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Metallon, Banido da Escuridão
Demoníaco
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [0]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Metallon, Banisher of Darkness
Spectre
TagsConjurador, cleaving_weapon, cold_affinity, demon, extra_large_height, humanoid, is_unarmed, large_model, light_armour, medium_movement, melee, not_str, ranged, standalone_map_boss
Vida
480%
Energy Shield From Life
33%
Evasão
+33%
Ailment Threshold
480%
Resistência
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
220%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
200%
Model Size
180%
Type
CrucibleSaplingBoss
Metadata
SaplingBoss
Nível
68
Vida
668,863
Armadura
28,790
Evasão
6,303
Escudo de Energia
9,705
Damage
936
Dano Mágico
1,397
Precisão
580
Attack Time
0.89445
Experiência
112,805
Minion Life
145,082
Minion Energy Shield
2,105
Minion Damage
747
Ailment Threshold
421,383
Chill
1,332
Shock
1,332
Brittle
7,538
Scorch
1,332
Sap
3,681
Phys Convert Ele
240%
MeleeAtAnimationSpeedLightningUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 657986
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 1.335 seg
Abate seus inimigos com um golpe poderoso.
75% do Dano Físico Convertido em Dano de Raio
Causa 25% menos Dano de Ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASCrucibleLightningCone
Spell
Tempo de Conjuração: 4 seg
Recarga: 8 seg
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
GSCrucibleLightningCone
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
is area damage [1]
spell maximum base lightning damage [674.1]
spell minimum base lightning damage [224.7]
SSMCrucibleSaplingSpawnEffigy
Spell, Multicastable, Triggerable
Tempo de Conjuração: 2.4 seg
Recarga: 6 seg
alternate minion [628]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [2]
summon specific monsters radius +% [20]
summoned monsters are minions [1]
MPSCrucibleSaplingBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.5 seg
Dispara 2 Projéteis adicionais
base is projectile [1]
monster projectile variation [225]
projectile speed variation +% [40]
projectile uses contact position [1]
spell maximum action distance +% [-40]
spell maximum base lightning damage [2808]
spell minimum base lightning damage [936.1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleBossBase"
extends "Metadata/Monsters/LeagueCrucible/LightningMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueCrucible/Lightning/SaplingBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Metallon, Banisher of Darkness",
    life = 4.8,
    energyShield = 0.33,
    damage = 2.2,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedLightningUnique",
        "SSMCrucibleSaplingSpawnEffigy",
        "MPSCrucibleSaplingBasicProjectile",
        "GSCrucibleLightningCone",
        "EASCrucibleLightningCone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightningUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCrucibleSaplingSpawnEffigy"] = {
    name = "SSMCrucibleSaplingSpawnEffigy",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {2, 628, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSCrucibleSaplingBasicProjectile"] = {
    name = "MPSCrucibleSaplingBasicProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_speed_variation_+%",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 225, 2, 40, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrucibleLightningCone"] = {
    name = "GSCrucibleLightningCone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCrucibleLightningCone"] = {
    name = "EASCrucibleLightningCone",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [0]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 0 0 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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