Grandmasters: Hercules_BloodSpell /216
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 95 |
| main hand weapon type | 17 |
| off hand weapon type | 14 |
| cannot have life leeched from | 1 |
| damage +% | 80 |
| spell damage +% | 237 |
| physical damage +% | 338 |
| attack speed +% | 4 |
| base critical strike multiplier + | 36 |
| base self critical strike multiplier -% | 30 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 880 |
| physical damage reduction rating +% | 170 |
| local physical damage reduction rating +% | 298 |
| base evasion rating | 15 |
| base maximum life | 541 |
| maximum life +% | 148 |
| life regeneration rate per minute % per endurance charge | 42 |
| base maximum mana | 34 |
| maximum mana +% | 5 |
| mana regeneration rate per minute % | 105 |
| mana regeneration rate +% | 5 |
| base maximum energy shield | 5 |
| maximum energy shield +% | 14 |
| energy shield recharge rate per minute % | 2000 |
| base resist all elements % | -23 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 199 |
| base cold damage resistance % | 117 |
| base lightning damage resistance % | 143 |
| base chaos damage resistance % | 12 |
| base movement velocity +% | 25 |
| max endurance charges | 11 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base avoid freeze % | 115 |
| base cast speed +% | 49 |
| base stun recovery +% | 16 |
| main hand base weapon attack duration ms | 800 |
| main hand base maximum attack distance | 13 |
| main hand quality | 20 |
| base stun duration +% | 20 |
| local base physical damage reduction rating | 40 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| staff block % | 32 |
| endurance charge duration +% | 30 |
| physical damage reduction % per endurance charge | 5 |
| life regeneration rate per minute % | 258 |
| base damage taken +% | -5 |
| elemental damage +% | -70 |
| melee physical damage +% | 8 |
| maximum block % | 75 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% | 180 |
| critical strike chance +% per power charge | 40 |
| accuracy rating per level | 2 |
| base strength | 280 |
| additional strength | 67 |
| base intelligence | 59 |
| additional intelligence | 62 |
| base dexterity | 46 |
| base critical strike multiplier | 150 |
| self elemental status duration -% | -50 |
| from armour movement speed +% | -5 |
| local armour and energy shield +% | 200 |
| flask life recovery rate +% | 37 |
| main hand local minimum added physical damage | 56 |
| main hand local maximum added physical damage | 117 |
| main hand local critical strike chance | 630 |
| strong casting | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 15 |
| base maximum fire damage resistance % | 76 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| base additional physical damage reduction % | 5 |
| additional block % | 3 |
| monster base block % | 5 |
| global critical strike chance +% while holding staff | 90 |
| global critical strike multiplier + while holding staff | 30 |
| number of equipped uniques | 4 |
| additional dexterity and intelligence | 27 |
| spell minimum added physical damage | 28 |
| spell maximum added physical damage | 56 |
| physical reflect damage taken +% | -60 |
| chance to gain endurance charge when hit % | 30 |
| traps invulnerable for duration ms | 2000 |
| mines invulnerable for duration ms | 2000 |
| attack and cast speed +% | 16 |
| actor scale +% limit | 100 |
| base spell block % | 19 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| chance to gain power charge when block % | 20 |
| pvp shield damage +% final | -15 |
| spell block with staff % | 12 |
| number of assigned keystones | 2 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| enchantment critical strike chance +% if you havent crit for 4 seconds | 120 |
| damage +% per endurance charge | 38 |
| stun threshold +% | 20 |
| elemental damage taken +% at maximum endurance charges | -8 |
| damage reduction rating from body armour doubled | 1 |
| flask charges recovered per 3 seconds | 1 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display cast commandment of blades on hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 5 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 1581 |
| current difficulty | 1 |
