Grandmasters: CeLLTeKK /114
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| Modifier | max fire beam stacks [8] เพิ่มปริมาณการเติมพลังชีวิตสูงสุด ต่อวินาทีของการดูด 100% เพิ่มปริมาณการเติมพลังชีวิต, มานา, โล่พลังงานสูงสุด ต่อวินาทีของการดูด 100% |
| level | 62 |
| main hand weapon type | 6 |
| off hand weapon type | 13 |
| shield block % | 26 |
| block while dual wielding % | 15 |
| spell damage +% | 16 |
| physical damage +% | 107 |
| local physical damage +% | 75 |
| local minimum added physical damage | 21 |
| local maximum added physical damage | 42 |
| physical wand damage +% | 52 |
| attack minimum added fire damage | 1 |
| attack maximum added fire damage | 2 |
| attack minimum added cold damage | 3 |
| attack maximum added cold damage | 8 |
| lightning damage +% | 3 |
| attack minimum added lightning damage | 1 |
| attack maximum added lightning damage | 5 |
| attack speed +% | 37 |
| wand attack speed +% | 8 |
| accuracy rating | 631 |
| accuracy rating +% | 20 |
| wand accuracy rating +% | 15 |
| base critical strike multiplier + | 30 |
| old do not use life leech from physical damage % | 2 |
| old do not use mana leech from physical damage % | 2 |
| base life gained on enemy death | 5 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 89 |
| base evasion rating | 1746 |
| evasion rating +% | 99 |
| local evasion rating +% | 66 |
| base maximum life | 449 |
| maximum life +% | 149 |
| base life regeneration rate per minute | 292 |
| base maximum mana | 88 |
| maximum mana +% | 48 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 46 |
| maximum energy shield +% | 25 |
| energy shield recharge rate per minute % | 2000 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 152 |
| base cold damage resistance % | 163 |
| base lightning damage resistance % | 156 |
| base chaos damage resistance % | 9 |
| base projectile speed +% | 10 |
| base movement velocity +% | 30 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 4 |
| base avoid stun % | 30 |
| base cast speed +% | 6 |
| base stun recovery +% | 36 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 120 |
| main hand quality | 20 |
| weapon elemental damage +% | 22 |
| local base evasion rating | 695 |
| base attack speed +% per frenzy charge | 5 |
| is player | 1 |
| life per level | 12 |
| mana per level | 4 |
| local recharge on take crit | 3 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 60 |
| elemental damage +% | 20 |
| maximum block % | 75 |
| base shield evasion rating | 642 |
| projectile damage +% | 40 |
| base cast speed +% per frenzy charge | 5 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 90 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 44 |
| additional strength | 10 |
| base intelligence | 183 |
| base dexterity | 203 |
| additional dexterity | 59 |
| base critical strike multiplier | 150 |
| wand physical damage % to add as fire | 10 |
| wand physical damage % to add as cold | 10 |
| from armour movement speed +% | -6 |
| local evasion and energy shield +% | 17 |
| minimum physical damage to return to melee attacker | 37 |
| main hand local physical damage +% | 75 |
| main hand local minimum added physical damage | 40 |
| main hand local maximum added physical damage | 77 |
| main hand local critical strike chance | 800 |
| keystone projectile evasion | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| additional strength and intelligence | 22 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| wand damage +% | 41 |
| minion damage +% per 10 rampage stacks | 2 |
| minion movement velocity +% per 10 rampage stacks | 1 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.