Iluminado de Malachai
Morto-vivo
undead description [1]
Malachai's Enlightened
SpectreY
Tagsbone_armour, bones, Conjurador, cold_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement
Vida
130%
Energy Shield From Life
100%
Armadura
+100%
Ailment Threshold
130%
Resistência
37 37 37 0
Damage
65%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterColdMalachaiProphecy
Nível
68
Vida
0
Armadura
57,580
Evasão
4,739
Escudo de Energia
7,965
Damage
243
Dano Mágico
243
Precisão
580
Attack Time
1.605
Experiência
13,332
Minion Life
0
Minion Energy Shield
1,728
Minion Damage
194
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
SkeletonProjectileColdProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.95 seg
Causa 398.1 a 597.1 de Dano de Gelo
Velocidade de Conjuração aumentada em 37%
base is projectile [1]
spell maximum action distance +% [-60]
ProphecyGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Cascata Glacial
Chance de Crítico: 6%
Eficácia do Dano Adicionado: 80%
Tempo de Conjuração: 0.8 seg
Recarga: 3 seg
Sincelos emergem do solo em uma série de pequenas explosões, cada um causando dano em inimigos pegos na área.
Causa 37.82 a 58.19 de Dano Físico
Causa 69.83 a 106.2 de Dano de Gelo
Causa +6 Explosões
active skill area of effect radius +% final [-34]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.35
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonCasterColdMalachaiProphecy"] = {
    name = "Malachai's Enlightened",
    life = 1.3,
    energyShield = 1,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 0.65,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "SkeletonProjectileColdProphecy",
        "ProphecyGlacialCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileColdProphecy"] = {
    name = "SkeletonProjectileColdProphecy",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cast_speed_+%",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
        [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
        [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
        [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
        [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
        [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
        [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1},  cost = { }, },
        [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
        [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
        [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
        [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
        [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
        [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1},  cost = { }, },
        [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
        [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
        [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
        [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
        [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
        [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
        [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
        [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
        [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
        [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
        [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
        [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
        [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
        [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
        [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
        [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
        [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
        [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
        [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ProphecyGlacialCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.Physical] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
undead description [1]
IdMonsterNecromancerRaisable
FamilyMonsterNecromancerRaisable
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Iluminado de Malachai
    Morto-vivo
    undead description [1]
    Malachai's Enlightened
    SpectreY
    Tagsbone_armour, bones, Conjurador, cold_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement
    Vida
    130%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    130%
    Resistência
    37 37 37 0
    Damage
    65%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    SkeletonCasterMalachai
    Metadata
    SkeletonCasterColdMalachaiProphecyStandalone
    Nível
    68
    Vida
    0
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    7,965
    Damage
    243
    Dano Mágico
    243
    Precisão
    580
    Attack Time
    1.605
    Experiência
    13,332
    Minion Life
    0
    Minion Energy Shield
    1,728
    Minion Damage
    194
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    SkeletonProjectileColdProphecy
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.95 seg
    Causa 398.1 a 597.1 de Dano de Gelo
    Velocidade de Conjuração aumentada em 37%
    base is projectile [1]
    spell maximum action distance +% [-60]
    ProphecyGlacialCascade
    Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
    Cascata Glacial
    Chance de Crítico: 6%
    Eficácia do Dano Adicionado: 80%
    Tempo de Conjuração: 0.8 seg
    Recarga: 3 seg
    Sincelos emergem do solo em uma série de pequenas explosões, cada um causando dano em inimigos pegos na área.