| number of equipped items | 9 |
| gain maximum endurance charges on endurance charge gained % chance | 25 |
| power charge on block % chance | 60 |
| max fire beam stacks | 8 |
| base cannot gain bleeding | 1 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| cannot be stunned if have been stunned or blocked stunning hit in past 2 seconds | 1 |
| object inherent damage +% final per frenzy charge | 4 |
| critical strike multiplier + if have not dealt critical strike recently | 60 |
| area of effect +% per endurance charge | 6 |
| number of equipped elder items | 1 |
| chance to gain endurance charge when you stun enemy % | 25 |
| critical strike multiplier + if you have blocked recently | 120 |
| non chaos damage to add as chaos damage % | 16 |
| life recovery rate +% while affected by vitality | 13 |
| life gain per target hit while affected by vitality | 25 |
| chaos damage resistance % per endurance charge | 4 |
| maximum rage | 50 |
| gain endurance charge per second if have been hit recently | 1 |
| stun duration +% per endurance charge | 10 |
| gain % total phys damage prevented in the past 10 sec as life regen per sec | 15 |
| local display nearby enemy physical damage taken +% | 9 |
| base maximum spell block % | 75 |
| physical damage reduction rating +% per endurance charge | 6 |
| critical strike chance +% per endurance charge | 6 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| gain arcane surge on kill chance % | 27 |
| maximum energy shield leech rate % per minute | 600 |
| maximum life leech amount per leech % max life | 10 |
| maximum mana leech amount per leech % max mana | 10 |
| maximum energy shield leech amount per leech % max energy shield | 10 |
| enable movement skill animation skipping | 1 |
| keystone glancing blows | 1 |
| object inherent melee hit stun duration +% final | 50 |
| melee hit damage stun multiplier +% | 25 |
| non physical hit damage stun multiplier +% | -25 |
| damage +% final if lost endurance charge in past 8 seconds | 15 |
| pride intimidate enemy for 4 seconds on hit | 1 |
| maximum righteous charges | 5 |
| physical dot multiplier + | 7 |
| mod granted passive hash | 4833 |
| blight stonegaze tower petrify tick speed +% | -40 |
| physical skill gem level + | 1 |
| enemy phys reduction % penalty vs hit | 20 |
| number of equipped shaper or elder items | 1 |
| reflect damage taken and minion reflect damage taken +% | -50 |
| critical strike chance +% if havent blocked recently | 240 |
| wearing gloves | 1 |
| attack and cast speed +% with physical skills | 2 |
| melee weapon ailment damage +% | 8 |
| additional insanity effects while delirious | 1 |
| gain endurance charge per second if have used warcry recently | 1 |
| max steel ammo | 12 |
| number of notables allocated | 40 |
| chance to deal triple damage % per brutal charge | 3 |
| stun threshold +% per brutal charge | 10 |
| ailment damage +% final per affliction charge | 8 |
| non damaging ailment effect +% final per affliction charge | 8 |
| elemental damage taken goes to energy shield over 4 seconds % per absorption charge | 12 |
| life regeneration % per minute if stunned an enemy recently | 60 |
| life % gained on kill if spent life recently | 2 |
| base cost +% | -15 |
| base life cost +% | -33 |
| unveiled mod effect +% | 85 |
| damage +% if skill costs life | 54 |
| maximum blood scythe charges | 5 |
| bloodreap skill area of effect +% | 24 |
| reflect hexes chance % | 50 |
| base max fortification | 20 |
| damage taken when hit +% final per fortification | -1 |
| vitality mana reservation efficiency +% | 100 |
| number of masteries allocated | 6 |
| number of red sockets on main hand weapon | 3 |
| base gloves armour | 443 |
| inherent block while dual wielding % | 15 |
| starting attribute strength | 32 |
| starting attribute dexterity | 14 |
| starting attribute intelligence | 14 |
| unique jewel grants notable hash part 1 | 32249 |
| unique jewel grants notable hash part 2 | 32249 |
| number of socketed skill gems | 12 |
| base helmet armour | 920 |
| base boots maximum energy shield | 80 |
| base presence radius | 80 |
| horrible ugly life leech from physical damage perhundredthousand | 400 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.