Grandmasters: Flicker /136
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100%
Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100%
Reserva de Habilidades reduzida em 10%
level92
main hand weapon type10
off hand weapon type13
shield block %22
old do not use spell block % from assumed block value21
block while dual wielding %15
spell damage +%22
physical damage +%20
local physical damage +%125
attack minimum added physical damage55
attack maximum added physical damage89
local minimum added physical damage22
local maximum added physical damage36
physical dagger damage +%99
attack minimum added lightning damage5
attack maximum added lightning damage84
attack speed +%22
local attack speed +%25
accuracy rating30
accuracy rating +%42
dagger accuracy rating +%28
poison on critical strike with dagger1
base critical strike multiplier +66
critical strike multiplier with dagger +60
base mana gained on enemy death2
maximum physical damage reduction %90
base physical damage reduction rating686
local physical damage reduction rating +%108
base evasion rating53
evasion rating +%72
base maximum life50
base maximum mana202
mana regeneration rate per minute %105
mana regeneration rate +%45
base maximum energy shield933
maximum energy shield +%224
local energy shield44
local energy shield +%464
energy shield recharge rate per minute %2000
energy shield delay -%75
base resist all elements %73
resist all elements % per endurance charge4
base fire damage resistance %60
base lightning damage resistance %40
base projectile speed +%10
base movement velocity +%31
max endurance charges3
max frenzy charges4
max power charges6
base cast speed +%12
main hand base weapon attack duration ms625
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%78
one handed melee physical damage +%10
one handed melee attack speed +%12
one handed melee accuracy rating +%32
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit4
spell damage +% per power charge4
power charge duration +%18
buff effect on self +%21
physical damage reduction % per endurance charge4
maximum block %75
base shield physical damage reduction rating162
base shield maximum energy shield48
projectile damage +%40
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%44
critical strike chance +%250
critical strike chance +% per power charge50
local critical strike chance +%24
dagger critical strike chance +%230
accuracy rating per level2
evasion rating per level300
local accuracy rating58
base strength104
additional strength23
base intelligence322
additional intelligence18
base dexterity154
additional dexterity99
additional all attributes37
base critical strike multiplier150
from armour movement speed +%-6
maximum lightning damage to return to melee attacker250
minimum lightning damage to return to melee attacker1
main hand local physical damage +%125
main hand local minimum added physical damage38
main hand local maximum added physical damage99
main hand local attack speed +%25
main hand local critical strike chance668
main hand local critical strike chance +%24
main hand local accuracy rating58
base reservation +%-30
base aura area of effect +%24
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
local socketed aura gem level +1
local display socketed gems have blood magic1
local display socketed gems have mana reservation +%-25
chaos damage does not bypass energy shield1
light radius +%15
melee weapon critical strike multiplier +150
melee damage +%12
footstep effect variation7
chill and freeze duration based on % energy shield65
number of equipped uniques5
mana leech from physical damage permyriad per power charge1
light radius scales with energy shield1
cold and lightning damage resistance %14
map spawn two bosses20
aura effect +%42
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
damage taken when hit +% final per fortification-1
base max fortification20