Grandmasters: ShadowDrauka /170
| Stat | Value |
|---|---|
| IsDisabled | 0 |
| level | 67 |
| block while dual wielding % | 17 |
| local physical damage +% | 210 |
| physical sword damage +% | 161 |
| attack minimum added fire damage | 4 |
| attack maximum added fire damage | 7 |
| local minimum added fire damage | 30 |
| local maximum added fire damage | 56 |
| attack minimum added cold damage | 7 |
| attack maximum added cold damage | 13 |
| attack speed +% | 36 |
| local attack speed +% | 6 |
| melee attack speed +% | 4 |
| attack speed while dual wielding +% | 10 |
| sword attack speed +% | 34 |
| accuracy rating | 20 |
| accuracy rating +% | 92 |
| base stun threshold reduction +% | 10 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 702 |
| physical damage reduction rating +% | 106 |
| base evasion rating | 622 |
| base maximum life | 397 |
| maximum life +% | 87 |
| base life regeneration rate per minute | 1047 |
| base maximum mana | 34 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 26 |
| maximum energy shield +% | 10 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 11 |
| resist all elements % per endurance charge | 4 |
| base cold damage resistance % | 118 |
| base lightning damage resistance % | 84 |
| base chaos damage resistance % | -30 |
| base item found rarity +% | 12 |
| base movement velocity +% | 6 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base mana cost -% | 8 |
| base stun recovery +% | 29 |
| imp variation | 78 |
| main hand base weapon attack duration ms | 769 |
| off hand base weapon attack duration ms | 769 |
| main hand base maximum attack distance | 9 |
| off hand base maximum attack distance | 9 |
| main hand quality | 20 |
| off hand quality | 20 |
| physical damage while dual wielding +% | 48 |
| base stun duration +% | 28 |
| local base evasion rating | 65 |
| local base physical damage reduction rating | 83 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 510 |
| melee physical damage +% | 34 |
| maximum block % | 75 |
| base cast speed +% per frenzy charge | 4 |
| sword accuracy rating | 200 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 40 |
| local critical strike chance +% | 18 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| local accuracy rating | 912 |
| base strength | 263 |
| additional strength | 64 |
| base intelligence | 44 |
| additional intelligence | 15 |
| base dexterity | 123 |
| life leech speed +% | 60 |
| additional all attributes | 33 |
| base critical strike multiplier | 150 |
| ignore armour movement penalties | 20 |
| from armour movement speed +% | -3 |
| local armour and evasion +% | 78 |
| main hand local physical damage +% | 100 |
| main hand local minimum added physical damage | 39 |
| main hand local maximum added physical damage | 83 |
| main hand local attack speed +% | 6 |
| main hand local critical strike chance | 500 |
| main hand local accuracy rating | 462 |
| off hand local physical damage +% | 110 |
| off hand local minimum added physical damage | 39 |
| off hand local maximum added physical damage | 83 |
| off hand local minimum added fire damage | 30 |
| off hand local maximum added fire damage | 56 |
| off hand local critical strike chance | 500 |
| off hand local critical strike chance +% | 18 |
| off hand local accuracy rating | 450 |
| keystone blood magic | 1 |
| base number of totems allowed | 1 |
| base number of traps allowed | 15 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 75 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| dual wield inherent attack speed +% final | 10 |
| evasion and physical damage reduction rating +% | 102 |
| melee range + | 3 |
| melee damage +% | 14 |
| footstep effect variation | 35 |
| additional strength and dexterity | 24 |
| fire and cold damage resistance % | 13 |
| fire and lightning damage resistance % | 16 |
| attack and cast speed +% | 6 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| taunt duration +% | 20 |
| pvp shield damage +% final | -15 |
| damage +% while leeching | 20 |
| number of assigned keystones | 1 |
| base strength and intelligence | 10 |
| base dexterity and intelligence | 20 |
| maximum life leech rate % per minute | 1560 |
| maximum mana leech rate % per minute | 1200 |
| life leech from physical attack damage permyriad | 410 |
| mana leech from physical attack damage permyriad | 30 |
| base poison duration +% | 20 |
| chance to taunt on hit % | 100 |
| attack speed while fortified +% | 10 |
| stun threshold +% | 20 |
| bleed on hit with attacks % | 25 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display cast word of inferno on kill % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| base body armour physical damage reduction rating | 682 |
| current difficulty | 1 |
| number of equipped items | 10 |
| damage taken +% if taunted an enemy recently | -6 |
| life regeneration rate per minute % if taunted an enemy recently | 120 |
| melee damage +% while fortified | 30 |
| damage +% final vs non taunt target from ot | -10 |
| taunted enemies damage +% final vs non taunt target | -10 |
| max fire beam stacks | 8 |
| traps explode on timeout | 1 |
| critical ailment dot multiplier + | 50 |
| attack ailment damage +% while wielding sword | 171 |
| attack ailment damage +% while dual wielding | 48 |
| attack ailment damage +% while wielding melee weapon | 14 |
| object inherent damage +% final per frenzy charge | 4 |
| maximum rage | 50 |
| cannot be stunned while fortified | 1 |
| armour and evasion rating + while fortified | 1000 |
| base body armour evasion rating | 541 |
| base maximum spell block % | 75 |
| max delve degen stacks | 5000 |
| max azurite debuff stacks | 10 |
| melee variation | 1 |
| impaled debuff base duration ms | 8000 |
| impaled debuff number of reflected hits | 5 |
| base total number of sigils allowed | 3 |
| fire and chaos damage resistance % | 34 |
| lightning and chaos damage resistance % | 10 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.