Saresh, of the Weeping Black unico /2
+(25—40) de Vida máxima
You have Diamond Shrine Buff while affected by no Flasks
You have Resistance Shrine while affected by no Flasks
+30 to Intelligence
+28% to Chaos Resistance
TheSandsofTime
Trigger level 20 Suspend in Time on Casting a Spell
Dano Mágico aumentado em 60%
Regeneração de Mana aumentada em 65%
Velocidade de Recarga aumentada em 10%
Velocidade de Conjuração aumentada em 10% por cada Magia Não Instantânea que você tenha Conjurado Recentemente
Saresh, das Lágrimas Negras
Morto-vivo
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
Mana máxima aumentada em 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Quando você Matar um Inimigo Incendiado, um Incêndio equivalente é infligido em um Inimigo próximo
Saresh, of the Weeping Black
SpectreN
AreaO Barya Sombrio
TagsConjurador, energy_armour, fast_movement, humanoid, large_model, melee, not_dex, physical_affinity, ranged, red_blood, undead, unusable_corpse
Vida
5250%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
600%
Resistência
MonsterResistanceIconFire50 MonsterResistanceIconCold50 MonsterResistanceIconLightning50 MonsterResistanceIconChaos30
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Experiência
300%
Model Size
150%
Type
FaridunSareshBoss
Metadata
Saresh_
Nível
83
Vida
1,680,877
Armadura
138,716
Evasão
7,860
Escudo de Energia
804,248
Damage
2,701
Dano Mágico
2,701
Precisão
1,036
Attack Time
1.995
Experiência
39,396
Minion Life
320,287
Minion Energy Shield
153,248
Minion Damage
2,282
Ailment Threshold
192,100
Chill
607
Shock
607
Brittle
3,436
Scorch
607
Sap
1,678
Phys Convert Ele
300%
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 75%
Attack Time: 1.995 seg
Abate seus inimigos com um golpe poderoso.
Empurra Inimigos ao Acertar
Causa 25% menos Dano de Ataque
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
MMSSareshMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 500 a 666.7 de Dano Físico
Causa 166.7 a 333.3 de Dano de Caos
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-60]
GSSareshCascadeExplosion
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 525 a 700 de Dano Físico
Causa 175 a 350 de Dano de Caos
is area damage [1]
GTSareshExplosionCascade
Triggerable, Spell
Tempo de Conjuração: 1 seg
SOSareshCleaveFloatingOrb
Triggerable, Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
GSSareshBloodCleaveOrbExplosion
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1367 a 2050 de Dano Físico
is area damage [1]
EASSareshDash
Spell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
MMSFaridunWispMortarProjectileArena
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 533.3 a 800 de Dano Físico
base is projectile [1]
is area damage [1]
projectiles not offset [1]
GSFaridunWispExplosionArena
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1000 a 1500 de Dano Físico
Duração base é de 6 segundos
action attack or cast time uses animation length [1]
is area damage [1]
CGESareshSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 876.2 de Dano de Caos Base por segundo
Duração base é de 15 segundos
active skill area of effect radius +% final [-5]
generic skill trigger id [1]
ground caustic art variation [25]
TBSareshGroundBeam
Spell, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 15 seg
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
spell maximum action distance +% [-40]
GSSareshBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Causa 933.3 a 1400 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
GASareshBasicSlam
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 135%
Dano de Ataque: 135%
Attack Time: 1.995 seg
Recarga: 18 seg
Causa 35% mais Dano de Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
voll slam damage +% final at centre [50]
SSMSareshFleshPillars
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
alternate minion [683]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GSSareshFleshPillarExplode
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 400 a 666.7 de Dano de Caos
Sempre Envenena ao Acertar
is area damage [1]
visual hit effect chaos is green [1]
EASSareshPhaseSlam
Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshPhaseSlamInitialImpact
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 566.7 a 850 de Dano Físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
GSSareshPhaseSlamFinalImpact
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 67037 a 100556 de Dano Físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
CGESareshSlamGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 1251.8 de Dano Físico Base por segundo
Duração base é de 20 segundos
active skill area of effect radius +% final [200]
ground blood art variation [12]
monster penalty against minions damage +% final vs player minions [-80]
GSSareshGroundBeamExplosion
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
generic skill trigger id [1]
is area damage [1]
EASSareshCentreDash
Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshMultiBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Causa 933.3 a 1400 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
EASSareshPhaseEmerge
Spell
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshFleshPillarExplodeFinal
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 600 a 1000 de Dano de Caos
Sempre Envenena ao Acertar
is area damage [1]
visual hit effect chaos is green [1]
MMSSareshMortarProjectilePhase2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 500 a 666.7 de Dano Físico
Causa 166.7 a 333.3 de Dano de Caos
Dispara un Projétil adicional
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-60]
EASSareshSummonPillars
Spell
Tempo de Conjuração: 1 seg
