Grandmasters: Flicker /136
| Stat | Value | 
|---|---|
| IsDisabled | 1 | 
| Modifier | max fire beam stacks [8] 偷取的每秒最大生命总恢复量提高 100% 偷取的每秒最大魔力总恢复量提高 100% 技能的保留效果降低 10% | 
| level | 92 | 
| main hand weapon type | 10 | 
| off hand weapon type | 13 | 
| shield block % | 22 | 
| old do not use spell block % from assumed block value | 21 | 
| block while dual wielding % | 15 | 
| spell damage +% | 22 | 
| physical damage +% | 20 | 
| local physical damage +% | 125 | 
| attack minimum added physical damage | 55 | 
| attack maximum added physical damage | 89 | 
| local minimum added physical damage | 22 | 
| local maximum added physical damage | 36 | 
| physical dagger damage +% | 99 | 
| attack minimum added lightning damage | 5 | 
| attack maximum added lightning damage | 84 | 
| attack speed +% | 22 | 
| local attack speed +% | 25 | 
| accuracy rating | 30 | 
| accuracy rating +% | 42 | 
| dagger accuracy rating +% | 28 | 
| poison on critical strike with dagger | 1 | 
| base critical strike multiplier + | 66 | 
| critical strike multiplier with dagger + | 60 | 
| base mana gained on enemy death | 2 | 
| maximum physical damage reduction % | 90 | 
| base physical damage reduction rating | 686 | 
| local physical damage reduction rating +% | 108 | 
| base evasion rating | 53 | 
| evasion rating +% | 72 | 
| base maximum life | 50 | 
| base maximum mana | 202 | 
| mana regeneration rate per minute % | 105 | 
| mana regeneration rate +% | 45 | 
| base maximum energy shield | 933 | 
| maximum energy shield +% | 224 | 
| local energy shield | 44 | 
| local energy shield +% | 464 | 
| energy shield recharge rate per minute % | 2000 | 
| energy shield delay -% | 75 | 
| base resist all elements % | 73 | 
| resist all elements % per endurance charge | 4 | 
| base fire damage resistance % | 60 | 
| base lightning damage resistance % | 40 | 
| base projectile speed +% | 10 | 
| base movement velocity +% | 31 | 
| max endurance charges | 3 | 
| max frenzy charges | 4 | 
| max power charges | 6 | 
| base cast speed +% | 12 | 
| main hand base weapon attack duration ms | 625 | 
| main hand base maximum attack distance | 5 | 
| main hand quality | 20 | 
| weapon elemental damage +% | 78 | 
| one handed melee physical damage +% | 10 | 
| one handed melee attack speed +% | 12 | 
| one handed melee accuracy rating +% | 32 | 
| base attack speed +% per frenzy charge | 5 | 
| is player | 1 | 
| life per level | 12 | 
| mana per level | 4 | 
| local recharge on crit | 4 | 
| spell damage +% per power charge | 4 | 
| power charge duration +% | 18 | 
| buff effect on self +% | 21 | 
| physical damage reduction % per endurance charge | 4 | 
| maximum block % | 75 | 
| base shield physical damage reduction rating | 162 | 
| base shield maximum energy shield | 48 | 
| projectile damage +% | 40 | 
| base cast speed +% per frenzy charge | 5 | 
| max viper strike orbs | 4 | 
| max fuse arrow orbs | 5 | 
| physical damage taken +% | 44 | 
| critical strike chance +% | 250 | 
| critical strike chance +% per power charge | 50 | 
| local critical strike chance +% | 24 | 
| dagger critical strike chance +% | 230 | 
| accuracy rating per level | 2 | 
| evasion rating per level | 300 | 
| local accuracy rating | 58 | 
| base strength | 104 | 
| additional strength | 23 | 
| base intelligence | 322 | 
| additional intelligence | 18 | 
| base dexterity | 154 | 
| additional dexterity | 99 | 
| additional all attributes | 37 | 
| base critical strike multiplier | 150 | 
| from armour movement speed +% | -6 | 
| maximum lightning damage to return to melee attacker | 250 | 
| minimum lightning damage to return to melee attacker | 1 | 
| main hand local physical damage +% | 125 | 
| main hand local minimum added physical damage | 38 | 
| main hand local maximum added physical damage | 99 | 
| main hand local attack speed +% | 25 | 
| main hand local critical strike chance | 668 | 
| main hand local critical strike chance +% | 24 | 
| main hand local accuracy rating | 58 | 
| base reservation +% | -30 | 
| base aura area of effect +% | 24 | 
| base number of totems allowed | 1 | 
| base number of traps allowed | 3 | 
| base number of remote mines allowed | 5 | 
| base maximum fire damage resistance % | 75 | 
| base maximum cold damage resistance % | 75 | 
| base maximum lightning damage resistance % | 76 | 
| base maximum chaos damage resistance % | 75 | 
| dual wield inherent attack speed +% final | 10 | 
| keystone ghost reaver | 1 | 
| local socketed aura gem level + | 1 | 
| local display socketed gems have blood magic | 1 | 
| local display socketed gems have mana reservation +% | -25 | 
| chaos damage does not bypass energy shield | 1 | 
| light radius +% | 15 | 
| melee weapon critical strike multiplier + | 150 | 
| melee damage +% | 12 | 
| footstep effect variation | 7 | 
| chill and freeze duration based on % energy shield | 65 | 
| number of equipped uniques | 5 | 
| mana leech from physical damage permyriad per power charge | 1 | 
| light radius scales with energy shield | 1 | 
| cold and lightning damage resistance % | 14 | 
| map spawn two bosses | 20 | 
| aura effect +% | 42 | 
| dual wield inherent physical attack damage +% final | 20 | 
| max rampage stacks | 1000 | 
| damage +% per 10 rampage stacks | 2 | 
| movement velocity +% per 10 rampage stacks | 1 | 
| minion damage +% per 10 rampage stacks | 2 | 
| minion movement velocity +% per 10 rampage stacks | 1 | 
| item generation can have multiple crafted mods | 1 | 
| damage taken when hit +% final per fortification | -1 | 
| base max fortification | 20 | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































