Giftiger Plünderer
Dämon
Noxious Scavenger
Spectre | Y |
---|---|
Tags | Zauberer, cleaving_weapon, demon, flesh_armour, humanoid, is_unarmed, melee, no_pantheon_mod, not_str, physical_affinity, red_blood, sanctum_monster, very_fast_movement |
Leben
216%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
216%
Widerstand
0 75 0 0
Damage
72%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
160%
Type
SanctumGrotesque
Metadata
Grotesque
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,896
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
269
Zauberschaden
269
Genauigkeit
290
Attack Time
1.5
Erfahrung
12,306
Ailment Threshold
13,896
Chill
44
Shock
44
Brittle
249
Scorch
44
Sap
121
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedSanctum
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 215–323
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
base sanctum damage [15]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomFodder1VomitSanctum
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 3.333 Sek.
Abklingzeit: 4.2 Sek.
Verursacht 41.34 bis 62.01 physischen Schaden
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]
base sanctum damage [8]
is area damage [1]
spell maximum action distance +% [-85]
DTTDoomFodder1Dash
Spell, Movement
Zauberzeit: 1.2 Sek.
Abklingzeit: 4.5 Sek.
leap slam minimum distance [60]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Fodder/Grotesque"] = { name = "Noxious Scavenger", life = 2.16, energyShield = 0.5, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedSanctum", "GSDoomFodder1VomitSanctum", "DTTDoomFodder1Dash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedSanctum"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_sanctum_damage", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomFodder1VomitSanctum"] = { name = "GSDoomFodder1VomitSanctum", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "base_sanctum_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -85, 8, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTDoomFodder1Dash"] = { name = "DTTDoomFodder1Dash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }