Carniceiro Nocivo
Demoníaco
Noxious Scavenger
Spectre | Y |
---|---|
Tags | Conjurador, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster, very_fast_movement |
Vida
216%
Energy Shield From Life
50%
Evasão
+50%
Ailment Threshold
216%
Resistência
0 75 0 0
Damage
72%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
120%
Model Size
160%
Type
SanctumGrotesque
Metadata
Grotesque
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
13,896
Armadura
28,790
Evasão
7,109
Escudo de Energia
3,064
Damage
269
Dano Mágico
269
Precisão
290
Attack Time
1.5
Experiência
12,306
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 215–323
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomFodder1VomitSanctum
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 3.333 seg
Recarga: 4.2 seg
Causa 41.34 a 62.01 de Dano Físico
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]
DTTDoomFodder1Dash
Spell, Movement
Tempo de Conjuração: 1.2 seg
Recarga: 4.5 seg
leap slam minimum distance [60]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/Grotesque"] = { name = "Noxious Scavenger", life = 2.16, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedSanctum", "GSDoomFodder1VomitSanctum", "DTTDoomFodder1Dash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedSanctum"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomFodder1VomitSanctum"] = { name = "GSDoomFodder1VomitSanctum", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -85, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoomFodder1Dash"] = { name = "DTTDoomFodder1Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }