IsDisabled | 0 |
level | 67 |
block while dual wielding % | 17 |
local physical damage +% | 210 |
physical sword damage +% | 161 |
attack minimum added fire damage | 4 |
attack maximum added fire damage | 7 |
local minimum added fire damage | 30 |
local maximum added fire damage | 56 |
attack minimum added cold damage | 7 |
attack maximum added cold damage | 13 |
attack speed +% | 36 |
local attack speed +% | 6 |
melee attack speed +% | 4 |
attack speed while dual wielding +% | 10 |
sword attack speed +% | 34 |
accuracy rating | 20 |
accuracy rating +% | 92 |
base stun threshold reduction +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 702 |
physical damage reduction rating +% | 106 |
base evasion rating | 622 |
base maximum life | 397 |
maximum life +% | 87 |
base life regeneration rate per minute | 1047 |
base maximum mana | 34 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 26 |
maximum energy shield +% | 10 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 11 |
resist all elements % per endurance charge | 4 |
base cold damage resistance % | 118 |
base lightning damage resistance % | 84 |
base chaos damage resistance % | -30 |
base item found rarity +% | 12 |
base movement velocity +% | 6 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 8 |
base stun recovery +% | 29 |
imp variation | 78 |
main hand base weapon attack duration ms | 769 |
off hand base weapon attack duration ms | 769 |
main hand base maximum attack distance | 9 |
off hand base maximum attack distance | 9 |
main hand quality | 20 |
off hand quality | 20 |
physical damage while dual wielding +% | 48 |
base stun duration +% | 28 |
local base evasion rating | 65 |
local base physical damage reduction rating | 83 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 510 |
melee physical damage +% | 34 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
sword accuracy rating | 200 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 40 |
local critical strike chance +% | 18 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 912 |
base strength | 263 |
additional strength | 64 |
base intelligence | 44 |
additional intelligence | 15 |
base dexterity | 123 |
life leech speed +% | 60 |
additional all attributes | 33 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and evasion +% | 78 |
main hand local physical damage +% | 100 |
main hand local minimum added physical damage | 39 |
main hand local maximum added physical damage | 83 |
main hand local attack speed +% | 6 |
main hand local critical strike chance | 500 |
main hand local accuracy rating | 462 |
off hand local physical damage +% | 110 |
off hand local minimum added physical damage | 39 |
off hand local maximum added physical damage | 83 |
off hand local minimum added fire damage | 30 |
off hand local maximum added fire damage | 56 |
off hand local critical strike chance | 500 |
off hand local critical strike chance +% | 18 |
off hand local accuracy rating | 450 |
keystone blood magic | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 102 |
melee range + | 3 |
melee damage +% | 14 |
footstep effect variation | 35 |
additional strength and dexterity | 24 |
fire and cold damage resistance % | 13 |
fire and lightning damage resistance % | 16 |
attack and cast speed +% | 6 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
taunt duration +% | 20 |
pvp shield damage +% final | -15 |
damage +% while leeching | 20 |
number of assigned keystones | 1 |
base strength and intelligence | 10 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1560 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 410 |
mana leech from physical attack damage permyriad | 30 |
base poison duration +% | 20 |
chance to taunt on hit % | 100 |
attack speed while fortified +% | 10 |
stun threshold +% | 20 |
bleed on hit with attacks % | 25 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast word of inferno on kill % | 100 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
base body armour physical damage reduction rating | 682 |
current difficulty | 1 |
number of equipped items | 10 |
damage taken +% if taunted an enemy recently | -6 |
life regeneration rate per minute % if taunted an enemy recently | 120 |
melee damage +% while fortified | 30 |
damage +% final vs non taunt target from ot | -10 |
taunted enemies damage +% final vs non taunt target | -10 |
max fire beam stacks | 8 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
attack ailment damage +% while wielding sword | 171 |
attack ailment damage +% while dual wielding | 48 |
attack ailment damage +% while wielding melee weapon | 14 |
object inherent damage +% final per frenzy charge | 4 |
maximum rage | 50 |
cannot be stunned while fortified | 1 |
armour and evasion rating + while fortified | 1000 |
base body armour evasion rating | 541 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
fire and chaos damage resistance % | 34 |
lightning and chaos damage resistance % | 10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |