MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Saresh, von der Triefenden Schwärze einzigartig /4
Soulcord
Erfordert Stufe 56
+(2540) zu maximalem Leben
+(2332) zu Intelligenz
+(2337)% zu Chaoswiderstand
[You have 1-2 Random Shrine Buff while affected by no Flasks]
BrokenElegy
Erfordert Stufe 64, 94 Str, 94 Int
+22% Chance, Angriffsschaden zu blocken
Löst einmal jede Sekunde 'Unermüdliches Fleisch' Stufe 25 aus
Kreaturen verursachen (113157)% erhöhten Schaden
(1731)% verlängerte Kreaturendauer
Wenn eine Kreatur im Umkreis stirbt, erhaltet Ihr Verrottetes Bollwerk in Höhe von (79)% ihres maximalen Lebens
Kreaturen verursachen (5983)% des physischen Schadens als extra Chaosschaden
(Verrottetes Bollwerk erleidet Schaden durch Treffer vor Eurem Leben oder Energieschild. Jeglicher erlittene Trefferschaden zerstört Euer Verrottetes Bollwerk und lässt es dabei die Menge von Verrottetes Bollwerk absorbieren, die Ihr zur Verfügung habt.)
StoppedHourglass
Erfordert Stufe 58, 99 Str, 99 Int
26% erhöhter Elementarschaden
Löst beim Wirken eines Zaubers 'Schwebende Zeit' Stufe 20 aus
(6080)% erhöhter Zauberschaden
(6080)% erhöhte Manaregenerations-Rate
(1015)% beschleunigte Abklingzeit-Rate
10% erhöhte Zaubergeschwindigkeit für jeden unterschiedlichen nicht sofort gewirkten Zauber, den Ihr kürzlich gewirkt habt
(Kürzlich bezieht sich auf die letzten 4 Sekunden)
Saresh, von der Triefenden Schwärze
Untot
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Saresh, of the Weeping Black
Spectre
AreaDie Schwarze Barya
TagsZauberer, energy_armour, fast_movement, humanoid, large_model, melee, not_dex, physical_affinity, ranged, red_blood, undead, unusable_corpse
Leben
5250%
Energy Shield From Life
100%
Rüstung
+50%
Ailment Threshold
600%
Widerstand
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
150%
Type
FaridunSareshBoss
Metadata
Saresh_
Stufe
83
Leben
133,042,964
Rüstung
138,716
Ausweichwert
7,860
Energieschild
804,248
Damage
3,077
Zauberschaden
4,592
Genauigkeit
1,036
Attack Time
1.33665
Erfahrung
216,678
Minion Life
25,351,029
Minion Energy Shield
153,248
Minion Damage
2,599
Ailment Threshold
7,146,308
Chill
22,597
Shock
22,597
Brittle
127,840
Scorch
22,597
Sap
62,430
Phys Convert Ele
300%
MeleeWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 48867329
Kritische Trefferchance: 5%
Angriffsschaden: 75%
Attack Time: 1.995 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 25% weniger Angriffsschaden
base knockback speed +% [100]
determine knockback direction from melee pattern [1]
global knockback [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
MMSSareshMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-60]
spell maximum base chaos damage [333.3]
spell maximum base physical damage [666.7]
spell minimum base chaos damage [166.7]
spell minimum base physical damage [500]
GSSareshCascadeExplosion
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
spell maximum base chaos damage [350]
spell maximum base physical damage [700]
spell minimum base chaos damage [175]
spell minimum base physical damage [525]
GTSareshExplosionCascade
Triggerable, Spell
Zauberzeit: 1 Sek.
SOSareshCleaveFloatingOrb
Triggerable, Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
GSSareshBloodCleaveOrbExplosion
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
spell maximum base physical damage [2050]
spell minimum base physical damage [1367]
EASSareshDash
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
MMSFaridunWispMortarProjectileArena
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
base is projectile [1]
is area damage [1]
projectiles not offset [1]
spell maximum base physical damage [800]
spell minimum base physical damage [533.3]
GSFaridunWispExplosionArena
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Basisdauer beträgt 6 Sekunden
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum base physical damage [1500]
spell minimum base physical damage [1000]
CGESareshSwarmGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 15 Sekunden
active skill area of effect radius +% final [-5]
base chaos damage to deal per minute [52574]
generic skill trigger id [1]
ground caustic art variation [25]
TBSareshGroundBeam
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
generic skill trigger skills with id [1]
spell maximum action distance +% [-40]
GSSareshBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum base physical damage [1400]
spell minimum base physical damage [933.3]
GASareshBasicSlam
Triggerable, Attack
Base Damage: 48867329
Kritische Trefferchance: 5%
Angriffsschaden: 135%
Angriffsschaden: 135%
Attack Time: 1.995 Sek.
Abklingzeit: 18 Sek.
Verursacht 35% mehr Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
voll slam damage +% final at centre [50]
SSMSareshFleshPillars
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [683]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GSSareshFleshPillarExplode
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Vergiftet immer bei Treffer
is area damage [1]
spell maximum base chaos damage [666.7]
spell minimum base chaos damage [400]
visual hit effect chaos is green [1]
EASSareshPhaseSlam
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshPhaseSlamInitialImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base physical damage [850]
spell minimum base physical damage [566.7]
GSSareshPhaseSlamFinalImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base physical damage [100556]
spell minimum base physical damage [67037]
CGESareshSlamGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 20 Sekunden
active skill area of effect radius +% final [200]
base physical damage to deal per minute [75106]
ground blood art variation [12]
monster penalty against minions damage +% final vs player minions [-80]
GSSareshGroundBeamExplosion
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
generic skill trigger id [1]
is area damage [1]
EASSareshCentreDash
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshMultiBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-50]
spell maximum base physical damage [1400]
spell minimum base physical damage [933.3]
EASSareshPhaseEmerge
Spell
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshFleshPillarExplodeFinal
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Vergiftet immer bei Treffer
is area damage [1]
spell maximum base chaos damage [1000]
