Grandmasters: SAiNT_T_T /114 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level56
main hand weapon type12
off hand weapon type10
block while dual wielding %15
physical damage +%30
local physical damage +%241
attack minimum added physical damage12
attack maximum added physical damage24
local minimum added physical damage20
local maximum added physical damage37
attack speed +%40
melee attack speed +%8
attack speed while dual wielding +%6
base critical strike multiplier +12
old do not use life leech from physical damage %6
base life gained on enemy death11
maximum physical damage reduction %90
base physical damage reduction rating780
physical damage reduction rating +%42
base evasion rating1038
base maximum life125
maximum life +%84
base life regeneration rate per minute202
base maximum mana70
maximum mana +%80
mana regeneration rate per minute %105
mana regeneration rate +%185
base maximum energy shield38
energy shield recharge rate per minute %2000
base resist all elements %36
resist all elements % per endurance charge4
base fire damage resistance %108
base cold damage resistance %134
base lightning damage resistance %90
base item found quantity +%40
base movement velocity +%10
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%12
base stun recovery +%22
main hand base weapon attack duration ms741
off hand base weapon attack duration ms833
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
physical damage while dual wielding +%24
one handed melee physical damage +%28
one handed melee attack speed +%3
base life gain per target10
local base evasion rating54
local base physical damage reduction rating10
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%60
local recharge on crit1
physical damage reduction % per endurance charge4
life regeneration rate per minute %144
melee physical damage +%69
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%40
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating19
base strength163
additional strength94
base intelligence34
base dexterity63
additional all attributes110
base critical strike multiplier150
ignore armour movement penalties1
from armour movement speed +%-3
local armour and evasion +%212
main hand local physical damage +%146
main hand local minimum added physical damage24
main hand local maximum added physical damage76
main hand local critical strike chance650
main hand local accuracy rating19
off hand local physical damage +%95
off hand local minimum added physical damage26
off hand local maximum added physical damage79
off hand local critical strike chance620
physical attack damage taken +-4
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
damage taken goes to mana %3
evasion and physical damage reduction rating +%64
melee range +2
footstep effect variation2
number of equipped uniques4
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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