] = {
    name = "GSTarhulkSpikeStab",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATarhulkSlam"] = {
    name = "GATarhulkSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASTarhulkCrystalSpikes"] = {
    name = "EASTarhulkCrystalSpikes",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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