Recarga: 20 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshMultiBeamFinalBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2033 a 3050 de Dano Físico
is area damage [1]
spell maximum action distance +% [-50]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunSareshBoss/Saresh_"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Saresh, of the Weeping Black",
    life = 52.5,
    energyShield = 1,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeWithDirectionalKnockback",
        "SSMSareshFleshPillars",
        "MMSSareshMortarProjectile",
        "MMSSareshMortarProjectilePhase2",
        "MMSFaridunWispMortarProjectileArena",
        "CGESareshSwarmGround",
        "CGESareshSlamGround",
        "GSSareshCascadeExplosion",
        "GSSareshBloodCleaveOrbExplosion",
        "GSFaridunWispExplosionArena",
        "GSSareshBeam",
        "GSSareshMultiBeam",
        "GSSareshMultiBeamFinalBeam",
        "GASareshBasicSlam",
        "GSSareshFleshPillarExplode",
        "GSSareshFleshPillarExplodeFinal",
        "GSSareshPhaseSlamInitialImpact",
        "GSSareshPhaseSlamFinalImpact",
        "GSSareshGroundBeamExplosion",
        "EASSareshDash",
        "EASSareshCentreDash",
        "EASSareshPhaseSlam",
        "EASSareshPhaseEmerge",
        "EASSareshSummonPillars",
        "TBSareshGroundBeam",
        "SOSareshCleaveFloatingOrb",
        "GTSareshExplosionCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSareshFleshPillars"] = {
    name = "SSMSareshFleshPillars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 683, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSareshMortarProjectile"] = {
    name = "MMSSareshMortarProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, 10, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSareshMortarProjectilePhase2"] = {
    name = "MMSSareshMortarProjectilePhase2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, 1, 20, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSFaridunWispMortarProjectileArena"] = {
    name = "MMSFaridunWispMortarProjectileArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGESareshSwarmGround"] = {
    name = "CGESareshSwarmGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "generic_skill_trigger_id",
    },
    levels = {
        [1] = {2, -5, 15000, 25, 1, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGESareshSlamGround"] = {
    name = "CGESareshSlamGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {2, 20000, 12, 200, -80, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshCascadeExplosion"] = {
    name = "GSSareshCascadeExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshBloodCleaveOrbExplosion"] = {
    name = "GSSareshBloodCleaveOrbExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWispExplosionArena"] = {
    name = "GSFaridunWispExplosionArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshBeam"] = {
    name = "GSSareshBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshMultiBeam"] = {
    name = "GSSareshMultiBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshMultiBeamFinalBeam"] = {
    name = "GSSareshMultiBeamFinalBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASareshBasicSlam"] = {
    name = "GASareshBasicSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 50, -80, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshFleshPillarExplode"] = {
    name = "GSSareshFleshPillarExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.60000002384186, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshFleshPillarExplodeFinal"] = {
    name = "GSSareshFleshPillarExplodeFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.60000002384186, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshPhaseSlamInitialImpact"] = {
    name = "GSSareshPhaseSlamInitialImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshPhaseSlamFinalImpact"] = {
    name = "GSSareshPhaseSlamFinalImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshGroundBeamExplosion"] = {
    name = "GSSareshGroundBeamExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {1, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshDash"] = {
    name = "EASSareshDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshCentreDash"] = {
    name = "EASSareshCentreDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshPhaseSlam"] = {
    name = "EASSareshPhaseSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshPhaseEmerge"] = {
    name = "EASSareshPhaseEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshSummonPillars"] = {
    name = "EASSareshSummonPillars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSareshGroundBeam"] = {
    name = "TBSareshGroundBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSareshCleaveFloatingOrb"] = {
    name = "SOSareshCleaveFloatingOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSareshExplosionCascade"] = {
    name = "GTSareshExplosionCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Velocidade de Ação não pode ser modificada abaixo do valor base 50%
    FamilyCannotBeSlowedBelowValue
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft TagsVelocidade
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Não Pode ser Empurrado
    FamilyImmuneToKnockback
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Community Wiki

    Edit

    Saresh, of the Weeping Black

    By meddling in the affairs of the Afarud, you will eventually draw the ire of Saresh, the necromancer supreme. Do you dare to face him and put a stop to his marauding undead legion?

    Drops

    Saresh will always drop one of the following:

    He can also drop the following:


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.