    Causa 37.82 a 58.19 de Dano Físico
    Causa 69.83 a 106.2 de Dano de Gelo
    Causa +6 Explosões
    active skill area of effect radius +% final [-34]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterColdMalachaiProphecyStandalone"] = {
        name = "Malachai's Enlightened",
        life = 1.3,
        energyShield = 1,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SkeletonProjectileColdProphecy",
            "ProphecyGlacialCascade",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileColdProphecy"] = {
        name = "SkeletonProjectileColdProphecy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_cast_speed_+%",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyGlacialCascade"] = {
        name = "Glacial Cascade",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.Physical] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Iluminado de Malachai
    Morto-vivo
    undead description [1]
    Malachai's Enlightened
    SpectreY
    Tagsbone_armour, bones, Conjurador, fire_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement
    Vida
    130%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    130%
    Resistência
    37 37 37 0
    Damage
    65%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    SkeletonCasterMalachai
    Metadata
    SkeletonCasterFireMalachaiProphecy
    Nível
    68
    Vida
    0
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    7,965
    Damage
    243
    Dano Mágico
    243
    Precisão
    580
    Attack Time
    1.605
    Experiência
    13,332
    Minion Life
    0
    Minion Energy Shield
    1,728
    Minion Damage
    194
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    SkeletonProjectileFireProphecy
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.95 seg
    Causa 398.1 a 597.1 de Dano de Fogo
    Velocidade de Conjuração aumentada em 37%
    base is projectile [1]
    spell maximum action distance +% [-60]
    ProphecyFireStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tormenta Flamejante
    Chance de Crítico: 5%
    Eficácia do Dano Adicionado: 30%
    Tempo de Conjuração: 0.9 seg
    Recarga: 3 seg
    Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
    Duração base é de 1.5 segundos
    Causa 121.7 a 182.6 de Dano de Fogo
    25% de chance de Incendiar inimigos
    Um impacto a cada 0.1 segundos
    O raio Base é de 1 metro
    firestorm base area of effect +% [-49]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireMalachaiProphecy"] = {
        name = "Malachai's Enlightened",
        life = 1.3,
        energyShield = 1,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SkeletonProjectileFireProphecy",
            "ProphecyFireStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFireProphecy"] = {
        name = "SkeletonProjectileFireProphecy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_cast_speed_+%",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyFireStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_ignite_%",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1200, 125, 25, -50, -49, 10, levelRequirement = 2, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 1500, 100, 25, -50, -49, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Iluminado de Malachai
    Morto-vivo
    undead description [1]
    Malachai's Enlightened
    SpectreY
    Tagsbone_armour, bones, Conjurador, fire_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement
    Vida
    130%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    130%
    Resistência
    37 37 37 0
    Damage
    65%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    SkeletonCasterMalachai
    Metadata
    SkeletonCasterFireMalachaiProphecyStandalone_
    Nível
    68
    Vida
    0
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    7,965
    Damage
    243
    Dano Mágico
    243
    Precisão
    580
    Attack Time
    1.605
    Experiência
    13,332
    Minion Life
    0
    Minion Energy Shield
    1,728
    Minion Damage
    194
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    SkeletonProjectileFireProphecy
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.95 seg
    Causa 398.1 a 597.1 de Dano de Fogo
    Velocidade de Conjuração aumentada em 37%
    base is projectile [1]
    spell maximum action distance +% [-60]
    ProphecyFireStorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Tormenta Flamejante
    Chance de Crítico: 5%
    Eficácia do Dano Adicionado: 30%
    Tempo de Conjuração: 0.9 seg
    Recarga: 3 seg
    Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
    Duração base é de 1.5 segundos
    Causa 121.7 a 182.6 de Dano de Fogo
    25% de chance de Incendiar inimigos
    Um impacto a cada 0.1 segundos
    O raio Base é de 1 metro
    firestorm base area of effect +% [-49]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterFireMalachaiProphecyStandalone_"] = {
        name = "Malachai's Enlightened",
        life = 1.3,
        energyShield = 1,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SkeletonProjectileFireProphecy",
            "ProphecyFireStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFireProphecy"] = {
        name = "SkeletonProjectileFireProphecy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_cast_speed_+%",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecyFireStorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_ignite_%",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1200, 125, 25, -50, -49, 10, levelRequirement = 2, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.40000000596046, 0.60000002384186, 1500, 100, 25, -50, -49, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Iluminado de Malachai
    Morto-vivo
    undead description [1]
    Malachai's Enlightened
    SpectreY
    Tagsbone_armour, bones, Conjurador, has_wand, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement
    Vida
    130%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    130%
    Resistência
    37 37 37 0
    Damage
    65%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    SkeletonCasterMalachai
    Metadata
    SkeletonCasterLightningMalachaiProphecy
    Nível
    68
    Vida
    0
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    7,965
    Damage
    243
    Dano Mágico
    243
    Precisão
    580
    Attack Time
    1.605
    Experiência
    13,332
    Minion Life
    0
    Minion Energy Shield
    1,728
    Minion Damage
    194
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    SkeletonProjectileLightningProphecy
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.95 seg
    Causa 248.8 a 746.4 de Dano de Raio
    Velocidade de Conjuração aumentada em 37%
    base is projectile [1]
    spell maximum action distance +% [-60]
    ProphecySkeletonSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Eficácia do Dano Adicionado: 70%
    Tempo de Conjuração: 0.65 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 78.15 a 234.4 de Dano de Raio
    Duração base é de 3.5 segundos
    Dispara 2 Projéteis adicionais
    Velocidade de Projéteis aumentada em 25%
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningMalachaiProphecy"] = {
        name = "Malachai's Enlightened",
        life = 1.3,
        energyShield = 1,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SkeletonProjectileLightningProphecy",
            "ProphecySkeletonSpark",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileLightningProphecy"] = {