spell minimum base chaos damage [600]
visual hit effect chaos is green [1]
MMSSareshMortarProjectilePhase2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Feuert 1 zusätzliche Projektile
base is projectile [1]
is area damage [1]
projectile spread radius [20]
projectile uses contact position [1]
spell maximum action distance +% [-60]
spell maximum base chaos damage [333.3]
spell maximum base physical damage [666.7]
spell minimum base chaos damage [166.7]
spell minimum base physical damage [500]
EASSareshSummonPillars
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSSareshMultiBeamFinalBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
is area damage [1]
spell maximum action distance +% [-50]
spell maximum base physical damage [3050]
spell minimum base physical damage [2033]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FaridunLeague/FaridunSareshBoss/Saresh_"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Saresh, of the Weeping Black",
    life = 52.5,
    energyShield = 1,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "MeleeWithDirectionalKnockback",
        "SSMSareshFleshPillars",
        "MMSSareshMortarProjectile",
        "MMSSareshMortarProjectilePhase2",
        "MMSFaridunWispMortarProjectileArena",
        "CGESareshSwarmGround",
        "CGESareshSlamGround",
        "GSSareshCascadeExplosion",
        "GSSareshBloodCleaveOrbExplosion",
        "GSFaridunWispExplosionArena",
        "GSSareshBeam",
        "GSSareshMultiBeam",
        "GSSareshMultiBeamFinalBeam",
        "GASareshBasicSlam",
        "GSSareshFleshPillarExplode",
        "GSSareshFleshPillarExplodeFinal",
        "GSSareshPhaseSlamInitialImpact",
        "GSSareshPhaseSlamFinalImpact",
        "GSSareshGroundBeamExplosion",
        "EASSareshDash",
        "EASSareshCentreDash",
        "EASSareshPhaseSlam",
        "EASSareshPhaseEmerge",
        "EASSareshSummonPillars",
        "TBSareshGroundBeam",
        "SOSareshCleaveFloatingOrb",
        "GTSareshExplosionCascade",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSareshFleshPillars"] = {
    name = "SSMSareshFleshPillars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 683, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSareshMortarProjectile"] = {
    name = "MMSSareshMortarProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, 10, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSSareshMortarProjectilePhase2"] = {
    name = "MMSSareshMortarProjectilePhase2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, 1, 20, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSFaridunWispMortarProjectileArena"] = {
    name = "MMSFaridunWispMortarProjectileArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGESareshSwarmGround"] = {
    name = "CGESareshSwarmGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
        "generic_skill_trigger_id",
    },
    levels = {
        [1] = {2, -5, 15000, 25, 1, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGESareshSlamGround"] = {
    name = "CGESareshSlamGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {2, 20000, 12, 200, -80, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshCascadeExplosion"] = {
    name = "GSSareshCascadeExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.20000000298023, 0.40000000596046, 0.60000002384186, 0.80000001192093, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshBloodCleaveOrbExplosion"] = {
    name = "GSSareshBloodCleaveOrbExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFaridunWispExplosionArena"] = {
    name = "GSFaridunWispExplosionArena",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshBeam"] = {
    name = "GSSareshBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshMultiBeam"] = {
    name = "GSSareshMultiBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshMultiBeamFinalBeam"] = {
    name = "GSSareshMultiBeamFinalBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASareshBasicSlam"] = {
    name = "GASareshBasicSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 50, -80, baseMultiplier = 1.35, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshFleshPillarExplode"] = {
    name = "GSSareshFleshPillarExplode",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.60000002384186, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshFleshPillarExplodeFinal"] = {
    name = "GSSareshFleshPillarExplodeFinal",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {0.60000002384186, 1, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshPhaseSlamInitialImpact"] = {
    name = "GSSareshPhaseSlamInitialImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshPhaseSlamFinalImpact"] = {
    name = "GSSareshPhaseSlamFinalImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSareshGroundBeamExplosion"] = {
    name = "GSSareshGroundBeamExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {1, critChance = 5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshDash"] = {
    name = "EASSareshDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshCentreDash"] = {
    name = "EASSareshCentreDash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshPhaseSlam"] = {
    name = "EASSareshPhaseSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshPhaseEmerge"] = {
    name = "EASSareshPhaseEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSareshSummonPillars"] = {
    name = "EASSareshSummonPillars",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSareshGroundBeam"] = {
    name = "TBSareshGroundBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSareshCleaveFloatingOrb"] = {
    name = "SOSareshCleaveFloatingOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSareshExplosionCascade"] = {
    name = "GTSareshExplosionCascade",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsGeschwindigkeit
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Kann nicht zurückgestoßen werden
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Nicht skalierbarer Wert
  • Community Wiki

    Edit

    Saresh, of the Weeping Black

    By meddling in the affairs of the Afarud, you will eventually draw the ire of Saresh, the necromancer supreme. Do you dare to face him and put a stop to his marauding undead legion?

    Drops

    Saresh will always drop one of the following:

    He can also drop the following:


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.