Grandmasters: Hercules_BloodSpell /216
StatValue
IsDisabled0
level95
main hand weapon type17
off hand weapon type14
cannot have life leeched from1
damage +%80
spell damage +%237
physical damage +%338
attack speed +%4
base critical strike multiplier +36
base self critical strike multiplier -%30
maximum physical damage reduction %90
base physical damage reduction rating880
physical damage reduction rating +%170
local physical damage reduction rating +%298
base evasion rating15
base maximum life541
maximum life +%148
life regeneration rate per minute % per endurance charge42
base maximum mana34
maximum mana +%5
mana regeneration rate per minute %105
mana regeneration rate +%5
base maximum energy shield5
maximum energy shield +%14
energy shield recharge rate per minute %2000
base resist all elements %-23
resist all elements % per endurance charge4
base fire damage resistance %199
base cold damage resistance %117
base lightning damage resistance %143
base chaos damage resistance %12
base movement velocity +%25
max endurance charges11
max frenzy charges3
max power charges3
base avoid freeze %115
base cast speed +%49
base stun recovery +%16
main hand base weapon attack duration ms800
main hand base maximum attack distance13
main hand quality20
base stun duration +%20
local base physical damage reduction rating40
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
staff block %32
endurance charge duration +%30
physical damage reduction % per endurance charge5
life regeneration rate per minute %258
base damage taken +%-5
elemental damage +%-70
melee physical damage +%8
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%180
critical strike chance +% per power charge40
accuracy rating per level2
base strength280
additional strength67
base intelligence59
additional intelligence62
base dexterity46
base critical strike multiplier150
self elemental status duration -%-50
from armour movement speed +%-5
local armour and energy shield +%200
flask life recovery rate +%37
main hand local minimum added physical damage56
main hand local maximum added physical damage117
main hand local critical strike chance630
strong casting1
base number of totems allowed1
base number of traps allowed15
base number of remote mines allowed15
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %5
additional block %3
monster base block %5
global critical strike chance +% while holding staff90
global critical strike multiplier + while holding staff30
number of equipped uniques4
additional dexterity and intelligence27
spell minimum added physical damage28
spell maximum added physical damage56
physical reflect damage taken +%-60
chance to gain endurance charge when hit %30
traps invulnerable for duration ms2000
mines invulnerable for duration ms2000
attack and cast speed +%16
actor scale +% limit100
base spell block %19
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
chance to gain power charge when block %20
pvp shield damage +% final-15
spell block with staff %12
number of assigned keystones2
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
enchantment critical strike chance +% if you havent crit for 4 seconds120
damage +% per endurance charge38
stun threshold +%20
elemental damage taken +% at maximum endurance charges-8
damage reduction rating from body armour doubled1
flask charges recovered per 3 seconds1
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
display cast commandment of blades on hit % 100
minion damage taken +% from guillotine traps final-90
non curse aura effect +%5
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
base body armour physical damage reduction rating1581
current difficulty1
number of equipped items9
gain maximum endurance charges on endurance charge gained % chance25
power charge on block % chance60
max fire beam stacks8
base cannot gain bleeding1
traps explode on timeout1
critical ailment dot multiplier +50
cannot be stunned if have been stunned or blocked stunning hit in past 2 seconds1
object inherent damage +% final per frenzy charge4
critical strike multiplier + if have not dealt critical strike recently60
area of effect +% per endurance charge6
number of equipped elder items1
chance to gain endurance charge when you stun enemy %25
critical strike multiplier + if you have blocked recently120
non chaos damage to add as chaos damage %16
life recovery rate +% while affected by vitality13
life gain per target hit while affected by vitality25
chaos damage resistance % per endurance charge4
maximum rage50
gain endurance charge per second if have been hit recently1
stun duration +% per endurance charge10
gain % total phys damage prevented in the past 10 sec as life regen per sec15
local display nearby enemy physical damage taken +%9
base maximum spell block %75
physical damage reduction rating +% per endurance charge6
critical strike chance +% per endurance charge6
max delve degen stacks5000
max azurite debuff stacks10
melee variation1
impaled debuff base duration ms8000
impaled debuff number of reflected hits5
base total number of sigils allowed3
gain arcane surge on kill chance %27
maximum energy shield leech rate % per minute600
maximum life leech amount per leech % max life10
maximum mana leech amount per leech % max mana10
maximum energy shield leech amount per leech % max energy shield10
enable movement skill animation skipping1
keystone glancing blows1
object inherent melee hit stun duration +% final50
melee hit damage stun multiplier +%25
non physical hit damage stun multiplier +%-25
damage +% final if lost endurance charge in past 8 seconds15
pride intimidate enemy for 4 seconds on hit1
maximum righteous charges5
physical dot multiplier +7
mod granted passive hash4833
blight stonegaze tower petrify tick speed +%-40
physical skill gem level +1
enemy phys reduction % penalty vs hit20
number of equipped shaper or elder items1
reflect damage taken and minion reflect damage taken +%-50
critical strike chance +% if havent blocked recently240
wearing gloves1
attack and cast speed +% with physical skills2
melee weapon ailment damage +%8
additional insanity effects while delirious1
gain endurance charge per second if have used warcry recently1
max steel ammo12
number of notables allocated40
chance to deal triple damage % per brutal charge3
stun threshold +% per brutal charge10
ailment damage +% final per affliction charge8
non damaging ailment effect +% final per affliction charge8
elemental damage taken goes to energy shield over 4 seconds % per absorption charge12
life regeneration % per minute if stunned an enemy recently60
life % gained on kill if spent life recently2
base cost +%-15
base life cost +%-33
unveiled mod effect +%85
damage +% if skill costs life54
maximum blood scythe charges5
bloodreap skill area of effect +%24
reflect hexes chance %50
base max fortification20
damage taken when hit +% final per fortification-1
vitality mana reservation efficiency +%100
number of masteries allocated6
number of red sockets on main hand weapon3
base gloves armour443
inherent block while dual wielding %15
starting attribute strength32
starting attribute dexterity14
starting attribute intelligence14
unique jewel grants notable hash part 132249
unique jewel grants notable hash part 232249
number of socketed skill gems12
base helmet armour920
base boots maximum energy shield80
base presence radius80
horrible ugly life leech from physical damage perhundredthousand400