Grandmasters: SAiNT_T_T /114
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100% Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100% Reserva de Habilidades reduzida em 100% |
level | 56 |
main hand weapon type | 12 |
off hand weapon type | 10 |
block while dual wielding % | 15 |
physical damage +% | 30 |
local physical damage +% | 241 |
attack minimum added physical damage | 12 |
attack maximum added physical damage | 24 |
local minimum added physical damage | 20 |
local maximum added physical damage | 37 |
attack speed +% | 40 |
melee attack speed +% | 8 |
attack speed while dual wielding +% | 6 |
base critical strike multiplier + | 12 |
old do not use life leech from physical damage % | 6 |
base life gained on enemy death | 11 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 780 |
physical damage reduction rating +% | 42 |
base evasion rating | 1038 |
base maximum life | 125 |
maximum life +% | 84 |
base life regeneration rate per minute | 202 |
base maximum mana | 70 |
maximum mana +% | 80 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 185 |
base maximum energy shield | 38 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 36 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 108 |
base cold damage resistance % | 134 |
base lightning damage resistance % | 90 |
base item found quantity +% | 40 |
base movement velocity +% | 10 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 12 |
base stun recovery +% | 22 |
main hand base weapon attack duration ms | 741 |
off hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
off hand base maximum attack distance | 5 |
main hand quality | 20 |
off hand quality | 20 |
physical damage while dual wielding +% | 24 |
one handed melee physical damage +% | 28 |
one handed melee attack speed +% | 3 |
base life gain per target | 10 |
local base evasion rating | 54 |
local base physical damage reduction rating | 10 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 60 |
local recharge on crit | 1 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 144 |
melee physical damage +% | 69 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 40 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 19 |
base strength | 163 |
additional strength | 94 |
base intelligence | 34 |
base dexterity | 63 |
additional all attributes | 110 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 1 |
from armour movement speed +% | -3 |
local armour and evasion +% | 212 |
main hand local physical damage +% | 146 |
main hand local minimum added physical damage | 24 |
main hand local maximum added physical damage | 76 |
main hand local critical strike chance | 650 |
main hand local accuracy rating | 19 |
off hand local physical damage +% | 95 |
off hand local minimum added physical damage | 26 |
off hand local maximum added physical damage | 79 |
off hand local critical strike chance | 620 |
physical attack damage taken + | -4 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
damage taken goes to mana % | 3 |
evasion and physical damage reduction rating +% | 64 |
melee range + | 2 |
footstep effect variation | 2 |
number of equipped uniques | 4 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.