Grandmasters: CeLLTeKK /114
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100%
Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100%
level62
main hand weapon type6
off hand weapon type13
shield block %26
block while dual wielding %15
spell damage +%16
physical damage +%107
local physical damage +%75
local minimum added physical damage21
local maximum added physical damage42
physical wand damage +%52
attack minimum added fire damage1
attack maximum added fire damage2
attack minimum added cold damage3
attack maximum added cold damage8
lightning damage +%3
attack minimum added lightning damage1
attack maximum added lightning damage5
attack speed +%37
wand attack speed +%8
accuracy rating631
accuracy rating +%20
wand accuracy rating +%15
base critical strike multiplier +30
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating89
base evasion rating1746
evasion rating +%99
local evasion rating +%66
base maximum life449
maximum life +%149
base life regeneration rate per minute292
base maximum mana88
maximum mana +%48
mana regeneration rate per minute %105
base maximum energy shield46
maximum energy shield +%25
energy shield recharge rate per minute %2000
resist all elements % per endurance charge4
base fire damage resistance %152
base cold damage resistance %163
base lightning damage resistance %156
base chaos damage resistance %9
base projectile speed +%10
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges4
base avoid stun %30
base cast speed +%6
base stun recovery +%36
main hand base weapon attack duration ms667
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%22
local base evasion rating695
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit3
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
elemental damage +%20
maximum block %75
base shield evasion rating642
projectile damage +%40
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%90
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength44
additional strength10
base intelligence183
base dexterity203
additional dexterity59
base critical strike multiplier150
wand physical damage % to add as fire10
wand physical damage % to add as cold10
from armour movement speed +%-6
local evasion and energy shield +%17
minimum physical damage to return to melee attacker37
main hand local physical damage +%75
main hand local minimum added physical damage40
main hand local maximum added physical damage77
main hand local critical strike chance800
keystone projectile evasion1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
additional strength and intelligence22
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
wand damage +%41
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20