        name = "SkeletonProjectileLightningProphecy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_cast_speed_+%",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.5, 1.5, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.5, 1.5, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.5, 1.5, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.5, 1.5, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.5, 1.5, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.5, 1.5, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.5, 1.5, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.5, 1.5, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.5, 1.5, 20, -60, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.5, 1.5, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.5, 1.5, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.5, 1.5, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.5, 1.5, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.5, 1.5, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.5, 1.5, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.5, 1.5, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.5, 1.5, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.5, 1.5, 29, -60, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.5, 1.5, 30, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.5, 1.5, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.5, 1.5, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.5, 1.5, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.5, 1.5, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.5, 1.5, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.5, 1.5, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.5, 1.5, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.5, 1.5, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.5, 1.5, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.5, 1.5, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.5, 1.5, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.5, 1.5, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.5, 1.5, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.5, 1.5, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.5, 1.5, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.5, 1.5, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [38] = {0.5, 1.5, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [39] = {0.5, 1.5, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [40] = {0.5, 1.5, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [41] = {0.5, 1.5, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [42] = {0.5, 1.5, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySkeletonSpark"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Iluminado de Malachai
    Morto-vivo
    undead description [1]
    Malachai's Enlightened
    SpectreY
    Tagsbone_armour, bones, Conjurador, has_wand, lightning_affinity, not_dex, ranged, skeleton, undead, very_slow_movement
    Vida
    130%
    Energy Shield From Life
    100%
    Armadura
    +100%
    Ailment Threshold
    130%
    Resistência
    37 37 37 0
    Damage
    65%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiência
    130%
    Model Size
    100%
    Type
    SkeletonCasterMalachai
    Metadata
    SkeletonCasterLightningMalachaiProphecyStandalone
    Nível
    68
    Vida
    0
    Armadura
    57,580
    Evasão
    4,739
    Escudo de Energia
    7,965
    Damage
    243
    Dano Mágico
    243
    Precisão
    580
    Attack Time
    1.605
    Experiência
    13,332
    Minion Life
    0
    Minion Energy Shield
    1,728
    Minion Damage
    194
    Ailment Threshold
    8,363
    Chill
    26
    Shock
    26
    Brittle
    150
    Scorch
    26
    Sap
    73
    SkeletonProjectileLightningProphecy
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.95 seg
    Causa 248.8 a 746.4 de Dano de Raio
    Velocidade de Conjuração aumentada em 37%
    base is projectile [1]
    spell maximum action distance +% [-60]
    ProphecySkeletonSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Chance de Crítico: 5%
    Eficácia do Dano Adicionado: 70%
    Tempo de Conjuração: 0.65 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Causa 78.15 a 234.4 de Dano de Raio
    Duração base é de 3.5 segundos
    Dispara 2 Projéteis adicionais
    Velocidade de Projéteis aumentada em 25%
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningMalachaiProphecyStandalone"] = {
        name = "Malachai's Enlightened",
        life = 1.3,
        energyShield = 1,
        fireResist = 37,
        coldResist = 37,
        lightningResist = 37,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "SkeletonProjectileLightningProphecy",
            "ProphecySkeletonSpark",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileLightningProphecy"] = {
        name = "SkeletonProjectileLightningProphecy",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_cast_speed_+%",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.5, 1.5, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.5, 1.5, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.5, 1.5, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.5, 1.5, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.5, 1.5, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.5, 1.5, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.5, 1.5, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.5, 1.5, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.5, 1.5, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.5, 1.5, 20, -60, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.5, 1.5, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.5, 1.5, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.5, 1.5, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.5, 1.5, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.5, 1.5, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.5, 1.5, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.5, 1.5, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.5, 1.5, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.5, 1.5, 29, -60, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.5, 1.5, 30, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.5, 1.5, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.5, 1.5, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.5, 1.5, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.5, 1.5, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.5, 1.5, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.5, 1.5, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.5, 1.5, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.5, 1.5, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.5, 1.5, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.5, 1.5, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.5, 1.5, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.5, 1.5, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.5, 1.5, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.5, 1.5, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.5, 1.5, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.5, 1.5, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [38] = {0.5, 1.5, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
            [39] = {0.5, 1.5, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
            [40] = {0.5, 1.5, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
            [41] = {0.5, 1.5, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
            [42] = {0.5, 1.5, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ProphecySkeletonSpark"] = {
        name = "Spark",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.65,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Editar

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