Erleuchteter Malachais
Untot
undead description [1]
Malachai's Enlightened
Spectre | Y |
---|---|
Tags | bone_armour, bones, Zauberer, cold_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Leben
130%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
130%
Widerstand
37 37 37 0
Damage
65%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterColdMalachaiProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
57,580
Ausweichen
4,739
Energieschild
6,127
Damage
243
Zauberschaden
243
Genauigkeit
290
Attack Time
1.605
Erfahrung
13,332
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileColdProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 398.1 bis 597.1 Kälteschaden
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
ProphecyGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Frostwelle
Kritische Trefferchance: 6%
Effektivität zusätzlichen Schadens: 80%
Zauberzeit: 0.8 Sek.
Abklingzeit: 3 Sek.
Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.
Verursacht 37.82 bis 58.19 physischen Schaden
Verursacht 69.83 bis 106.2 Kälteschaden
Erzeugt +6 Explosionen
active skill area of effect radius +% final [-34]
is area damage [1]
Verursacht 69.83 bis 106.2 Kälteschaden
Erzeugt +6 Explosionen
active skill area of effect radius +% final [-34]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterColdMalachaiProphecy"] = { name = "Malachai's Enlightened", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, weaponType1 = "Wand", skillList = { "SkeletonProjectileColdProphecy", "ProphecyGlacialCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileColdProphecy"] = { name = "SkeletonProjectileColdProphecy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erleuchteter Malachais
Untot
undead description [1]
Malachai's Enlightened
Spectre | Y |
---|---|
Tags | bone_armour, bones, Zauberer, cold_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
Leben
130%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
130%
Widerstand
37 37 37 0
Damage
65%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterColdMalachaiProphecyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
57,580
Ausweichen
4,739
Energieschild
6,127
Damage
243
Zauberschaden
243
Genauigkeit
290
Attack Time
1.605
Erfahrung
13,332
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileColdProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 398.1 bis 597.1 Kälteschaden
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
ProphecyGlacialCascade
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Frostwelle
Kritische Trefferchance: 6%
Effektivität zusätzlichen Schadens: 80%
Zauberzeit: 0.8 Sek.
Abklingzeit: 3 Sek.
Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.
Verursacht 37.82 bis 58.19 physischen Schaden
Verursacht 69.83 bis 106.2 Kälteschaden
Erzeugt +6 Explosionen
active skill area of effect radius +% final [-34]
is area damage [1]
Verursacht 69.83 bis 106.2 Kälteschaden
Erzeugt +6 Explosionen
active skill area of effect radius +% final [-34]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterColdMalachaiProphecyStandalone"] = { name = "Malachai's Enlightened", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, weaponType1 = "Wand", skillList = { "SkeletonProjectileColdProphecy", "ProphecyGlacialCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileColdProphecy"] = { name = "SkeletonProjectileColdProphecy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyGlacialCascade"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.25999999046326, 0.40000000596046, 0.47999998927116, 0.73000001907349, 6, -34, critChance = 6, levelRequirement = 4, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erleuchteter Malachais
Untot
undead description [1]
Malachai's Enlightened
Spectre | Y |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, has_wand, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Leben
130%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
130%
Widerstand
37 37 37 0
Damage
65%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterFireMalachaiProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
57,580
Ausweichen
4,739
Energieschild
6,127
Damage
243
Zauberschaden
243
Genauigkeit
290
Attack Time
1.605
Erfahrung
13,332
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileFireProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 398.1 bis 597.1 Feuerschaden
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
ProphecyFireStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 0.9 Sek.
Abklingzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.5 Sekunden
Verursacht 121.7 bis 182.6 Feuerschaden
25% Chance, Gegner zu entzünden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]
Verursacht 121.7 bis 182.6 Feuerschaden
25% Chance, Gegner zu entzünden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterFireMalachaiProphecy"] = { name = "Malachai's Enlightened", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, weaponType1 = "Wand", skillList = { "SkeletonProjectileFireProphecy", "ProphecyFireStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileFireProphecy"] = { name = "SkeletonProjectileFireProphecy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireStorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1200, 125, 25, -50, -49, 10, levelRequirement = 2, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1500, 100, 25, -50, -49, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erleuchteter Malachais
Untot
undead description [1]
Malachai's Enlightened
Spectre | Y |
---|---|
Tags | bone_armour, bones, Zauberer, fire_affinity, has_wand, not_dex, ranged, skeleton, undead, very_slow_movement |
Leben
130%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
130%
Widerstand
37 37 37 0
Damage
65%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterFireMalachaiProphecyStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
57,580
Ausweichen
4,739
Energieschild
6,127
Damage
243
Zauberschaden
243
Genauigkeit
290
Attack Time
1.605
Erfahrung
13,332
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileFireProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 398.1 bis 597.1 Feuerschaden
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
ProphecyFireStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 0.9 Sek.
Abklingzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 1.5 Sekunden
Verursacht 121.7 bis 182.6 Feuerschaden
25% Chance, Gegner zu entzünden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]
Verursacht 121.7 bis 182.6 Feuerschaden
25% Chance, Gegner zu entzünden
Ein Aufprall alle 0.1 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterFireMalachaiProphecyStandalone_"] = { name = "Malachai's Enlightened", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, weaponType1 = "Wand", skillList = { "SkeletonProjectileFireProphecy", "ProphecyFireStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileFireProphecy"] = { name = "SkeletonProjectileFireProphecy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 20, -60, critChance = 5, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 29, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 30, -60, critChance = 5, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [41] = {0.80000001192093, 1.2000000476837, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [42] = {0.80000001192093, 1.2000000476837, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireStorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1200, 125, 25, -50, -49, 10, levelRequirement = 2, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 1500, 100, 25, -50, -49, 10, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erleuchteter Malachais
Untot
undead description [1]
Malachai's Enlightened
Spectre | Y |
---|---|
Tags | bone_armour, bones, Zauberer, has_wand, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement |
Leben
130%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
130%
Widerstand
37 37 37 0
Damage
65%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterLightningMalachaiProphecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
57,580
Ausweichen
4,739
Energieschild
6,127
Damage
243
Zauberschaden
243
Genauigkeit
290
Attack Time
1.605
Erfahrung
13,332
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightningProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 248.8 bis 746.4 Blitzschaden
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
ProphecySkeletonSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Funken
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 70%
Zauberzeit: 0.65 Sek.
Entfesselt unberechenbare Funken, die sich zufällig bewegen, bis sie entweder einen Gegner treffen oder erlöschen.
Verursacht 78.15 bis 234.4 Blitzschaden
Basisdauer beträgt 3.5 Sekunden
Feuert 2 zusätzliche Projektile
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
Basisdauer beträgt 3.5 Sekunden
Feuert 2 zusätzliche Projektile
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningMalachaiProphecy"] = { name = "Malachai's Enlightened", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, weaponType1 = "Wand", skillList = { "SkeletonProjectileLightningProphecy", "ProphecySkeletonSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightningProphecy"] = { name = "SkeletonProjectileLightningProphecy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 20, -60, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 29, -60, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 30, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.5, 1.5, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.5, 1.5, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.5, 1.5, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.5, 1.5, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.5, 1.5, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.5, 1.5, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.5, 1.5, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.5, 1.5, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [41] = {0.5, 1.5, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [42] = {0.5, 1.5, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySkeletonSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Erleuchteter Malachais
Untot
undead description [1]
Malachai's Enlightened
Spectre | Y |
---|---|
Tags | bone_armour, bones, Zauberer, has_wand, lightning_affinity, not_dex, ranged, skeleton, undead, very_slow_movement |
Leben
130%
Energy Shield From Life
100%
Rüstung
+100%
Ailment Threshold
130%
Widerstand
37 37 37 0
Damage
65%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
130%
Model Size
100%
Type
SkeletonCasterMalachai
Metadata
SkeletonCasterLightningMalachaiProphecyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,363
Rüstung
57,580
Ausweichen
4,739
Energieschild
6,127
Damage
243
Zauberschaden
243
Genauigkeit
290
Attack Time
1.605
Erfahrung
13,332
Ailment Threshold
8,363
Chill
26
Shock
26
Brittle
150
Scorch
26
Sap
73
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileLightningProphecy
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 248.8 bis 746.4 Blitzschaden
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
37% erhöhte Zaubergeschwindigkeit
base is projectile [1]
spell maximum action distance +% [-60]
ProphecySkeletonSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Funken
Kritische Trefferchance: 5%
Effektivität zusätzlichen Schadens: 70%
Zauberzeit: 0.65 Sek.
Entfesselt unberechenbare Funken, die sich zufällig bewegen, bis sie entweder einen Gegner treffen oder erlöschen.
Verursacht 78.15 bis 234.4 Blitzschaden
Basisdauer beträgt 3.5 Sekunden
Feuert 2 zusätzliche Projektile
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
Basisdauer beträgt 3.5 Sekunden
Feuert 2 zusätzliche Projektile
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterLightningMalachaiProphecyStandalone"] = { name = "Malachai's Enlightened", life = 1.3, energyShield = 1, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, weaponType1 = "Wand", skillList = { "SkeletonProjectileLightningProphecy", "ProphecySkeletonSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileLightningProphecy"] = { name = "SkeletonProjectileLightningProphecy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_cast_speed_+%", "spell_maximum_action_distance_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 10, -60, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, 11, -60, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, 12, -60, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, 13, -60, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, 14, -60, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, 15, -60, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, 16, -60, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, 17, -60, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, 18, -60, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, 19, -60, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, 20, -60, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, 21, -60, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, 22, -60, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, 23, -60, critChance = 5, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, 24, -60, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, 25, -60, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, 26, -60, critChance = 5, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, 27, -60, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, 28, -60, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, 29, -60, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, 30, -60, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, 31, -60, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, 32, -60, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, 33, -60, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, 34, -60, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, 35, -60, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, 36, -60, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, 37, -60, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, 38, -60, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, 39, -60, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, 40, -60, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, 41, -60, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.5, 1.5, 42, -60, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.5, 1.5, 43, -60, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.5, 1.5, 44, -60, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.5, 1.5, 45, -60, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.5, 1.5, 46, -60, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.5, 1.5, 47, -60, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.5, 1.5, 48, -60, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.5, 1.5, 49, -60, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [41] = {0.5, 1.5, 50, -60, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [42] = {0.5, 1.5, 51, -60, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySkeletonSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.5, 1.5, 3500, 2, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.